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script_name 'mimgui sandbox' |
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script_author 'FYP' |
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local imgui, ffi = require 'mimgui', require 'ffi' |
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local new, str = imgui.new, ffi.string |
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local imguiStack = {} |
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local function wrapPushFunction(fn, popFn) |
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return function(...) |
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table.insert(imguiStack, popFn) |
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return fn(...) |
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end |
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end |
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local function wrapPopFunction(fn) |
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return function(...) |
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if #imguiStack > 0 then |
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table.remove(imguiStack, #imguiStack) |
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end |
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return fn(...) |
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end |
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end |
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local function useStrict(tbl) |
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local getinfo, error, rawset, rawget = debug.getinfo, error, rawset, rawget |
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local mt = getmetatable(tbl) |
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if mt == nil then |
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mt = {} |
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setmetatable(tbl, mt) |
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end |
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mt.__declared = {} |
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mt.__newindex = function (t, n, v) |
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if not mt.__declared[n] then |
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local info = getinfo(2, "S") |
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if info and info.linedefined > 0 then |
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error("assign to undeclared variable '"..n.."'", 2) |
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end |
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mt.__declared[n] = true |
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end |
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rawset(t, n, v) |
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end |
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mt.__index = function (t, n) |
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if not mt.__declared[n] then |
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local info = getinfo(2, "S") |
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if info and info.what ~= 'C' then |
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error("variable '"..n.."' is not declared", 2) |
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end |
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end |
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return rawget(t, n) |
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end |
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end |
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local function createSandboxEnv() |
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local env = {} |
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for k, v in pairs(_G) do |
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env[k] = v |
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end |
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env.imgui = {} |
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for k, v in pairs(imgui) do |
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env.imgui[k] = v |
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end |
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setmetatable(env.imgui, {__index = getmetatable(imgui).__index}) |
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env.main = nil |
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env.ffi = ffi |
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env._G = env |
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env.imgui.Begin = wrapPushFunction(imgui.Begin, imgui.End) |
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env.imgui.End = wrapPopFunction(imgui.End) |
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useStrict(env) |
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return env |
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end |
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local sbEnv = createSandboxEnv() |
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local window = new.bool(false) |
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local imguiDemo = new.bool(false) |
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local initBox = new.char[0x1000]([[I, new, str = imgui, imgui.new, ffi.string |
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]]) |
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local codeBox = new.char[0x2000]([[ |
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I.Begin('Sandbox') |
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I.Text('Hello, World!') |
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I.End() |
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]]) |
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local sbDraw, sbInitError, sbDrawError |
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local sbInitAutoupdate, sbDrawAutoupdate = new.bool(false), new.bool(false) |
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local sbInitUpdate, sbDrawUpdate = 0, 0 |
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local monospaceFont = nil |
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local createView, globalView, imguiView, mimguiView = nil, nil, nil, nil |
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local function drawSandboxEditor() |
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local center = imgui.ImVec2(imgui.GetIO().DisplaySize.x / 2, imgui.GetIO().DisplaySize.y / 2) |
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imgui.SetNextWindowPos(center, imgui.Cond.FirstUseEver, imgui.ImVec2(0.5, 0.5)) |
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imgui.SetNextWindowSize(imgui.ImVec2(550, 550), imgui.Cond.FirstUseEver) |
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imgui.Begin('ImGui Sandbox', window, imgui.WindowFlags.MenuBar) |
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imgui.BeginMenuBar() |
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if imgui.BeginMenu('Vars') then |
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if imgui.MenuItemBool('ImGui') then |
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if not imguiView then |
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imguiView = createView('imgui', getmetatable(sbEnv.imgui).__index) |
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end |
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imguiView.show[0] = true |
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end |
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if imgui.MenuItemBool('mimgui') then |
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if not mimguiView then |
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mimguiView = createView('mimgui', sbEnv.imgui) |
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end |
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mimguiView.show[0] = true |
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end |
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if imgui.MenuItemBool('Global') then |
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if not globalView then |
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globalView = createView('_G', sbEnv) |
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end |
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globalView.show[0] = true |
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end |
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imgui.EndMenu() |
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end |
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if imgui.MenuItemBool('ImGui Demo') then |
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imguiDemo[0] = true |
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end |
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if imgui.MenuItemBool('Restart') then |
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script.this:reload() |
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end |
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imgui.EndMenuBar() |
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imgui.Text('Initialization code:') |
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imgui.SameLine() |
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imgui.PushStyleVarVec2(imgui.StyleVar.FramePadding, imgui.ImVec2(0, 0)) |
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if imgui.Checkbox('Auto update##1', sbInitAutoupdate) then |
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if sbInitAutoupdate[0] then sbInitUpdate = localClock() end |
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end |
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imgui.PopStyleVar() |
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if not sbInitAutoupdate[0] then |
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imgui.SameLine() |
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if imgui.SmallButton('Update##1') then |
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sbInitUpdate = localClock() |
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end |
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end |
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imgui.PushFont(monospaceFont) |
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if imgui.InputTextMultiline('##Init', initBox, ffi.sizeof(initBox) - 1, imgui.ImVec2(-1, 150), imgui.InputTextFlags.AllowTabInput) then |
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if sbInitAutoupdate[0] then |
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sbInitUpdate = localClock() + 0.5 |
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end |
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end |
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imgui.PopFont() |
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if sbInitError then |
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imgui.TextColored(imgui.ImVec4(1, 0, 0, 1), "%s", sbInitError) |
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end |
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imgui.Separator() |
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imgui.Text('Drawing code:') |
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imgui.SameLine() |
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imgui.PushStyleVarVec2(imgui.StyleVar.FramePadding, imgui.ImVec2(0, 0)) |
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if imgui.Checkbox('Auto update##2', sbDrawAutoupdate) then |
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if sbDrawAutoupdate[0] then sbDrawUpdate = localClock() end |
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end |
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imgui.PopStyleVar() |
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if not sbDrawAutoupdate[0] then |
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imgui.SameLine() |
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if imgui.SmallButton('Update##2') then |
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sbDrawUpdate = localClock() |
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end |
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end |
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imgui.PushFont(monospaceFont) |
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if imgui.InputTextMultiline('##Code', codeBox, ffi.sizeof(codeBox) - 1, imgui.ImVec2(-1, 250), imgui.InputTextFlags.AllowTabInput) then |
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if sbDrawAutoupdate[0] then |
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sbDrawUpdate = localClock() + 0.5 |
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end |
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end |
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imgui.PopFont() |
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if sbDrawError then |
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imgui.TextColored(imgui.ImVec4(1, 0, 0, 1), "%s", sbDrawError) |
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end |
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imgui.End() |
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end |
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local function updateSandbox() |
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if sbInitUpdate ~= 0 and localClock() >= sbInitUpdate then |
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sbInitUpdate = 0 |
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local f, err = load(str(initBox), nil, 't', sbEnv) |
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sbInitError = err |
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if f then |
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local res, err = pcall(f) |
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if not res then |
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sbInitError = err |
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end |
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end |
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end |
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if sbDrawUpdate ~= 0 and localClock() >= sbDrawUpdate then |
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sbDrawUpdate = 0 |
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local f, err = load(str(codeBox), nil, 't', sbEnv) |
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sbDrawError = err |
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if f then |
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sbDraw = f |
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end |
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end |
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end |
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local function drawSandbox() |
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if sbDraw and not sbDrawError then |
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local res, err = pcall(sbDraw) |
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if not res then |
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sbDrawError = err |
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for i = #imguiStack, 1, -1 do |
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imguiStack[i]() |
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imguiStack[i] = nil |
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end |
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end |
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end |
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end |
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local function drawLuaViews() |
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if imguiView then |
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imguiView:draw() |
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end |
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if globalView then |
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globalView:draw() |
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end |
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if mimguiView then |
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mimguiView:draw() |
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end |
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end |
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local function drawImguiDemo() |
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if imguiDemo[0] then |
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imgui.ShowDemoWindow(imguiDemo) |
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end |
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end |
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imgui.OnInitialize(function() |
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local defaultFontCfg = imgui.GetIO().Fonts.ConfigData.Data[0] |
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local fontPath = getFolderPath(0x14) .. '\\consola.ttf' |
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monospaceFont = imgui.GetIO().Fonts:AddFontFromFileTTF(fontPath, 15.0, nil, defaultFontCfg.GlyphRanges) |
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end) |
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imgui.OnFrame(function() return window[0] end, |
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function() |
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updateSandbox() |
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end, |
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function() |
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drawSandboxEditor() |
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drawSandbox() |
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drawLuaViews() |
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drawImguiDemo() |
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end) |
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function imgui.PushTextColor(color) |
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return imgui.PushStyleColorU32(imgui.Col.Text, color) |
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end |
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local valueColors = { |
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['table'] = 0xFFDD78C6, |
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['function'] = 0xFFEFAF61, |
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['string'] = 0xFF79C398, |
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['number'] = 0xFF669AD1, |
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['userdata'] = 0xFF756CE0, |
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} |
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createView = function(name, tbl) |
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assert(type(tbl) == 'table') |
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local view = { |
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name = name, |
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table = tbl, |
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show = new.bool(true), |
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filter = imgui.ImGuiTextFilter(), |
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sort = new.bool(false) |
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} |
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function view:drawItem(parent, key, value, path) |
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local vstr = tostring(value) |
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local str = key .. ' = ' .. vstr |
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local vtype = type(value) |
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local color = valueColors[vtype] or 0xFFFFFFFF |
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if vtype == 'table' then |
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imgui.PushTextColor(color) |
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local tree = imgui.TreeNodeStr(str) |
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imgui.PopStyleColor() |
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if tree then |
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for key, val in pairs(value) do |
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self:drawItem(value, key, val, path .. '.' .. key) |
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end |
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local mt = getmetatable(value) |
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if mt then |
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self:drawItem(value, '<metatable>', mt, path .. '.<metatable>') |
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end |
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imgui.TreePop() |
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end |
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else |
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imgui.PushTextColor(color) |
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imgui.Text(str) |
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imgui.PopStyleColor() |
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end |
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if imgui.IsItemHovered() then |
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if imgui.IsMouseClicked(1) then |
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setClipboardText(path) |
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end |
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imgui.BeginTooltip() |
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imgui.PushTextWrapPos(450.0) |
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imgui.Text('Click right mouse button to copy name') |
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imgui.Separator() |
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imgui.TextUnformatted(vtype .. '\n' .. vstr) |
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imgui.PopTextWrapPos() |
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imgui.EndTooltip() |
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end |
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end |
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function view:draw() |
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if self.show[0] then |
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local window_name = ('%s (%s)'):format(self.name, tostring(self.table)) |
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imgui.SetNextWindowSize(imgui.ImVec2(400, 500), imgui.Cond.FirstUseEver) |
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imgui.Begin('Lua View: ' .. window_name, self.show) |
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self.filter:Draw('Filter', -100) |
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imgui.SameLine() |
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imgui.Checkbox('Sort', self.sort) |
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imgui.BeginChild(window_name) |
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local processItem = function(key, val) |
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if val ~= self.table then |
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local text = key .. ' = ' .. tostring(val) |
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if self.filter:PassFilter(text) then |
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self:drawItem(self.table, key, val, name .. '.' .. key) |
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end |
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end |
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end |
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if self.sort[0] then |
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local sorted = {} |
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for key, val in pairs(self.table) do |
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table.insert(sorted, {key, val}) |
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end |
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table.sort(sorted, function(v1, v2) return v1[1] < v2[1] end) |
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for i, v in ipairs(sorted) do |
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processItem(v[1], v[2]) |
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end |
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else |
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for key, val in pairs(self.table) do |
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processItem(key, val) |
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end |
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end |
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imgui.EndChild() |
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imgui.End() |
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end |
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return self.show[0] |
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end |
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return view |
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end |
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function main() |
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sbInitUpdate = localClock() |
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sbDrawUpdate = localClock() |
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while true do |
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wait(0) |
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if testCheat('MSB') then |
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window[0] = not window[0] |
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end |
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end |
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end |