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script_name('Display Player Bones Example') |
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local mad = require 'MoonAdditions' |
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function main() |
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while true do |
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wait(0) |
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if isPlayerPlaying(PLAYER_HANDLE) then |
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if isCharOnFoot(PLAYER_PED) and not isCharDead(PLAYER_PED) then |
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local color_b = 255 |
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for name, id in pairs(mad.bone_id) do |
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local bone = mad.get_char_bone(PLAYER_PED, id) |
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if bone then |
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local bone_pos = bone.matrix.pos |
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local sx, sy = convert3DCoordsToScreen(bone_pos.x, bone_pos.y, bone_pos.z) |
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draw_text('#' .. id .. ': ' .. name, sx, sy, 255, 255, math.fmod(id, 2) == 1 and 255 or 120) |
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end |
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end |
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end |
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end |
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end |
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end |
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function draw_text(str, x, y, r, g, b) |
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mad.draw_text(str, x, y, mad.font_style.SUBTITLES, 0.3, 0.6, mad.font_align.LEFT, 2000, true, false, r, g, b, 255, 1, 0, 30, 30, 30, 120) |
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end |
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