--[[ Project: SF.lua License: MIT License Author: imring ]] local ok, raklua = pcall(require, 'RakLua') if ok then raklua.defineSampLuaCompatibility() end require 'sflua.basic' require 'sflua.chat' require 'sflua.deathwindow' require 'sflua.dialog' require 'sflua.game' require 'sflua.gangzone' require 'sflua.input' require 'sflua.label' require 'sflua.netgame' require 'sflua.object' require 'sflua.pickup' require 'sflua.player' require 'sflua.scoreboard' require 'sflua.textdraw' require 'sflua.vehicle' require 'sflua.raknet' -- TODO: -- sampHasDialogRespond -- sampForcePassengerSyncSeatId -- sampForceWeaponsSync -- sampGetRakclientFuncAddressByIndex -- sampGetRpcCallbackByRpcId -- sampGetRpcNodeByRpcId -- raknetEmulRpcReceiveBitStream -- raknetEmulPacketReceiveBitStream -- sampSetClientCommandDescription: needed? -- sampGetStreamedOutPlayerPos: RakLua? -- onSendRpc -- onSendPacket -- onReceiveRpc -- onReceivePacket