script_name('Spotlight Example') local mad = require 'MoonAdditions' function main() while true do wait(0) if isPlayerPlaying(PLAYER_HANDLE) then local x, y, z = getCharCoordinates(PLAYER_PED) for _, object in ipairs(mad.get_all_objects(x, y, z, 300)) do local model = getObjectModel(object) if model == 1226 and getObjectHealth(object) > 0 then local matrix = mad.get_object_matrix(object) if matrix then local objx, objy, objz = matrix:get_coords_with_offset(-1.3, 0.165, 3.69) local ground_z = getGroundZFor3dCoord(objx, objy, objz) mad.draw_spotlight(objx, objy, objz, objx, objy, ground_z, 0.065, 27) end end end end end end