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local ffi = require 'ffi' |
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local sampapi = require 'sampapi' |
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local netgame = sampapi.require('CNetGame', true) |
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require 'sampfuncs' |
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function sampGetBase() |
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return sampapi.GetBase() |
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end |
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function sampGetVersion() |
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return sampapi.GetSAMPVersion() |
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end |
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function isSampLoaded() |
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return sampapi.GetBase() ~= 0 |
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end |
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function isSampfuncsLuaLoaded() |
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return sampapi.GetSAMPVersion() ~= ffi.C.SAMP_VERSION_UNKNOWN |
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end |
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function isSampAvailable() |
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return isSampLoaded() and netgame.RefNetGame() ~= nil |
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end |
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jit.off(isSampAvailable, true) |
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isSampfuncsLoaded = isSampfuncsLuaLoaded |
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if not isSampfuncsConsoleActive then |
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function isSampfuncsConsoleActive() return false end |
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end |