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Table of Contents
Forward: Why We Use Jenkins at Bugfender
What is Jenkins and Why Should You Be Using it?
What is Continuous Integration?
How Does Continuous Integration Differ from Continuous Delivery?
How Does CI/CD Benefit a Devops Team?
Intro to Jenkins
Pros vs. Cons of Jenkins
How to Install Jenkins in Ubuntu
Selecting the Right Machine
Choosing an Operating System
How to Install Jenkins
Recommended Detour: Add SSL to Protect Your Jenkins Installation
How to Add your First Android Job to Jenkins
Configuring Android App Builds in Jenkins
Accelerate Gradle (optional)
Running Unit Tests
Running Integration Tests
Suggestions for Next Steps
How to Add Your First iOS Job to Jenkins
How to Add a Mac Node for iOS Builds
Configuring iOS Jobs
Adding Tests
Closing Words
Keys to Sustainability Maintaining Jenkins
Tips for Getting Started Today
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Forward
Why We Use Jenkins at Bugfender
We designed Bugfender to meet our own internal need for remote
logging capabilities for mobile app development at Mobile Jazz. We
launched it as a product in its own right in 2015.
We took a common mobile developer headache and made it a little simpler. In
the beginning, several of our developers realized they needed a remote way to
store users’ logs, so they set up the infrastructure to make it happen.
As this side project has become a business of its own right, much of our
progress can be credited to all the work that has gone into automating and
maintaining cloud-based development, testing, and deployment
environments.
About 4 years ago, we realized that although we would write good iOS unit
tests, we did not execute them regularly enough to make sure they kept
working.
Writing tests without using them is a complete waste of time, so we decided
to go one step further: using Jenkins to automate the execution of the tests
every time someone makes a change to the code.
In this way, Jenkins has allowed us to cut excess by reducing the time spent
manually running tests. At Bugfender, we like to home-cook solutions to
automate as much as possible, so this open source software worked for us.
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Jenkins makes sure our code compiles, so we save hundreds of hours of
manpower because we don’t have to work through the tiny issues in
compilation and shipping to a production-ready state. Every commit that is
green is deployable to production. Boom, we’re done.
At its core, CI/CD is all about letting machines do what they do best
so humans can do what brings the most value to your company.
Of course, one of the main obstacles is belief in the value of CD/CI at every
company level. As we will explain in the first chapter of in this ebook, there
are complications to maintaining a CI/CD environment, and many developers
find themselves trying to convince upper management why it’s worth it.
Fortunately, the hub of enterprise for Jenkins and DevOps, CloudBees, has put
a number on the savings that businesses can expect from integrating
continuous delivery in their devops teams. CI/CD is all about saving your
company money:
A CloudBees assessment of more than 100 enterprises revealed that continuous delivery enables
an average efficiency gain of 66 hours per developer per year. For a 100-person team, this
efficiency equates to 6,600 more hours to invest in innovation; an estimated annual value of
$350,0001.
Currently, though it seems CI/CD is a popular talking point, many teams
haven’t made the leap yet or neglect the upkeep needed to keep their testing
environment operative.
We created this ebook to help your company fast-track the
implementation of Jenkins, so you can start saving money + start
preventing a common developer headache.

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What is Jenkins and Why Should You Be Using
It?
A common problem for many devops teams is a fragmented
workflow.
Inefficiency can be infuriating.
You know how it goes: individuals on the team tend to work independently.
Coding solo, engineers regularly create large segments of code outside of
version control. Once a developer is “done,” they add their work into the
basecode. Then another team manually runs tests to verify the build.
For years, many teams have found this division of labor annoying and
problematic.
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When multiple developers separately commit large changes to version
control, they create complex bugs, multiply time-intensive fixes, and increase
the time it takes to do more manual testing. Everything slows down.
These inefficiencies clog up your build cycle with tedious debugging, slow
down the time to production, and ultimately undercut your company’s profits.
What is Continuous Integration?
Continuous integration (CI) is a process aimed at cutting out build cycle
inefficiencies by allowing developers to compile the team’s code from a
shared version control repository. CI also allows you to automate testing so
you can set up the system to automatically run unit tests or integration tests
for example.
CI automatically monitors the commits that each engineer makes. This
streamlines the build and verification of code so that testing is not so high-
stakes. It’s recognized as a best practice in the software development
community.
CI is run on a shared server that increases visibility, so all the engineers on a
project are aware of changes in the base code day in and day out. In addition,
you can configure the server to alert developers when they submit failing
code so that they can fix any errors they introduce.
Using CI automation allows you to shorten development release cycles and
improve product quality. And it’s all customizable to your project and your
needs.
CI/CD servers, including Jenkins, allow your team to set up the tests that you
need to run.
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There are various levels of testing automation that you can implement:
The most basic test is whether or not the code actually compiles. Code can
also be “linted” or checked for style. Your team can write more complex tests
to cover other bases as well, including unit, integration, stress, regression
testing, etc.
How Does Continuous Integration Differ from Continuous Delivery?
A CI service compiles and tests a full application (possibly by running the
application in an emulator). Continuous delivery also pushes this compiled
application to a repository, for example, for alpha testers to use and provide
early feedback.
CD builds are automatically deployed through to the production environment
and can also be used for broader beta testing.
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CD is aimed at lean-logistics: automating the process from adding new code
through to acceptance testing. CD automates all the steps so that your build
is ready to be deployed.
➔ Continuous delivery: Besides building the application and running tests
on it, the application is also “delivered,” which often means putting it on
a server for someone to perform manual tests on it, or sent by email to
a test group of users (eg. a mobile app sent by email).
➔ For production builds, delivery means deploying the application for the
end users.
This allows for faster, smaller deployments of your product which reduce
deployment risk. Regular, smaller, leaner deliveries are less risky that huge
ones that only occur once or twice a year.
How Does CI/CD Benefit a Devops Team?
A lot of people talk about CI because it is a best practice to have all code
verified automatically on every commit, regularly run tests, and continuously
deploy–for the reasons mentioned above. The process checks that the
contributions from each developer work well together. Detecting these issues
early makes it easier and faster to fix the bugs.
As you can probably guess, implementing CI/CD will cause a cultural shift in
your team. You will have to become more agile and integrated.
As we mentioned in our intro, CI was created to allow your team to stop
wasting human time trying to manually resolve conflicting segments of new
code, trigger builds, or run tests.
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Instead, it encourages adding small, incremental changes in code so you
don’t end up with huge, complex bugs to fix. This speeds up the build cycle,
potentially streamlining deployment and production.
And it’s helpful to remember–production is where your business actually
makes money.
Also, interestingly, for a multi-developer remote team, CI is extremely helpful
to implement because it brings you all together and continuously combines
your work so you’re all on the same page regardless of geographic location.
Jenkins helps structure the build cycle of a remote team.
How Jenkins Helps the Bugfender Team:
➔ Running Jenkins allows us to continuously check that the code compiles
and run a set of basic tests that we have programmed to verify the base
code after every commit.
➔ We automatically deploy the merged code to an integration environment,
which can be used for manual tests (this bit is called “continuous
delivery”).
➔ We also use it to generate and deploy production builds. Our deployments
are complex because we are not updating a single machine: We’re
updating a whole cluster of machines. We have to be sure to perform
updates in a way that does not disrupt the service. Deployment in such an
environment could be prone to errors if done by a human.

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Intro to Jenkins
Jenkins is an open source implementation of a CI server written in Java that
can be used as a self-hosted option automating the build cycle for any
project. It works with any programming language and for multiple platforms
including Windows, Linux and macOS. According to the Jenkins website:
Jenkins, originally founded in 2006 as “Hudson”, is one of the leading automation servers
available. Using an extensible, plugin-based architecture developers have created hundreds of
plugins to adapt Jenkins to a multitude of build, test, and deployment automation workloads. In
2015, Jenkins surpassed 100,000 known installations making it the most widely deployed
automation server.
One of the main benefits of Jenkins is that it is a well-known tool with lots of
community support, there are many plugins available (including well-known
names like Slack, GitHub, Docker, Build Pipeline + more), and the project is
well-maintained by a large community of developers.
There are a lot of conversations going on about CI/CD and the Jenkins
project. But even as late as 2017, a surprising number teams don’t utilize or
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maintain their systems because running a CI environment is costly, either in
time or money, often both.
So why even bother with them? Let’s look at that question.
Pros vs. Cons of Jenkins
Jenkins is an old tool with an unfriendly user interface.*
(*The good news is that the Jenkins project just released Blue Ocean, a continuous
delivery software aimed at significantly improving the UI. True to form, it is 100% open
source.)
As your team considers options for continuous integration, it is helpful to
note that Jenkins must be run on a server (cost), so it often needs the
attention of someone with system administration skills (time). You can’t just
set it up and then expect it to run itself–the system requires frequent updates
and maintenance.
Yet, Jenkins is open source and one of the best and most widely used free
tools out there for implementing CI/CD for your devops team.
The main barrier to entry for most teams is the initial setup, procrastination,
or failed previous attempts to set it up.
People tend to know it’s a best practice, but many teams neglect it for more
urgent coding work. Perhaps someone on your team tried to implement
Jenkins at some point, but did not successfully maintain it. Maybe the wasted
effort gave your boss a bad impression about it.
As it is, the reasons people do not implement a CI server are usually very
practical.
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One main reason: CI systems regularly break. If a setting in the project
changes, often it is necessary to readjust the configuration of the CI system.
If the CI system is not perceived as highly valuable by the team, they tend to
leave it aside, broken, so it stops delivering value.
Yet another reason for not using CI is that you need to write tests. Writing
tests is something most developers want to do (i.e. a best practice), but they
often don’t find the time to do. Understandably, coding the actual software is
usually a higher priority for business than more administrative tasks.
Also, tests break, meaning when the functionality under a test changes, it
needs to be updated. If they’re not updated, they stop delivering value, as in
the case above. You have to prioritize maintaining the infrastructure yourself
or it will not work.
In summary, it takes time to set up and a decent amount of ongoing
work to keep it updated. But your team can adapt to streamline the
maintenance of the system and tests to increase efficiency.
Of course, there are hosted SaaS alternatives to Jenkins, which could be
beneficial if you’re willing to pay a bit extra for someone else to maintain the
software. Businesses tend to choose this option when they need a superior UI
than what Jenkins offers. But a major benefit of self-hosting is that you have
more control over your own data security.
Implementing CI requires a cultural shift, especially from the management.
They have to allow time for this “unproductive stuff” to be done, while some
of other day to day tasks go on hold.
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Still, the brief sacrifice of time translates into long-term benefits for the
whole company ($$$). With Jenkins, your code is easier to maintain and
fewer bugs sneak into production. Your team becomes more integrated.
Builds take less time. Your business can ship faster and keep up with the
changing needs of your customers.
All of this will require a mindset shift:
CI is not an expense but an investment. And the ROI for implementation can
be counted in time saved, errors avoided, and higher quality products
delivered more easily to your clients.
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How to Install Jenkins in Ubuntu
If you’re getting started with Jenkins, there are many things to
consider before you hit download.
You have to choose where to run Jenkins: on hardware that you maintain
yourself or through a hosting service. You should work with your team to
decide on the best option for your needs.
As a fully remote lifestyle business, we chose to use Amazon Web Services
on a t2.nano machine type with Ubuntu 16.04, but this configuration can be
adapted depending on the use case.
Selecting the Right Machine
Make sure you choose a machine with at least 1GB of RAM. If you don’t have
enough internal memory, Jenkins won’t run. For decent performance, 2 to 4GB
is ideal.
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For Android, we would recommend a t2.medium machine at least. For iOS,
you need a Mac, so we would recommend a Mac Mini. Many people find an
older Macbook around the office and use it to run Jenkins, though we found
that ours got overheated so we had to upgrade.
Choosing an Operating System
Jenkins runs on nearly any operating system you can imagine, as long as it
can run Java or Docker. For this post I will be using Ubuntu, but you can use
whatever operating system suits you best because the steps are very similar.
How to Install Jenkins
Step 1: Install Jenkins Using your Package Manager
On Ubuntu you can do this with:
wget -q -O - https://pkg.jenkins.io/debian-stable/jenkins.io.key |
sudo apt-key add -

echo "deb http://pkg.jenkins.io/debian-stable binary/" | sudo
tee /etc/apt/sources.list.d/jenkins.list

sudo apt-get update && sudo apt-get -y install jenkins
Note: You have other installation options including two different release lines.
See https://jenkins.io/download/ to learn the difference between weekly
release and LTS (long-term support) options.
Once installed, Jenkins will be running on port 8080. If you are accessing this
server remotely, make sure to open the port 8080 in your firewall.
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Step 2: Open Your Browser
In your browser, go to http://your-ci-server-name.com:8080. If your machine is
running Jenkins, the window should display the setup wizard.
Step 3: Unlocking Jenkins
In order to ensure that you’re the real administrator of the machine, the
password has been written to a specified log file. In a fresh terminal, type in
sudo cat and then paste in the pathway provided on this page in order to
get a temporary password. Then you can enter the password in the
Administrator password field in your browser.
This step is a security measure in case your Jenkins download is publicly
accessible from the internet or your company’s network.
(For information about more security measures for Jenkins, see “Recommended detour:
add SSL to protect your Jenkins installation” below.)
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Step 4: Customizing Jenkins Plugins
You can go ahead and click the Install the suggested plugins box. This will
activate the download of a handful of useful plugins, including Git and some
Pipeline plugins. You can always download other plugins as necessary to
supplement these pre-selected options.
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Step 5: Create Admin Login
You can create your user account by adding a username, entering a new
password, and including a full name and email address. Once you’re in
Jenkins, you can choose to enable new users which will allow colleagues to
create additional logins as needed.
And that’s it! You’ve installed Jenkins.
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Recommended Detour: Add SSL to Protect Your Jenkins Installation
Since Jenkins has access to your application’s source code, we recommend
you use encryption. The essence of your product–the code–is likely sensitive
and should be kept private. If you are running Jenkins through the internet or
on a local network shared with other people, it might be good to protect
communications with SSL.
Since the launch of Let’s Encrypt, it’s fairly easy and completely free to get
these certificates, so we highly recommend it. Don’t be lazy!
Step 1: If your server is behind a firewall, first make sure you are accepting
inbound traffic on ports 80 and 443, and remove access to port 8080.
In order to get SSL working, you’ll first need a DNS name for your server. In
this example, we are calling it your-ci-server-name.com. Make sure to edit the
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configuration files we will be listing here to match the domain name you
choose.
Step 2: Then install nginx (sudo apt-get install nginx) and edit your /etc/
nginx/sites-enabled/default file to look like this:
upstream app_server {

server 127.0.0.1:8080 fail_timeout=0;

}

server {

listen 80 default_server;

listen [::]:80 default_server;

server_name _;

location ^~ /.well-known/acme-challenge/ {

alias /usr/share/nginx/html/.well-known/acme-challenge/;

}

location / {

return 301 https://$host$request_uri;

}

}
Once it is installed, ask nginx to load your changes: service nginx reload
This will let the Let’s Encrypt validation service talk to your server and verify
that you own it.
Step 3: Now you can install the Let’s Encrypt agent and make an SSL
certificate for your server:
sudo apt-get install letsencrypt

Letsencrypt
Follow the steps of the wizard and you will end up with your SSL certificates
in a directory like /etc/letsencrypt/live/your-ci-server-name.com/.
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Now edit again /etc/nginx/sites-enabled/default to use those certificates, add
the following lines:
server {

listen 443;

server_name your-ci-server-name.com;

ssl on;

ssl_certificate /etc/letsencrypt/live/your-ci-server-
name.com/fullchain.pem;

ssl_certificate_key /etc/letsencrypt/live/your-ci-server-
name.com/privkey.pem;

location / {

proxy_set_header X-Forwarded-For
$proxy_add_x_forwarded_for;

proxy_set_header X-Forwarded-Proto https;

proxy_set_header Host $http_host;

proxy_redirect off;

if (!-f $request_filename) {

proxy_pass http://app_server;

break;

}

}

}
Then again ask nginx to load your changes: service nginx reload
Step 4: Now you should have SSL, try opening https://your-ci-server-
name.com on your browser. If you followed these steps correctly you will
looking at your brand new encrypted Jenkins installation.
Now that Jenkins is fully installed, keep reading to learn how to add your first
Android and iOS jobs.
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How to Add your First Android Job to Jenkins
Now you’re ready to go. In this demo, we’ll use an example application using
Bugfender SDK in Android.
You’ll obviously want use your own built Android application or library. The
steps for adding your own Android project to Jenkins will be the same.
Building iOS apps? Check out the next section for iOS builds.
First off, you’ll need to prepare the machine to compile and run Android
applications. If you haven’t already installed Jenkins, you can follow the steps
in the previous post to install Jenkins in your server.
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Configuring Android App Builds in Jenkins
Step 1: Install Java JDK
sudo apt-get install java-8-openjdk
Step 2: Install Android SDK
Go to https://developer.android.com/studio/index.html#downloads, and grab
the link listed in the table for Get just the command line tools > Linux. Don’t
download anything, just copy the link.
sudo apt-get install unzip

# here you paste the link you grabbed in the developer.android.com site

sudo -iu jenkins wget https://dl.google.com/android/repository/
sdk-tools-linux-3859397.zip

sudo -iu jenkins mkdir android-sdk

sudo -iu jenkins unzip sdk-tools-linux-3859397.zip -d android-sdk

# this step is important to accept the Android SDK license

yes |sudo -iu jenkins android-sdk/tools/bin/sdkmanager --licenses
Step 3: Configure Jenkins
Then, log in to Jenkins and configure the Android SDK that you just installed:
Open https://your-ci-server-name.com on your browser. You’ll see something
like this:
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● Go to Manage Jenkins > Configure System
● Check “Environment variables”
● Add Name: ANDROID_HOME
● Add Value: /var/lib/jenkins/android-sdk
● Click “Apply” then “Save”
Step 4: Create an Android Job
Now go back to the home page. Click on New Item. Enter your project name
and select “Freestyle project.”
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Step 5: Downloading Your Code to Jenkins
Next, you need to add a link to your repository so that Jenkins can download
your code. Specify the Git URL of your repository in the Source Code
Management section. As mentioned, we’re going to use this sample
repository: https://github.com/bugfender/BugfenderSDK-android-sample.git.
If you have a Mercurial or Subversion repository, they work the exact same
way. If you have a private repository, you can also create SSH keys to access
your repository with the git protocol.
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Step 6: Configuring Jenkins Build Triggers
You can also specify Build Triggers that will build the project automatically for
you. It is best to use a hook in order to trigger builds automatically when
someone pushes code to the repository.
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For BitBucket, Gitlab and most Git providers, you can use “Trigger builds
remotely” option. This will give a URL that you can configure as a webhook in
your provider to automatically start a build.
For GitHub users, the easiest is to find and install the “GitHub plugin” (in
Manage Jenkins > Manage Plugins) and a GitHub specific option will appear.
This will install the webhook for you.
Step 7: Build
Once you have the source code in Jenkins, it’s time to build. If your project
has a Gradle wrapper, that’s what you should use. In our case, we’ll create an
Invoke Gradle script build step like this:
If you have an Ant-based project, there is also an Invoke Ant build step or for
maximum flexibility you can use the Execute shell build step.
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Test your build by pressing “Save.”
And that’s it. Your first Android project has been added to Jenkins. Now you
may want to consider accelerating Gradle and setting up automated testing in
Jenkins.
Accelerate Gradle (optional)
If you’re running builds based on Gradle, you can save some build time by
running Gradle as daemon. In order to get it running do the following:
mkdir -p /var/lib/jenkins/.gradle

echo org.gradle.daemon=true | sudo -iu jenkins tee -a /var/lib/
jenkins/.gradle/gradle.properties
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Running Unit Tests
If you want to run unit tests, you can do so by adding another build step with
the test Gradle task, like this:
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Running Integration Tests
In order to set up UI tests, you will need to run an emulator. Even though
Jenkins has an Android Emulator Plugin, we have found that it has not been
updated and is no longer working with the latest versions of the Android SDK.
Here is our suggested workaround:
Step 1: Download the emulator. In order to list the SDKs available, run:
sudo -iu jenkins android-sdk/tools/bin/sdkmanager --list --verbose
Quick note on selecting the right image for you: x86 based images run faster
but also need hardware acceleration. You might have to enable KVM
acceleration (sudo modprobe kvm) in your server and your server can not be a
virtual machine. For this reason we’re choosing an ARM image, which runs
slower but works.
Step 2: In our case, we’re looking to run our application on Android SDK level
25, so system-images;android-25;google_apis;armeabi-v7a seems suitable,
then we install it this way:
sudo -iu jenkins android-sdk/tools/bin/sdkmanager 'system-
images;android-25;google_apis;armeabi-v7a'
Step 3: Once installed, we create an Android Virtual Device (an emulator
instance) with it:
echo no | $ANDROID_SDK_ROOT/tools/bin/avdmanager -v create avd --
force --package 'system-images;android-25;google_apis;armeabi-v7a'
--name Android25 --tag google_apis --abi armeabi-v7a
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Step 4: Then we use Supervisord to run the Android emulator as a system
service, always in the background. In order to install it:
sudo apt-get install supervisor
Then, create a configuration file in /etc/supervisor/conf.d/emulator.conf:
[program:emulator]

command=/var/lib/jenkins/android-sdk/emulator/emulator -avd
Android25 -no-window -noaudio -no-boot-anim -accel on -ports
5556,5557

autostart=true

user=jenkins

environment=ANDROID_SDK_ROOT=/var/lib/jenkins/android-sdk
Step 5: Once this is done, restart supervisord to apply the changes:
sudo service supervisor restart
The emulator should start in the background. It might take 1-2 minutes. You
will see the emulator device appear in the devices list when it’s ready:
sudo -iu jenkins android-sdk/platform-tools/adb devices
Step 6: In the Jenkins job, add an Execute shell build step like this:
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Code:
ANDROID_SERIAL=emulator-5556

# wait for emulator to be up and fully booted, unlock screen

$ANDROID_HOME/platform-tools/adb wait-for-device shell 'while [[ -
z $(getprop sys.boot_completed) ]]; do sleep 1; done; input
keyevent 82'

./gradlew connectedAndroidTest
Suggestions for Next Steps
There are more options like running an Android emulator, installing the
application, and running various tests on it.
In addition, there are some really interesting plugins that you can play with:
➔ Android Emulator Plugin — At the moment, this plugin is not properly
working with latest Android SDK. But our best guess is that they will fix
it and it will be working again soon. As an alternative, you can use an
older SDK version.
➔ Android Signing Plugin
➔ Google Play Android Publisher Plugin
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How to Add Your First iOS Job to Jenkins
In order to build iOS applications you will need to run the server on a macOS
machine. You could install Jenkins directly on a Mac computer, but our
preferred way is to have a small Mac mini machine* in our office devoted to
these tasks.
Even though there are some server hosting options for macOS, they are not
as commonly used as Android hosting options. Our solution is to run Jenkins
in a Linux machine and have a macOS worker machine for the iOS builds.
(*We mention a Mac mini because it’s the cheapest macOS machine you can get. In 2017,
new models started at around $499. But if you have any other Macs laying around, such as
an old MacBook with 1GB of RAM or more, that can work as well.)
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How to Add a Mac Node for iOS Builds
Follow these steps to add a Mac node as a worker node to a running Jenkins
server. If you’ve already done this step, skip to “Configuring iOS jobs” below to
start adding a iOS build to Jenkins.
Please note before we begin: you do not need a public IP address or open
ports on the Mac node side, so it’s a perfectly suitable setup to have the Mac
machine in your home or office, sitting behind a NATed network.
Step 1: Open https://your-ci-server-name.com on Your Browser
You will need to open a port for JNLP. JNLP is a Java protocol to serve
applications to be executed elsewhere. Your worker node will download the
Jenkins worker application using this protocol.
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Step 2: From the Dashboard Go to Configure Jenkins > Configure
Global Security
Specify a Fixed port. In the example below we chose 8081, but you can
choose any port between 1024 and 65535. Make sure this port is open in your
firewall.
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Step 3: Create a New Node In Jenkins > Manage Nodes
Select New Node.
● Give it a name, for example macmini. It can be anything.
● Enter a Remote root directory: /tmp
● Choose Launch method: Java web start
● Add a Label: mac. (This label will be important when you need to specify
where jobs should be executed each time you configure them. Using this
label, you can make sure Mac projects exclusively run on your mac
machine. More on this below.)
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After saving you’ll see the newly added node in the node list.
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Step 4: Open the Node You Just Created and You Will Find a Command
Copy and paste this command in a terminal in your slave machine.
After a few seconds you’ll get the node up and running in your node list.
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Now your node is ready to accept build jobs!
Step 5: Download Xcode
Since you are planning to build iOS projects, you will need to download Xcode.
You can find it in the app store.
Command line tools: once you have Xcode installed, open a Terminal and
type:
xcode-select --install
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Configuring iOS Jobs
Now that you have a Mac worker machine, you’re ready to start building iOS
apps.
Step 1: Open https://your-ci-server-name.com on your browser and select
New Item
Specify the name of the new job and select Freestyle project:
Step 2: Make sure your build is running exclusively on the Mac machine.
In order to do that, in the General tab, select “Restrict where this project can
be run” and write mac as label expression (this label matches the one we
chose for the Mac worker in the node configuration above).
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Step 3: Under Source Code Management, specify the URL of your repository.
For our example, we’re building the Bugfender SDK sample app:
Step 4: Configuring automated build triggers.
You can select automated triggers for your builds if you don’t want to have to
manually trigger them. Typically, you should configure it so that a new build is
done automatically for every commit or a build is done periodically (eg.
nightly builds):
Step 5: Once the code is downloaded, we need to specify how to build it.
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In the Build section, we will Add a build step of type Execute shell and we will
execute xcodebuild like this:
cd Example # in our example, the project is not in the root of the repository

xcrun xcodebuild -workspace BugfenderExample.xcworkspace \

-scheme BugfenderExample \

-sdk iphoneos \

CODE_SIGN_IDENTITY="" CODE_SIGNING_REQUIRED=NO
This will trigger a build of the application for iOS devices, similar to when you
use the Product > Build for Running in Xcode.
Make sure you add the CODE_SIGN_IDENTITY=””
CODE_SIGNING_REQUIRED=NO bits in order to prevent Xcode from trying to
sign the built application, otherwise you will need to configure your
provisioning profiles and developer certificate in that machine, which makes
everything a bit more complicated.
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Adding Tests
If you want to run tests, you can set them up with another build step:
Code:
cd Example # again, we need to move directory

mkdir -p output # this directory will contain the output of the
tests

xcrun xcodebuild -workspace BugfenderExample.xcworkspace \

-scheme "BugfenderExample" \

-sdk iphonesimulator \

-destination 'platform=iOS Simulator,name=iPhone 6,OS=10.0' \

-derivedDataPath './output' \

Test
And that’s it! You’re ready to build and test our iOS sample application:
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Looking for more information about developing apps? Check out:
● Top Devices for Testing iOS Apps
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Closing Words
Keys to Sustainably Managing Jenkins
Though Jenkins is practical, it hasn’t been easy.
In the beginning, some of our team members tended to ignore Jenkins
because they weren’t used to it. As developers, we recognize that this is
understandable. We have gradually adopted it for more Android and web
projects, and everyone has increasingly gotten more accustomed to it. Now
it’s a tool we rely on for our day-to-day work.
To increase usability, we have made three main improvements:
1. We originally ran Jenkins on an old MacBook Pro that was gathering
dust in the office. It turns out a laptop is not a great machine for running
a continuous service like this one because it heats up pretty quickly. So
now we run it in a cloud server for the web and Android workloads with
a Mac Mini as worker machine for the iOS and macOS projects.
2. We use git-flow as a way to structure and collaborate in the git
repository. Together with Jenkins, this helps us find out earlier if
something is not working properly. We can view each functionality
under development separately so we can solve issues before we put
everything together for a release.
3. We also use Jenkins for continuous delivery. Once we merge something
to the “develop” branch (again using git-flow conventions), the beta
version of the app is built automatically. Once we merge to the master, a
release version of the app is built automatically, ensuring every build
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has passed all CI tests and is built in a consistent manner, leaving less
room for human error.
In the future we would also like to integrate the results of Jenkins builds back
into Bitbucket using the “build status” API.
Tips for Getting Started Today
First, we recommend you start small and grow your setup over time. Start
with only 1-2 things that bring a lot of value to your business.
For example, a good way to start is by making the app builds automatically
and publishing them for testing (somewhere like Google Play Beta, TestFlight
or TestFairy).
This seems simple, but already provides a lot of value by standardizing the
way you build your app, removing the human risk in an error-prone task, and
making beta builds available to everyone in your team.
Second, make sure to allocate some time in your team schedule for running a
CI system and writing tests that work. This might or might not be right for
your team, so it will require some thought and planning. Don’t just don’t do it
because it sounds cool or sounds like “the right thing to do”.
If you understand the benefits, you will be willing to put up with the burden of
fixing it when it doesn’t work (and for sure this will eventually happen). If you
don’t, you will probably end up giving up and then the investment you made by
setting it up in the first place will be lost. This can leave a bad impression.
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Lastly, don’t forget that setting up a CI/CD environment is all about the
bottom line. In the long-term, Jenkins is an investment that will save your
company money by significantly speeding up the build process. If you find
yourself trying to convince your team or your manager—or the suits!—that
Jenkins is the optimal solution for your devops team, don’t forget to crunch
the numbers and show how much money it will save the company in the long
run.
That’s it! If you have questions or want to reach out, we would love
to hear from you. Chat with us directly on our website or email us at
[email protected].
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