script_name('Textures Example') local mad = require 'MoonAdditions' function main() local textures_path = getWorkingDirectory() .. '/resource/texture/example/' local dds_texture = assert(mad.load_dds_texture(textures_path .. 'example_dds.dss')) local png_texture = assert(mad.load_png_texture(textures_path .. 'example_png.png')) local bmp_texture = assert(mad.load_bmp_texture_with_mask(textures_path .. 'example_bmp.bmp', textures_path .. 'example_bmp_a.bmp')) local txd = assert(mad.load_txd(getWorkingDirectory() .. '/resource/txd/example/example_txd.txd')) local texture_from_txd = assert(txd:get_texture('example_txd')) while true do wait(0) local resx, resy = getScreenResolution() local x, y = 120, 120 local width, height = resx - 120 * 2, resy - 120 * 2 mad.draw_rect_with_gradient(x, y, x + width, y + height, --[[1]] 220, 220, 220, 240, --[[2]] 128, 158, 182, 240, --[[3]] 220, 220, 220, 240, --[[4]] 220, 220, 220, 240) local tex_w = (width - 20 * 3) / 2 local tex_h = (height - 30 * 3) / 2 function display_texture(tex, x, y) tex:draw(x, y, x + tex_w, y + tex_h) mad.draw_text(tex.name, x, y + tex_h + 2) end display_texture(png_texture, x + 20, y + 20) display_texture(bmp_texture, x + tex_w + 20 + 20, y + 20) display_texture(dds_texture, x + 20, y + tex_h + 20 + 30) display_texture(texture_from_txd, x + tex_w + 20 + 20, y + tex_h + 20 + 30) end end