// import * as Phaser from 'phaser'; import KawaseBlurFilterPostFxPipeline from './kawaseblurpipeline'; export default KawaseBlurFilterPipelinePlugin; declare namespace KawaseBlurFilterPipelinePlugin { interface IConfig extends KawaseBlurFilterPostFxPipeline.IConfig { name?: string, } } declare class KawaseBlurFilterPipelinePlugin extends Phaser.Plugins.BasePlugin { add( gameObject: Phaser.GameObjects.GameObject | Phaser.Cameras.Scene2D.Camera, config?: KawaseBlurFilterPipelinePlugin.IConfig ): KawaseBlurFilterPostFxPipeline; remove( gameObject: Phaser.GameObjects.GameObject, name?: string ): this; get( gameObject: Phaser.GameObjects.GameObject, name?: string ): KawaseBlurFilterPostFxPipeline | KawaseBlurFilterPostFxPipeline[]; }