File size: 882 Bytes
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script_name('Vehicle Material Color Example')
local mad = require 'MoonAdditions'
function main()
while true do
wait(0)
if isPlayerPlaying(PLAYER_HANDLE) then
if isCharInAnyCar(PLAYER_PED) and testCheat('RESPRAY') then
local car = storeCarCharIsInNoSave(PLAYER_PED)
local new_r, new_g, new_b = math.random(0, 255), math.random(0, 255), math.random(0, 255)
for_each_vehicle_material(car, function(mat)
local r, g, b, a = mat:get_color()
if (r == 0x3C and g == 0xFF and b == 0x00) or (r == 0xFF and g == 0x00 and b == 0xAF) then
mat:set_color(new_r, new_g, new_b, a)
end
end)
end
end
end
end
function for_each_vehicle_material(car, func)
for _, comp in ipairs(mad.get_all_vehicle_components(car)) do
for _, obj in ipairs(comp:get_objects()) do
for _, mat in ipairs(obj:get_materials()) do
func(mat)
end
end
end
end
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