moonloader / mimgui-sandbox.lua
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Create mimgui-sandbox.lua
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script_name 'mimgui sandbox'
script_author 'FYP'
local imgui, ffi = require 'mimgui', require 'ffi'
local new, str = imgui.new, ffi.string
local imguiStack = {}
local function wrapPushFunction(fn, popFn)
return function(...)
table.insert(imguiStack, popFn)
return fn(...)
end
end
local function wrapPopFunction(fn)
return function(...)
if #imguiStack > 0 then
table.remove(imguiStack, #imguiStack)
end
return fn(...)
end
end
local function useStrict(tbl)
local getinfo, error, rawset, rawget = debug.getinfo, error, rawset, rawget
local mt = getmetatable(tbl)
if mt == nil then
mt = {}
setmetatable(tbl, mt)
end
mt.__declared = {}
mt.__newindex = function (t, n, v)
if not mt.__declared[n] then
local info = getinfo(2, "S")
if info and info.linedefined > 0 then
error("assign to undeclared variable '"..n.."'", 2)
end
mt.__declared[n] = true
end
rawset(t, n, v)
end
mt.__index = function (t, n)
if not mt.__declared[n] then
local info = getinfo(2, "S")
if info and info.what ~= 'C' then
error("variable '"..n.."' is not declared", 2)
end
end
return rawget(t, n)
end
end
local function createSandboxEnv()
local env = {}
for k, v in pairs(_G) do
env[k] = v
end
env.imgui = {}
for k, v in pairs(imgui) do
env.imgui[k] = v
end
setmetatable(env.imgui, {__index = getmetatable(imgui).__index})
env.main = nil
env.ffi = ffi
env._G = env
env.imgui.Begin = wrapPushFunction(imgui.Begin, imgui.End)
env.imgui.End = wrapPopFunction(imgui.End)
useStrict(env)
return env
end
local sbEnv = createSandboxEnv()
local window = new.bool(false)
local imguiDemo = new.bool(false)
local initBox = new.char[0x1000]([[I, new, str = imgui, imgui.new, ffi.string
]])
local codeBox = new.char[0x2000]([[
I.Begin('Sandbox')
I.Text('Hello, World!')
I.End()
]])
local sbDraw, sbInitError, sbDrawError
local sbInitAutoupdate, sbDrawAutoupdate = new.bool(false), new.bool(false)
local sbInitUpdate, sbDrawUpdate = 0, 0
local monospaceFont = nil
local createView, globalView, imguiView, mimguiView = nil, nil, nil, nil
local function drawSandboxEditor()
local center = imgui.ImVec2(imgui.GetIO().DisplaySize.x / 2, imgui.GetIO().DisplaySize.y / 2)
imgui.SetNextWindowPos(center, imgui.Cond.FirstUseEver, imgui.ImVec2(0.5, 0.5))
imgui.SetNextWindowSize(imgui.ImVec2(550, 550), imgui.Cond.FirstUseEver)
imgui.Begin('ImGui Sandbox', window, imgui.WindowFlags.MenuBar)
imgui.BeginMenuBar()
if imgui.BeginMenu('Vars') then
if imgui.MenuItemBool('ImGui') then
if not imguiView then
imguiView = createView('imgui', getmetatable(sbEnv.imgui).__index)
end
imguiView.show[0] = true
end
if imgui.MenuItemBool('mimgui') then
if not mimguiView then
mimguiView = createView('mimgui', sbEnv.imgui)
end
mimguiView.show[0] = true
end
if imgui.MenuItemBool('Global') then
if not globalView then
globalView = createView('_G', sbEnv)
end
globalView.show[0] = true
end
imgui.EndMenu()
end
if imgui.MenuItemBool('ImGui Demo') then
imguiDemo[0] = true
end
if imgui.MenuItemBool('Restart') then
script.this:reload()
end
imgui.EndMenuBar()
imgui.Text('Initialization code:')
imgui.SameLine()
imgui.PushStyleVarVec2(imgui.StyleVar.FramePadding, imgui.ImVec2(0, 0))
if imgui.Checkbox('Auto update##1', sbInitAutoupdate) then
if sbInitAutoupdate[0] then sbInitUpdate = localClock() end
end
imgui.PopStyleVar()
if not sbInitAutoupdate[0] then
imgui.SameLine()
if imgui.SmallButton('Update##1') then
sbInitUpdate = localClock()
end
end
imgui.PushFont(monospaceFont)
if imgui.InputTextMultiline('##Init', initBox, ffi.sizeof(initBox) - 1, imgui.ImVec2(-1, 150), imgui.InputTextFlags.AllowTabInput) then
if sbInitAutoupdate[0] then
sbInitUpdate = localClock() + 0.5
end
end
imgui.PopFont()
if sbInitError then
imgui.TextColored(imgui.ImVec4(1, 0, 0, 1), "%s", sbInitError)
end
imgui.Separator()
imgui.Text('Drawing code:')
imgui.SameLine()
imgui.PushStyleVarVec2(imgui.StyleVar.FramePadding, imgui.ImVec2(0, 0))
if imgui.Checkbox('Auto update##2', sbDrawAutoupdate) then
if sbDrawAutoupdate[0] then sbDrawUpdate = localClock() end
end
imgui.PopStyleVar()
if not sbDrawAutoupdate[0] then
imgui.SameLine()
if imgui.SmallButton('Update##2') then
sbDrawUpdate = localClock()
end
end
imgui.PushFont(monospaceFont)
if imgui.InputTextMultiline('##Code', codeBox, ffi.sizeof(codeBox) - 1, imgui.ImVec2(-1, 250), imgui.InputTextFlags.AllowTabInput) then
if sbDrawAutoupdate[0] then
sbDrawUpdate = localClock() + 0.5
end
end
imgui.PopFont()
if sbDrawError then
imgui.TextColored(imgui.ImVec4(1, 0, 0, 1), "%s", sbDrawError)
end
imgui.End()
end
local function updateSandbox()
if sbInitUpdate ~= 0 and localClock() >= sbInitUpdate then
sbInitUpdate = 0
local f, err = load(str(initBox), nil, 't', sbEnv)
sbInitError = err
if f then
local res, err = pcall(f)
if not res then
sbInitError = err
end
end
end
if sbDrawUpdate ~= 0 and localClock() >= sbDrawUpdate then
sbDrawUpdate = 0
local f, err = load(str(codeBox), nil, 't', sbEnv)
sbDrawError = err
if f then
sbDraw = f
end
end
end
local function drawSandbox()
if sbDraw and not sbDrawError then
local res, err = pcall(sbDraw)
if not res then
sbDrawError = err
for i = #imguiStack, 1, -1 do
imguiStack[i]()
imguiStack[i] = nil
end
end
end
end
local function drawLuaViews()
if imguiView then
imguiView:draw()
end
if globalView then
globalView:draw()
end
if mimguiView then
mimguiView:draw()
end
end
local function drawImguiDemo()
if imguiDemo[0] then
imgui.ShowDemoWindow(imguiDemo)
end
end
imgui.OnInitialize(function()
local defaultFontCfg = imgui.GetIO().Fonts.ConfigData.Data[0]
local fontPath = getFolderPath(0x14) .. '\\consola.ttf'
monospaceFont = imgui.GetIO().Fonts:AddFontFromFileTTF(fontPath, 15.0, nil, defaultFontCfg.GlyphRanges)
end)
imgui.OnFrame(function() return window[0] end,
function() -- before frame
updateSandbox()
end,
function()
drawSandboxEditor()
drawSandbox()
drawLuaViews()
drawImguiDemo()
end)
function imgui.PushTextColor(color)
return imgui.PushStyleColorU32(imgui.Col.Text, color)
end
local valueColors = {
['table'] = 0xFFDD78C6,
['function'] = 0xFFEFAF61,
['string'] = 0xFF79C398,
['number'] = 0xFF669AD1,
['userdata'] = 0xFF756CE0,
}
createView = function(name, tbl)
assert(type(tbl) == 'table')
local view = {
name = name,
table = tbl,
show = new.bool(true),
filter = imgui.ImGuiTextFilter(),
sort = new.bool(false)
}
function view:drawItem(parent, key, value, path)
local vstr = tostring(value)
local str = key .. ' = ' .. vstr
local vtype = type(value)
local color = valueColors[vtype] or 0xFFFFFFFF
if vtype == 'table' then
imgui.PushTextColor(color)
local tree = imgui.TreeNodeStr(str)
imgui.PopStyleColor()
if tree then
for key, val in pairs(value) do
self:drawItem(value, key, val, path .. '.' .. key)
end
local mt = getmetatable(value)
if mt then
self:drawItem(value, '<metatable>', mt, path .. '.<metatable>')
end
imgui.TreePop()
end
else
imgui.PushTextColor(color)
imgui.Text(str)
imgui.PopStyleColor()
end
if imgui.IsItemHovered() then
if imgui.IsMouseClicked(1) then
setClipboardText(path)
end
imgui.BeginTooltip()
imgui.PushTextWrapPos(450.0)
imgui.Text('Click right mouse button to copy name')
imgui.Separator()
imgui.TextUnformatted(vtype .. '\n' .. vstr)
imgui.PopTextWrapPos()
imgui.EndTooltip()
end
end
function view:draw()
if self.show[0] then
local window_name = ('%s (%s)'):format(self.name, tostring(self.table))
imgui.SetNextWindowSize(imgui.ImVec2(400, 500), imgui.Cond.FirstUseEver)
imgui.Begin('Lua View: ' .. window_name, self.show)
self.filter:Draw('Filter', -100)
imgui.SameLine()
imgui.Checkbox('Sort', self.sort)
imgui.BeginChild(window_name)
local processItem = function(key, val)
if val ~= self.table then
local text = key .. ' = ' .. tostring(val)
if self.filter:PassFilter(text) then
self:drawItem(self.table, key, val, name .. '.' .. key)
end
end
end
if self.sort[0] then
local sorted = {} -- cache?
for key, val in pairs(self.table) do
table.insert(sorted, {key, val})
end
table.sort(sorted, function(v1, v2) return v1[1] < v2[1] end)
for i, v in ipairs(sorted) do
processItem(v[1], v[2])
end
else
for key, val in pairs(self.table) do
processItem(key, val)
end
end
imgui.EndChild()
imgui.End()
end
return self.show[0]
end
return view
end
function main()
sbInitUpdate = localClock()
sbDrawUpdate = localClock()
while true do
wait(0)
if testCheat('MSB') then
window[0] = not window[0]
end
end
end