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A TUTORIAL ON POINTERS AND ARRAYS IN C |
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by Ted Jensen |
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Version 1.2 (PDF Version) |
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Sept. 2003 |
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This material is hereby placed in the public domain |
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Available in various formats via |
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http://pweb.netcom.com/~tjensen/ptr/cpoint.htm |
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TABLE OF CONTENTS |
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PREFACE |
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INTRODUCTION |
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CHAPTER 1: What is a pointer? |
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CHAPTER 2: Pointer types and Arrays |
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CHAPTER 3: Pointers and Strings |
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CHAPTER 4: More on Strings |
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CHAPTER 5: Pointers and Structures |
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CHAPTER 6: Some more on Strings, and Arrays of Strings |
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CHAPTER 7: More on Multi-Dimensional Arrays |
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CHAPTER 8: Pointers to Arrays |
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CHAPTER 9: Pointers and Dynamic Allocation of Memory |
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CHAPTER 10: Pointers to Functions |
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EPILOG |
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2 |
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4 |
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5 |
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9 |
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14 |
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19 |
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22 |
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26 |
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30 |
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32 |
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34 |
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42 |
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53 |
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1 |
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PREFACE |
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This document is intended to introduce pointers to beginning programmers in the C |
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programming language. Over several years of reading and contributing to various |
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conferences on C including those on the FidoNet and UseNet, I have noted a large |
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number of newcomers to C appear to have a difficult time in grasping the fundamentals |
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of pointers. I therefore undertook the task of trying to explain them in plain language with |
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lots of examples. |
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The first version of this document was placed in the public domain, as is this one. It was |
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picked up by Bob Stout who included it as a file called PTR-HELP.TXT in his widely |
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distributed collection of SNIPPETS. Since that original 1995 release, I have added a |
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significant amount of material and made some minor corrections in the original work. |
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I subsequently posted an HTML version around 1998 on my website at: |
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http://pweb.netcom.com/~tjensen/ptr/cpoint.htm |
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After numerous requests, I’ve finally come out with this PDF version which is identical |
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to that HTML version cited above, and which can be obtained from that same web site. |
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Acknowledgements: |
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There are so many people who have unknowingly contributed to this work because of the |
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questions they have posed in the FidoNet C Echo, or the UseNet Newsgroup |
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comp.lang.c, or several other conferences in other networks, that it would be impossible |
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to list them all. Special thanks go to Bob Stout who was kind enough to include the first |
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version of this material in his SNIPPETS file. |
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About the Author: |
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Ted Jensen is a retired Electronics Engineer who worked as a hardware designer or |
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manager of hardware designers in the field of magnetic recording. Programming has been |
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a hobby of his off and on since 1968 when he learned how to keypunch cards for |
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submission to be run on a mainframe. (The mainframe had 64K of magnetic core |
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memory!). |
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Use of this Material: |
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Everything contained herein is hereby released to the Public Domain. Any person may |
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copy or distribute this material in any manner they wish. The only thing I ask is that if |
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this material is used as a teaching aid in a class, I would appreciate it if it were distributed |
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in its entirety, i.e. including all chapters, the preface and the introduction. I would also |
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appreciate it if, under such circumstances, the instructor of such a class would drop me a |
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2 |
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note at one of the addresses below informing me of this. I have written this with the hope |
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that it will be useful to others and since I'm not asking any financial remuneration, the |
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only way I know that I have at least partially reached that goal is via feedback from those |
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who find this material useful. |
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By the way, you needn't be an instructor or teacher to contact me. I would appreciate a |
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note from anyone who finds the material useful, or who has constructive criticism to |
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offer. I'm also willing to answer questions submitted by email at the addresses shown |
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below. |
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Ted Jensen |
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Redwood City, California |
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[email protected] |
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July 1998 |
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3 |
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INTRODUCTION |
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If you want to be proficient in the writing of code in the C programming language, you |
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must have a thorough working knowledge of how to use pointers. Unfortunately, C |
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pointers appear to represent a stumbling block to newcomers, particularly those coming |
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from other computer languages such as Fortran, Pascal or Basic. |
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To aid those newcomers in the understanding of pointers I have written the following |
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material. To get the maximum benefit from this material, I feel it is important that the |
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user be able to run the code in the various listings contained in the article. I have |
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attempted, therefore, to keep all code ANSI compliant so that it will work with any ANSI |
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compliant compiler. I have also tried to carefully block the code within the text. That |
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way, with the help of an ASCII text editor, you can copy a given block of code to a new |
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file and compile it on your system. I recommend that readers do this as it will help in |
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understanding the material. |
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4 |
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CHAPTER 1: What is a pointer? |
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One of those things beginners in C find difficult is the concept of pointers. The purpose |
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of this tutorial is to provide an introduction to pointers and their use to these beginners. |
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I have found that often the main reason beginners have a problem with pointers is that |
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they have a weak or minimal feeling for variables, (as they are used in C). Thus we start |
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with a discussion of C variables in general. |
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A variable in a program is something with a name, the value of which can vary. The way |
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the compiler and linker handles this is that it assigns a specific block of memory within |
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the computer to hold the value of that variable. The size of that block depends on the |
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range over which the variable is allowed to vary. For example, on PC's the size of an |
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integer variable is 2 bytes, and that of a long integer is 4 bytes. In C the size of a variable |
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type such as an integer need not be the same on all types of machines. |
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When we declare a variable we inform the compiler of two things, the name of the |
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variable and the type of the variable. For example, we declare a variable of type integer |
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with the name k by writing: |
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int k; |
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On seeing the "int" part of this statement the compiler sets aside 2 bytes of memory (on a |
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PC) to hold the value of the integer. It also sets up a symbol table. In that table it adds the |
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symbol k and the relative address in memory where those 2 bytes were set aside. |
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Thus, later if we write: |
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k = 2; |
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we expect that, at run time when this statement is executed, the value 2 will be placed in |
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that memory location reserved for the storage of the value of k. In C we refer to a |
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variable such as the integer k as an "object". |
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In a sense there are two "values" associated with the object k. One is the value of the |
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integer stored there (2 in the above example) and the other the "value" of the memory |
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location, i.e., the address of k. Some texts refer to these two values with the nomenclature |
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rvalue (right value, pronounced "are value") and lvalue (left value, pronounced "el |
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value") respectively. |
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In some languages, the lvalue is the value permitted on the left side of the assignment |
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operator '=' (i.e. the address where the result of evaluation of the right side ends up). The |
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rvalue is that which is on the right side of the assignment statement, the 2 above. Rvalues |
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cannot be used on the left side of the assignment statement. Thus: 2 = k; is illegal. |
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5 |
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Actually, the above definition of "lvalue" is somewhat modified for C. According to |
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K&R II (page 197): [1] |
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"An object is a named region of storage; an lvalue is an expression |
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referring to an object." |
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However, at this point, the definition originally cited above is sufficient. As we become |
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more familiar with pointers we will go into more detail on this. |
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Okay, now consider: |
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int j, k; |
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k = 2; |
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j = 7; <-- line 1 |
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k = j; <-- line 2 |
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In the above, the compiler interprets the j in line 1 as the address of the variable j (its |
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lvalue) and creates code to copy the value 7 to that address. In line 2, however, the j is |
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interpreted as its rvalue (since it is on the right hand side of the assignment operator '='). |
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That is, here the j refers to the value stored at the memory location set aside for j, in this |
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case 7. So, the 7 is copied to the address designated by the lvalue of k. |
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In all of these examples, we are using 2 byte integers so all copying of rvalues from one |
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storage location to the other is done by copying 2 bytes. Had we been using long integers, |
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we would be copying 4 bytes. |
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Now, let's say that we have a reason for wanting a variable designed to hold an lvalue (an |
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address). The size required to hold such a value depends on the system. On older desk top |
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computers with 64K of memory total, the address of any point in memory can be |
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contained in 2 bytes. Computers with more memory would require more bytes to hold an |
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address. Some computers, such as the IBM PC might require special handling to hold a |
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segment and offset under certain circumstances. The actual size required is not too |
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important so long as we have a way of informing the compiler that what we want to store |
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is an address. |
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Such a variable is called a pointer variable (for reasons which hopefully will become |
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clearer a little later). In C when we define a pointer variable we do so by preceding its |
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name with an asterisk. In C we also give our pointer a type which, in this case, refers to |
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the type of data stored at the address we will be storing in our pointer. For example, |
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consider the variable declaration: |
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int *ptr; |
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ptr is the name of our variable (just as k was the name of our integer variable). The '*' |
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informs the compiler that we want a pointer variable, i.e. to set aside however many bytes |
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is required to store an address in memory. The int says that we intend to use our pointer |
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6 |
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variable to store the address of an integer. Such a pointer is said to "point to" an integer. |
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However, note that when we wrote int k; we did not give k a value. If this definition is |
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made outside of any function ANSI compliant compilers will initialize it to zero. |
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Similarly, ptr has no value, that is we haven't stored an address in it in the above |
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declaration. In this case, again if the declaration is outside of any function, it is initialized |
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to a value guaranteed in such a way that it is guaranteed to not point to any C object or |
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function. A pointer initialized in this manner is called a "null" pointer. |
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The actual bit pattern used for a null pointer may or may not evaluate to zero since it |
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depends on the specific system on which the code is developed. To make the source code |
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compatible between various compilers on various systems, a macro is used to represent a |
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null pointer. That macro goes under the name NULL. Thus, setting the value of a pointer |
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using the NULL macro, as with an assignment statement such as ptr = NULL, guarantees |
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that the pointer has become a null pointer. Similarly, just as one can test for an integer |
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value of zero, as in if(k == 0), we can test for a null pointer using if (ptr == NULL). |
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But, back to using our new variable ptr. Suppose now that we want to store in ptr the |
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address of our integer variable k. To do this we use the unary & operator and write: |
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ptr = &k; |
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What the & operator does is retrieve the lvalue (address) of k, even though k is on the |
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right hand side of the assignment operator '=', and copies that to the contents of our |
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pointer ptr. Now, ptr is said to "point to" k. Bear with us now, there is only one more |
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operator we need to discuss. |
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The "dereferencing operator" is the asterisk and it is used as follows: |
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*ptr = 7; |
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will copy 7 to the address pointed to by ptr. Thus if ptr "points to" (contains the address |
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of) k, the above statement will set the value of k to 7. That is, when we use the '*' this |
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way we are referring to the value of that which ptr is pointing to, not the value of the |
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pointer itself. |
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Similarly, we could write: |
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printf("%d\n",*ptr); |
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to print to the screen the integer value stored at the address pointed to by ptr;. |
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One way to see how all this stuff fits together would be to run the following program and |
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then review the code and the output carefully. |
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------------ Program 1.1 --------------------------------- |
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/* Program 1.1 from PTRTUT10.TXT 6/10/97 */ |
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7 |
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#include <stdio.h> |
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int j, k; |
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int *ptr; |
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int main(void) |
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{ |
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j = 1; |
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k = 2; |
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ptr = &k; |
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printf("\n"); |
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printf("j has the value %d and is stored at %p\n", j, (void *)&j); |
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printf("k has the value %d and is stored at %p\n", k, (void *)&k); |
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printf("ptr has the value %p and is stored at %p\n", ptr, (void |
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*)&ptr); |
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printf("The value of the integer pointed to by ptr is %d\n", *ptr); |
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return 0; |
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} |
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Note: We have yet to discuss those aspects of C which require the use of the (void *) |
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expression used here. For now, include it in your test code. We'll explain the reason |
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behind this expression later. |
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To review: |
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• A variable is declared by giving it a type and a name (e.g. int k;) |
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• A pointer variable is declared by giving it a type and a name (e.g. int *ptr) where |
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the asterisk tells the compiler that the variable named ptr is a pointer variable and |
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the type tells the compiler what type the pointer is to point to (integer in this |
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case). |
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• Once a variable is declared, we can get its address by preceding its name with the |
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unary & operator, as in &k. |
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• We can "dereference" a pointer, i.e. refer to the value of that which it points to, by |
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using the unary '*' operator as in *ptr. |
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• An "lvalue" of a variable is the value of its address, i.e. where it is stored in |
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memory. The "rvalue" of a variable is the value stored in that variable (at that |
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address). |
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References for Chapter 1: |
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1. "The C Programming Language" 2nd Edition |
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B. Kernighan and D. Ritchie |
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Prentice Hall |
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ISBN 0-13-110362-8 |
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8 |
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CHAPTER 2: Pointer types and Arrays |
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Okay, let's move on. Let us consider why we need to identify the type of variable that a |
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pointer points to, as in: |
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int *ptr; |
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One reason for doing this is so that later, once ptr "points to" something, if we write: |
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*ptr = 2; |
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the compiler will know how many bytes to copy into that memory location pointed to by |
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ptr. If ptr was declared as pointing to an integer, 2 bytes would be copied, if a long, 4 |
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bytes would be copied. Similarly for floats and doubles the appropriate number will be |
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copied. But, defining the type that the pointer points to permits a number of other |
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interesting ways a compiler can interpret code. For example, consider a block in memory |
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consisting if ten integers in a row. That is, 20 bytes of memory are set aside to hold 10 |
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integers. |
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Now, let's say we point our integer pointer ptr at the first of these integers. Furthermore |
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lets say that integer is located at memory location 100 (decimal). What happens when we |
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write: |
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ptr + 1; |
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Because the compiler "knows" this is a pointer (i.e. its value is an address) and that it |
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points to an integer (its current address, 100, is the address of an integer), it adds 2 to ptr |
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instead of 1, so the pointer "points to" the next integer, at memory location 102. |
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Similarly, were the ptr declared as a pointer to a long, it would add 4 to it instead of 1. |
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The same goes for other data types such as floats, doubles, or even user defined data |
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types such as structures. This is obviously not the same kind of "addition" that we |
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normally think of. In C it is referred to as addition using "pointer arithmetic", a term |
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which we will come back to later. |
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Similarly, since ++ptr and ptr++ are both equivalent to ptr + 1 (though the point in the |
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program when ptr is incremented may be different), incrementing a pointer using the |
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unary ++ operator, either pre- or post-, increments the address it stores by the amount |
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sizeof(type) where "type" is the type of the object pointed to. (i.e. 2 for an integer, 4 for a |
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long, etc.). |
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Since a block of 10 integers located contiguously in memory is, by definition, an array of |
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integers, this brings up an interesting relationship between arrays and pointers. |
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9 |
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Consider the following: |
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int my_array[] = {1,23,17,4,-5,100}; |
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Here we have an array containing 6 integers. We refer to each of these integers by means |
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of a subscript to my_array, i.e. using my_array[0] through my_array[5]. But, we could |
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alternatively access them via a pointer as follows: |
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int *ptr; |
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ptr = &my_array[0]; /* point our pointer at the first |
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integer in our array */ |
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And then we could print out our array either using the array notation or by dereferencing |
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our pointer. The following code illustrates this: |
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----------- Program 2.1 ----------------------------------- |
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/* Program 2.1 from PTRTUT10.HTM 6/13/97 */ |
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#include <stdio.h> |
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int my_array[] = {1,23,17,4,-5,100}; |
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int *ptr; |
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int main(void) |
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{ |
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int i; |
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ptr = &my_array[0]; /* point our pointer to the first |
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element of the array */ |
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printf("\n\n"); |
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for (i = 0; i < 6; i++) |
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{ |
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printf("my_array[%d] = %d ",i,my_array[i]); /*<-- A */ |
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printf("ptr + %d = %d\n",i, *(ptr + i)); /*<-- B */ |
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} |
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return 0; |
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} |
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Compile and run the above program and carefully note lines A and B and that the |
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program prints out the same values in either case. Also observe how we dereferenced our |
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pointer in line B, i.e. we first added i to it and then dereferenced the new pointer. Change |
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line B to read: |
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printf("ptr + %d = %d\n",i, *ptr++); |
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and run it again... then change it to: |
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printf("ptr + %d = %d\n",i, *(++ptr)); |
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10 |
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and try once more. Each time try and predict the outcome and carefully look at the actual |
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outcome. |
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In C, the standard states that wherever we might use &var_name[0] we can replace that |
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with var_name, thus in our code where we wrote: |
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ptr = &my_array[0]; |
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we can write: |
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ptr = my_array; |
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to achieve the same result. |
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This leads many texts to state that the name of an array is a pointer. I prefer to mentally |
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think "the name of the array is the address of first element in the array". Many beginners |
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(including myself when I was learning) have a tendency to become confused by thinking |
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of it as a pointer. For example, while we can write |
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ptr = my_array; |
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we cannot write |
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my_array = ptr; |
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The reason is that while ptr is a variable, my_array is a constant. That is, the location at |
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which the first element of my_array will be stored cannot be changed once my_array[] |
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has been declared. |
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Earlier when discussing the term "lvalue" I cited K&R-2 where it stated: |
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"An object is a named region of storage; an lvalue is an expression |
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referring to an object". |
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This raises an interesting problem. Since my_array is a named region of storage, why is |
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my_array in the above assignment statement not an lvalue? To resolve this problem, |
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some refer to my_array as an "unmodifiable lvalue". |
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Modify the example program above by changing |
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ptr = &my_array[0]; |
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to |
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ptr = my_array; |
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and run it again to verify the results are identical. |
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11 |
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Now, let's delve a little further into the difference between the names ptr and my_array |
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as used above. Some writers will refer to an array's name as a constant pointer. What do |
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we mean by that? Well, to understand the term "constant" in this sense, let's go back to |
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our definition of the term "variable". When we declare a variable we set aside a spot in |
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memory to hold the value of the appropriate type. Once that is done the name of the |
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variable can be interpreted in one of two ways. When used on the left side of the |
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assignment operator, the compiler interprets it as the memory location to which to move |
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that value resulting from evaluation of the right side of the assignment operator. But, |
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when used on the right side of the assignment operator, the name of a variable is |
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interpreted to mean the contents stored at that memory address set aside to hold the value |
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of that variable. |
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With that in mind, let's now consider the simplest of constants, as in: |
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int i, k; |
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i = 2; |
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Here, while i is a variable and then occupies space in the data portion of memory, 2 is a |
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constant and, as such, instead of setting aside memory in the data segment, it is imbedded |
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directly in the code segment of memory. That is, while writing something like k = i; tells |
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the compiler to create code which at run time will look at memory location &i to |
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determine the value to be moved to k, code created by i = 2; simply puts the 2 in the code |
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and there is no referencing of the data segment. That is, both k and i are objects, but 2 is |
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not an object. |
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Similarly, in the above, since my_array is a constant, once the compiler establishes |
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where the array itself is to be stored, it "knows" the address of my_array[0] and on |
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seeing: |
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ptr = my_array; |
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it simply uses this address as a constant in the code segment and there is no referencing |
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of the data segment beyond that. |
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This might be a good place explain further the use of the (void *) expression used in |
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Program 1.1 of Chapter 1. As we have seen we can have pointers of various types. So far |
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we have discussed pointers to integers and pointers to characters. In coming chapters we |
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will be learning about pointers to structures and even pointer to pointers. |
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Also we have learned that on different systems the size of a pointer can vary. As it turns |
|
out it is also possible that the size of a pointer can vary depending on the data type of the |
|
object to which it points. Thus, as with integers where you can run into trouble |
|
attempting to assign a long integer to a variable of type short integer, you can run into |
|
trouble attempting to assign the values of pointers of various types to pointer variables of |
|
other types. |
|
|
|
12 |
|
|
|
|
|
To minimize this problem, C provides for a pointer of type void. We can declare such a |
|
pointer by writing: |
|
|
|
void *vptr; |
|
|
|
A void pointer is sort of a generic pointer. For example, while C will not permit the |
|
comparison of a pointer to type integer with a pointer to type character, for example, |
|
either of these can be compared to a void pointer. Of course, as with other variables, casts |
|
can be used to convert from one type of pointer to another under the proper |
|
circumstances. In Program 1.1. of Chapter 1 I cast the pointers to integers into void |
|
pointers to make them compatible with the %p conversion specification. In later chapters |
|
other casts will be made for reasons defined therein. |
|
|
|
Well, that's a lot of technical stuff to digest and I don't expect a beginner to understand all |
|
of it on first reading. With time and experimentation you will want to come back and re- |
|
read the first 2 chapters. But for now, let's move on to the relationship between pointers, |
|
character arrays, and strings. |
|
|
|
13 |
|
|
|
|
|
CHAPTER 3: Pointers and Strings |
|
|
|
The study of strings is useful to further tie in the relationship between pointers and arrays. |
|
It also makes it easy to illustrate how some of the standard C string functions can be |
|
implemented. Finally it illustrates how and when pointers can and should be passed to |
|
functions. |
|
|
|
In C, strings are arrays of characters. This is not necessarily true in other languages. In |
|
BASIC, Pascal, Fortran and various other languages, a string has its own data type. But in |
|
C it does not. In C a string is an array of characters terminated with a binary zero |
|
character (written as '\0'). To start off our discussion we will write some code which, |
|
while preferred for illustrative purposes, you would probably never write in an actual |
|
program. Consider, for example: |
|
|
|
char my_string[40]; |
|
|
|
my_string[0] = 'T'; |
|
my_string[1] = 'e'; |
|
my_string[2] = 'd': |
|
my_string[3] = '\0'; |
|
|
|
While one would never build a string like this, the end result is a string in that it is an |
|
array of characters terminated with a nul character. By definition, in C, a string is an |
|
array of characters terminated with the nul character. Be aware that "nul" is not the same |
|
as "NULL". The nul refers to a zero as defined by the escape sequence '\0'. That is it |
|
occupies one byte of memory. NULL, on the other hand, is the name of the macro used to |
|
initialize null pointers. NULL is #defined in a header file in your C compiler, nul may not |
|
be #defined at all. |
|
|
|
Since writing the above code would be very time consuming, C permits two alternate |
|
ways of achieving the same thing. First, one might write: |
|
|
|
char my_string[40] = {'T', 'e', 'd', '\0',}; |
|
|
|
But this also takes more typing than is convenient. So, C permits: |
|
|
|
char my_string[40] = "Ted"; |
|
|
|
When the double quotes are used, instead of the single quotes as was done in the previous |
|
examples, the nul character ( '\0' ) is automatically appended to the end of the string. |
|
|
|
In all of the above cases, the same thing happens. The compiler sets aside an contiguous |
|
block of memory 40 bytes long to hold characters and initialized it such that the first 4 |
|
characters are Ted\0. |
|
|
|
Now, consider the following program: |
|
|
|
14 |
|
|
|
|
|
|
|
------------------program 3.1------------------------------------- |
|
|
|
/* Program 3.1 from PTRTUT10.HTM 6/13/97 */ |
|
|
|
#include <stdio.h> |
|
|
|
char strA[80] = "A string to be used for demonstration purposes"; |
|
char strB[80]; |
|
|
|
int main(void) |
|
{ |
|
|
|
char *pA; /* a pointer to type character */ |
|
char *pB; /* another pointer to type character */ |
|
puts(strA); /* show string A */ |
|
pA = strA; /* point pA at string A */ |
|
puts(pA); /* show what pA is pointing to */ |
|
pB = strB; /* point pB at string B */ |
|
putchar('\n'); /* move down one line on the screen */ |
|
while(*pA != '\0') /* line A (see text) */ |
|
{ |
|
*pB++ = *pA++; /* line B (see text) */ |
|
} |
|
*pB = '\0'; /* line C (see text) */ |
|
puts(strB); /* show strB on screen */ |
|
return 0; |
|
} |
|
|
|
--------- end program 3.1 ------------------------------------- |
|
|
|
In the above we start out by defining two character arrays of 80 characters each. Since |
|
these are globally defined, they are initialized to all '\0's first. Then, strA has the first 42 |
|
characters initialized to the string in quotes. |
|
|
|
Now, moving into the code, we declare two character pointers and show the string on the |
|
screen. We then "point" the pointer pA at strA. That is, by means of the assignment |
|
statement we copy the address of strA[0] into our variable pA. We now use puts() to |
|
show that which is pointed to by pA on the screen. Consider here that the function |
|
prototype for puts() is: |
|
|
|
int puts(const char *s); |
|
|
|
For the moment, ignore the const. The parameter passed to puts() is a pointer, that is the |
|
value of a pointer (since all parameters in C are passed by value), and the value of a |
|
pointer is the address to which it points, or, simply, an address. Thus when we write |
|
puts(strA); as we have seen, we are passing the address of strA[0]. |
|
|
|
Similarly, when we write puts(pA); we are passing the same address, since we have set |
|
pA = strA; |
|
|
|
15 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Given that, follow the code down to the while() statement on line A. Line A states: |
|
|
|
While the character pointed to by pA (i.e. *pA) is not a nul character (i.e. the terminating |
|
'\0'), do the following: |
|
|
|
Line B states: copy the character pointed to by pA to the space pointed to by pB, then |
|
increment pA so it points to the next character and pB so it points to the next space. |
|
|
|
When we have copied the last character, pA now points to the terminating nul character |
|
and the loop ends. However, we have not copied the nul character. And, by definition a |
|
string in C must be nul terminated. So, we add the nul character with line C. |
|
|
|
It is very educational to run this program with your debugger while watching strA, strB, |
|
pA and pB and single stepping through the program. It is even more educational if |
|
instead of simply defining strB[] as has been done above, initialize it also with something |
|
like: |
|
|
|
strB[80] = "12345678901234567890123456789012345678901234567890" |
|
|
|
where the number of digits used is greater than the length of strA and then repeat the |
|
single stepping procedure while watching the above variables. Give these things a try! |
|
|
|
Getting back to the prototype for puts() for a moment, the "const" used as a parameter |
|
modifier informs the user that the function will not modify the string pointed to by s, i.e. |
|
it will treat that string as a constant. |
|
|
|
Of course, what the above program illustrates is a simple way of copying a string. After |
|
playing with the above until you have a good understanding of what is happening, we can |
|
proceed to creating our own replacement for the standard strcpy() that comes with C. It |
|
might look like: |
|
|
|
char *my_strcpy(char *destination, char *source) |
|
{ |
|
char *p = destination; |
|
while (*source != '\0') |
|
{ |
|
*p++ = *source++; |
|
} |
|
*p = '\0'; |
|
return destination; |
|
} |
|
|
|
In this case, I have followed the practice used in the standard routine of returning a |
|
pointer to the destination. |
|
|
|
Again, the function is designed to accept the values of two character pointers, i.e. |
|
addresses, and thus in the previous program we could write: |
|
|
|
16 |
|
|
|
|
|
int main(void) |
|
{ |
|
my_strcpy(strB, strA); |
|
puts(strB); |
|
} |
|
|
|
I have deviated slightly from the form used in standard C which would have the |
|
prototype: |
|
|
|
char *my_strcpy(char *destination, const char *source); |
|
|
|
Here the "const" modifier is used to assure the user that the function will not modify the |
|
contents pointed to by the source pointer. You can prove this by modifying the function |
|
above, and its prototype, to include the "const" modifier as shown. Then, within the |
|
function you can add a statement which attempts to change the contents of that which is |
|
pointed to by source, such as: |
|
|
|
*source = 'X'; |
|
|
|
which would normally change the first character of the string to an X. The const modifier |
|
should cause your compiler to catch this as an error. Try it and see. |
|
|
|
Now, let's consider some of the things the above examples have shown us. First off, |
|
consider the fact that *ptr++ is to be interpreted as returning the value pointed to by ptr |
|
and then incrementing the pointer value. This has to do with the precedence of the |
|
operators. Were we to write (*ptr)++ we would increment, not the pointer, but that which |
|
the pointer points to! i.e. if used on the first character of the above example string the 'T' |
|
would be incremented to a 'U'. You can write some simple example code to illustrate this. |
|
|
|
Recall again that a string is nothing more than an array of characters, with the last |
|
character being a '\0'. What we have done above is deal with copying an array. It happens |
|
to be an array of characters but the technique could be applied to an array of integers, |
|
doubles, etc. In those cases, however, we would not be dealing with strings and hence the |
|
end of the array would not be marked with a special value like the nul character. We |
|
could implement a version that relied on a special value to identify the end. For example, |
|
we could copy an array of positive integers by marking the end with a negative integer. |
|
On the other hand, it is more usual that when we write a function to copy an array of |
|
items other than strings we pass the function the number of items to be copied as well as |
|
the address of the array, e.g. something like the following prototype might indicate: |
|
|
|
void int_copy(int *ptrA, int *ptrB, int nbr); |
|
|
|
where nbr is the number of integers to be copied. You might want to play with this idea |
|
and create an array of integers and see if you can write the function int_copy() and make |
|
it work. |
|
|
|
17 |
|
|
|
|
|
|
|
This permits using functions to manipulate large arrays. For example, if we have an array |
|
of 5000 integers that we want to manipulate with a function, we need only pass to that |
|
function the address of the array (and any auxiliary information such as nbr above, |
|
depending on what we are doing). The array itself does not get passed, i.e. the whole |
|
array is not copied and put on the stack before calling the function, only its address is |
|
sent. |
|
|
|
This is different from passing, say an integer, to a function. When we pass an integer we |
|
make a copy of the integer, i.e. get its value and put it on the stack. Within the function |
|
any manipulation of the value passed can in no way effect the original integer. But, with |
|
arrays and pointers we can pass the address of the variable and hence manipulate the |
|
values of the original variables. |
|
|
|
18 |
|
|
|
|
|
CHAPTER 4: More on Strings |
|
|
|
Well, we have progressed quite a way in a short time! Let's back up a little and look at |
|
what was done in Chapter 3 on copying of strings but in a different light. Consider the |
|
following function: |
|
|
|
char *my_strcpy(char dest[], char source[]) |
|
{ |
|
int i = 0; |
|
while (source[i] != '\0') |
|
{ |
|
dest[i] = source[i]; |
|
i++; |
|
} |
|
dest[i] = '\0'; |
|
return dest; |
|
} |
|
Recall that strings are arrays of characters. Here we have chosen to use array notation |
|
instead of pointer notation to do the actual copying. The results are the same, i.e. the |
|
string gets copied using this notation just as accurately as it did before. This raises some |
|
interesting points which we will discuss. |
|
|
|
Since parameters are passed by value, in both the passing of a character pointer or the |
|
name of the array as above, what actually gets passed is the address of the first element of |
|
each array. Thus, the numerical value of the parameter passed is the same whether we use |
|
a character pointer or an array name as a parameter. This would tend to imply that |
|
somehow source[i] is the same as *(p+i). |
|
|
|
In fact, this is true, i.e wherever one writes a[i] it can be replaced with *(a + i) without |
|
any problems. In fact, the compiler will create the same code in either case. Thus we see |
|
that pointer arithmetic is the same thing as array indexing. Either syntax produces the |
|
same result. |
|
|
|
This is NOT saying that pointers and arrays are the same thing, they are not. We are only |
|
saying that to identify a given element of an array we have the choice of two syntaxes, |
|
one using array indexing and the other using pointer arithmetic, which yield identical |
|
results. |
|
|
|
Now, looking at this last expression, part of it.. (a + i), is a simple addition using the + |
|
operator and the rules of C state that such an expression is commutative. That is (a + i) is |
|
identical to (i + a). Thus we could write *(i + a) just as easily as *(a + i). |
|
|
|
19 |
|
|
|
|
|
|
|
But *(i + a) could have come from i[a] ! From all of this comes the curious truth that if: |
|
|
|
char a[20]; |
|
int i; |
|
|
|
writing |
|
|
|
a[3] = 'x'; |
|
|
|
is the same as writing |
|
|
|
3[a] = 'x'; |
|
|
|
Try it! Set up an array of characters, integers or longs, etc. and assigned the 3rd or 4th |
|
element a value using the conventional approach and then print out that value to be sure |
|
you have that working. Then reverse the array notation as I have done above. A good |
|
compiler will not balk and the results will be identical. A curiosity... nothing more! |
|
|
|
Now, looking at our function above, when we write: |
|
|
|
dest[i] = source[i]; |
|
|
|
due to the fact that array indexing and pointer arithmetic yield identical results, we can |
|
write this as: |
|
|
|
*(dest + i) = *(source + i); |
|
|
|
But, this takes 2 additions for each value taken on by i. Additions, generally speaking, |
|
take more time than incrementations (such as those done using the ++ operator as in i++). |
|
This may not be true in modern optimizing compilers, but one can never be sure. Thus, |
|
the pointer version may be a bit faster than the array version. |
|
|
|
Another way to speed up the pointer version would be to change: |
|
|
|
while (*source != '\0') |
|
|
|
to simply |
|
|
|
while (*source) |
|
|
|
since the value within the parenthesis will go to zero (FALSE) at the same time in either |
|
case. |
|
|
|
20 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
At this point you might want to experiment a bit with writing some of your own programs |
|
using pointers. Manipulating strings is a good place to experiment. You might want to |
|
write your own versions of such standard functions as: |
|
|
|
strlen(); |
|
strcat(); |
|
strchr(); |
|
and any others you might have on your system. |
|
|
|
We will come back to strings and their manipulation through pointers in a future chapter. |
|
For now, let's move on and discuss structures for a bit. |
|
|
|
21 |
|
|
|
|
|
|
|
|
|
CHAPTER 5: Pointers and Structures |
|
|
|
As you may know, we can declare the form of a block of data containing different data |
|
types by means of a structure declaration. For example, a personnel file might contain |
|
structures which look something like: |
|
|
|
struct tag { |
|
char lname[20]; /* last name */ |
|
char fname[20]; /* first name */ |
|
int age; /* age */ |
|
float rate; /* e.g. 12.75 per hour */ |
|
}; |
|
|
|
Let's say we have a bunch of these structures in a disk file and we want to read each one |
|
out and print out the first and last name of each one so that we can have a list of the |
|
people in our files. The remaining information will not be printed out. We will want to do |
|
this printing with a function call and pass to that function a pointer to the structure at |
|
hand. For demonstration purposes I will use only one structure for now. But realize the |
|
goal is the writing of the function, not the reading of the file which, presumably, we |
|
know how to do. |
|
|
|
For review, recall that we can access structure members with the dot operator as in: |
|
|
|
--------------- program 5.1 ------------------ |
|
|
|
/* Program 5.1 from PTRTUT10.HTM 6/13/97 */ |
|
|
|
#include <stdio.h> |
|
#include <string.h> |
|
|
|
struct tag { |
|
char lname[20]; /* last name */ |
|
char fname[20]; /* first name */ |
|
int age; /* age */ |
|
float rate; /* e.g. 12.75 per hour */ |
|
}; |
|
|
|
struct tag my_struct; /* declare the structure my_struct */ |
|
|
|
int main(void) |
|
{ |
|
strcpy(my_struct.lname,"Jensen"); |
|
strcpy(my_struct.fname,"Ted"); |
|
printf("\n%s ",my_struct.fname); |
|
printf("%s\n",my_struct.lname); |
|
return 0; |
|
} |
|
|
|
-------------- end of program 5.1 -------------- |
|
|
|
22 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Now, this particular structure is rather small compared to many used in C programs. To |
|
the above we might want to add: |
|
|
|
date_of_hire; (data types not shown) |
|
date_of_last_raise; |
|
last_percent_increase; |
|
emergency_phone; |
|
medical_plan; |
|
Social_S_Nbr; |
|
etc..... |
|
|
|
If we have a large number of employees, what we want to do is manipulate the data in |
|
these structures by means of functions. For example we might want a function print out |
|
the name of the employee listed in any structure passed to it. However, in the original C |
|
(Kernighan & Ritchie, 1st Edition) it was not possible to pass a structure, only a pointer |
|
to a structure could be passed. In ANSI C, it is now permissible to pass the complete |
|
structure. But, since our goal here is to learn more about pointers, we won't pursue that. |
|
|
|
Anyway, if we pass the whole structure it means that we must copy the contents of the |
|
structure from the calling function to the called function. In systems using stacks, this is |
|
done by pushing the contents of the structure on the stack. With large structures this |
|
could prove to be a problem. However, passing a pointer uses a minimum amount of |
|
stack space. |
|
|
|
In any case, since this is a discussion of pointers, we will discuss how we go about |
|
passing a pointer to a structure and then using it within the function. |
|
|
|
Consider the case described, i.e. we want a function that will accept as a parameter a |
|
pointer to a structure and from within that function we want to access members of the |
|
structure. For example we want to print out the name of the employee in our example |
|
structure. |
|
|
|
Okay, so we know that our pointer is going to point to a structure declared using struct |
|
tag. We declare such a pointer with the declaration: |
|
|
|
struct tag *st_ptr; |
|
|
|
and we point it to our example structure with: |
|
|
|
st_ptr = &my_struct; |
|
|
|
Now, we can access a given member by de-referencing the pointer. But, how do we de- |
|
reference the pointer to a structure? Well, consider the fact that we might want to use the |
|
pointer to set the age of the employee. We would write: |
|
|
|
(*st_ptr).age = 63; |
|
|
|
23 |
|
|
|
|
|
|
|
Look at this carefully. It says, replace that within the parenthesis with that which st_ptr |
|
points to, which is the structure my_struct. Thus, this breaks down to the same as |
|
my_struct.age. |
|
|
|
However, this is a fairly often used expression and the designers of C have created an |
|
alternate syntax with the same meaning which is: |
|
|
|
st_ptr->age = 63; |
|
|
|
With that in mind, look at the following program: |
|
|
|
------------ program 5.2 --------------------- |
|
|
|
/* Program 5.2 from PTRTUT10.HTM 6/13/97 */ |
|
|
|
#include <stdio.h> |
|
#include <string.h> |
|
|
|
struct tag{ /* the structure type */ |
|
char lname[20]; /* last name */ |
|
char fname[20]; /* first name */ |
|
int age; /* age */ |
|
float rate; /* e.g. 12.75 per hour */ |
|
}; |
|
|
|
struct tag my_struct; /* define the structure */ |
|
void show_name(struct tag *p); /* function prototype */ |
|
|
|
int main(void) |
|
{ |
|
struct tag *st_ptr; /* a pointer to a structure */ |
|
st_ptr = &my_struct; /* point the pointer to my_struct */ |
|
strcpy(my_struct.lname,"Jensen"); |
|
strcpy(my_struct.fname,"Ted"); |
|
printf("\n%s ",my_struct.fname); |
|
printf("%s\n",my_struct.lname); |
|
my_struct.age = 63; |
|
show_name(st_ptr); /* pass the pointer */ |
|
return 0; |
|
} |
|
|
|
void show_name(struct tag *p) |
|
{ |
|
printf("\n%s ", p->fname); /* p points to a structure */ |
|
printf("%s ", p->lname); |
|
printf("%d\n", p->age); |
|
} |
|
|
|
-------------------- end of program 5.2 ---------------- |
|
|
|
Again, this is a lot of information to absorb at one time. The reader should compile and |
|
run the various code snippets and using a debugger monitor things like my_struct and p |
|
|
|
24 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
while single stepping through the main and following the code down into the function to |
|
see what is happening. |
|
|
|
25 |
|
|
|
|
|
CHAPTER 6: Some more on Strings, and Arrays of |
|
Strings |
|
|
|
Well, let's go back to strings for a bit. In the following all assignments are to be |
|
understood as being global, i.e. made outside of any function, including main(). |
|
|
|
We pointed out in an earlier chapter that we could write: |
|
|
|
char my_string[40] = "Ted"; |
|
|
|
which would allocate space for a 40 byte array and put the string in the first 4 bytes (three |
|
for the characters in the quotes and a 4th to handle the terminating '\0'). |
|
|
|
Actually, if all we wanted to do was store the name "Ted" we could write: |
|
|
|
char my_name[] = "Ted"; |
|
|
|
and the compiler would count the characters, leave room for the nul character and store |
|
the total of the four characters in memory the location of which would be returned by the |
|
array name, in this case my_name. |
|
|
|
In some code, instead of the above, you might see: |
|
|
|
char *my_name = "Ted"; |
|
|
|
which is an alternate approach. Is there a difference between these? The answer is.. yes. |
|
Using the array notation 4 bytes of storage in the static memory block are taken up, one |
|
for each character and one for the terminating nul character. But, in the pointer notation |
|
the same 4 bytes required, plus N bytes to store the pointer variable my_name (where N |
|
depends on the system but is usually a minimum of 2 bytes and can be 4 or more). |
|
|
|
In the array notation, my_name is short for &myname[0] which is the address of the |
|
first element of the array. Since the location of the array is fixed during run time, this is a |
|
constant (not a variable). In the pointer notation my_name is a variable. As to which is |
|
the better method, that depends on what you are going to do within the rest of the |
|
program. |
|
|
|
Let's now go one step further and consider what happens if each of these declarations are |
|
done within a function as opposed to globally outside the bounds of any function. |
|
|
|
void my_function_A(char *ptr) |
|
{ |
|
char a[] = "ABCDE" |
|
. |
|
. |
|
} |
|
|
|
26 |
|
|
|
|
|
|
|
void my_function_B(char *ptr) |
|
{ |
|
char *cp = "FGHIJ" |
|
. |
|
. |
|
} |
|
|
|
In the case of my_function_A, the content, or value(s), of the array a[] is considered to |
|
be the data. The array is said to be initialized to the values ABCDE. In the case of |
|
my_function_B, the value of the pointer cp is considered to be the data. The pointer has |
|
been initialized to point to the string FGHIJ. In both my_function_A and |
|
my_function_B the definitions are local variables and thus the string ABCDE is stored |
|
on the stack, as is the value of the pointer cp. The string FGHIJ can be stored anywhere. |
|
On my system it gets stored in the data segment. |
|
|
|
By the way, array initialization of automatic variables as I have done in my_function_A |
|
was illegal in the older K&R C and only "came of age" in the newer ANSI C. A fact that |
|
may be important when one is considering portability and backwards compatibility. |
|
|
|
As long as we are discussing the relationship/differences between pointers and arrays, |
|
let's move on to multi-dimensional arrays. Consider, for example the array: |
|
|
|
char multi[5][10]; |
|
|
|
Just what does this mean? Well, let's consider it in the following light. |
|
|
|
char multi[5][10]; |
|
|
|
Let's take the underlined part to be the "name" of an array. Then prepending the char and |
|
appending the [10] we have an array of 10 characters. But, the name multi[5] is itself an |
|
array indicating that there are 5 elements each being an array of 10 characters. Hence we |
|
have an array of 5 arrays of 10 characters each.. |
|
|
|
Assume we have filled this two dimensional array with data of some kind. In memory, it |
|
might look as if it had been formed by initializing 5 separate arrays using something like: |
|
|
|
multi[0] = {'0','1','2','3','4','5','6','7','8','9'} |
|
multi[1] = {'a','b','c','d','e','f','g','h','i','j'} |
|
multi[2] = {'A','B','C','D','E','F','G','H','I','J'} |
|
multi[3] = {'9','8','7','6','5','4','3','2','1','0'} |
|
multi[4] = {'J','I','H','G','F','E','D','C','B','A'} |
|
|
|
At the same time, individual elements might be addressable using syntax such as: |
|
|
|
multi[0][3] = '3' |
|
multi[1][7] = 'h' |
|
multi[4][0] = 'J' |
|
|
|
27 |
|
|
|
|
|
|
|
Since arrays are contiguous in memory, our actual memory block for the above should |
|
look like: |
|
|
|
0123456789abcdefghijABCDEFGHIJ9876543210JIHGFEDCBA |
|
^ |
|
|_____ starting at the address &multi[0][0] |
|
|
|
Note that I did not write multi[0] = "0123456789". Had I done so a terminating '\0' |
|
would have been implied since whenever double quotes are used a '\0' character is |
|
appended to the characters contained within those quotes. Had that been the case I would |
|
have had to set aside room for 11 characters per row instead of 10. |
|
|
|
My goal in the above is to illustrate how memory is laid out for 2 dimensional arrays. |
|
That is, this is a 2 dimensional array of characters, NOT an array of "strings". |
|
|
|
Now, the compiler knows how many columns are present in the array so it can interpret |
|
multi + 1 as the address of the 'a' in the 2nd row above. That is, it adds 10, the number of |
|
columns, to get this location. If we were dealing with integers and an array with the same |
|
dimension the compiler would add 10*sizeof(int) which, on my machine, would be 20. |
|
Thus, the address of the 9 in the 4th row above would be &multi[3][0] or *(multi + 3) in |
|
pointer notation. To get to the content of the 2nd element in the 4th row we add 1 to this |
|
address and dereference the result as in |
|
|
|
*(*(multi + 3) + 1) |
|
|
|
With a little thought we can see that: |
|
|
|
*(*(multi + row) + col) and |
|
multi[row][col] yield the same results. |
|
|
|
The following program illustrates this using integer arrays instead of character arrays. |
|
|
|
------------------- program 6.1 ---------------------- |
|
|
|
/* Program 6.1 from PTRTUT10.HTM 6/13/97*/ |
|
|
|
#include <stdio.h> |
|
#define ROWS 5 |
|
#define COLS 10 |
|
|
|
int multi[ROWS][COLS]; |
|
|
|
int main(void) |
|
{ |
|
int row, col; |
|
for (row = 0; row < ROWS; row++) |
|
{ |
|
for (col = 0; col < COLS; col++) |
|
{ |
|
multi[row][col] = row*col; |
|
} |
|
|
|
28 |
|
|
|
|
|
|
|
|
|
|
|
|
|
} |
|
|
|
for (row = 0; row < ROWS; row++) |
|
{ |
|
for (col = 0; col < COLS; col++) |
|
{ |
|
printf("\n%d ",multi[row][col]); |
|
printf("%d ",*(*(multi + row) + col)); |
|
} |
|
} |
|
|
|
return 0; |
|
} |
|
----------------- end of program 6.1 --------------------- |
|
|
|
Because of the double de-referencing required in the pointer version, the name of a 2 |
|
dimensional array is often said to be equivalent to a pointer to a pointer. With a three |
|
dimensional array we would be dealing with an array of arrays of arrays and some might |
|
say its name would be equivalent to a pointer to a pointer to a pointer. However, here we |
|
have initially set aside the block of memory for the array by defining it using array |
|
notation. Hence, we are dealing with a constant, not a variable. That is we are talking |
|
about a fixed address not a variable pointer. The dereferencing function used above |
|
permits us to access any element in the array of arrays without the need of changing the |
|
value of that address (the address of multi[0][0] as given by the symbol multi). |
|
|
|
29 |
|
|
|
|
|
|
|
|
|
CHAPTER 7: More on Multi-Dimensional Arrays |
|
|
|
In the previous chapter we noted that given |
|
|
|
#define ROWS 5 |
|
#define COLS 10 |
|
|
|
int multi[ROWS][COLS]; |
|
we can access individual elements of the array multi using either: |
|
|
|
multi[row][col] |
|
or |
|
|
|
*(*(multi + row) + col) |
|
|
|
To understand more fully what is going on, let us replace |
|
|
|
*(multi + row) |
|
|
|
with X as in: |
|
|
|
*(X + col) |
|
|
|
Now, from this we see that X is like a pointer since the expression is de-referenced and |
|
we know that col is an integer. Here the arithmetic being used is of a special kind called |
|
"pointer arithmetic" is being used. That means that, since we are talking about an integer |
|
array, the address pointed to by (i.e. value of) X + col + 1 must be greater than the |
|
address X + col by and amount equal to sizeof(int). |
|
|
|
Since we know the memory layout for 2 dimensional arrays, we can determine that in the |
|
expression multi + row as used above, multi + row + 1 must increase by value an |
|
amount equal to that needed to "point to" the next row, which in this case would be an |
|
amount equal to COLS * sizeof(int). |
|
|
|
That says that if the expression *(*(multi + row) + col) is to be evaluated correctly at run |
|
time, the compiler must generate code which takes into consideration the value of COLS, |
|
i.e. the 2nd dimension. Because of the equivalence of the two forms of expression, this is |
|
true whether we are using the pointer expression as here or the array expression |
|
multi[row][col]. |
|
|
|
Thus, to evaluate either expression, a total of 5 values must be known: |
|
|
|
1. The address of the first element of the array, which is returned by the expression |
|
|
|
multi, i.e., the name of the array. |
|
|
|
2. The size of the type of the elements of the array, in this case sizeof(int). |
|
3. The 2nd dimension of the array |
|
4. The specific index value for the first dimension, row in this case. |
|
5. The specific index value for the second dimension, col in this case. |
|
|
|
30 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Given all of that, consider the problem of designing a function to manipulate the element |
|
values of a previously declared array. For example, one which would set all the elements |
|
of the array multi to the value 1. |
|
|
|
void set_value(int m_array[][COLS]) |
|
{ |
|
int row, col; |
|
for (row = 0; row < ROWS; row++) |
|
{ |
|
for (col = 0; col < COLS; col++) |
|
{ |
|
m_array[row][col] = 1; |
|
} |
|
} |
|
} |
|
|
|
And to call this function we would then use: |
|
|
|
set_value(multi); |
|
|
|
Now, within the function we have used the values #defined by ROWS and COLS that set |
|
the limits on the for loops. But, these #defines are just constants as far as the compiler is |
|
concerned, i.e. there is nothing to connect them to the array size within the function. row |
|
and col are local variables, of course. The formal parameter definition permits the |
|
compiler to determine the characteristics associated with the pointer value that will be |
|
passed at run time. We really don’t need the first dimension and, as will be seen later, |
|
there are occasions where we would prefer not to define it within the parameter |
|
definition, out of habit or consistency, I have not used it here. But, the second dimension |
|
must be used as has been shown in the expression for the parameter. The reason is that |
|
we need this in the evaluation of m_array[row][col] as has been described. While the |
|
parameter defines the data type (int in this case) and the automatic variables for row and |
|
column are defined in the for loops, only one value can be passed using a single |
|
parameter. In this case, that is the value of multi as noted in the call statement, i.e. the |
|
address of the first element, often referred to as a pointer to the array. Thus, the only way |
|
we have of informing the compiler of the 2nd dimension is by explicitly including it in |
|
the parameter definition. |
|
|
|
In fact, in general all dimensions of higher order than one are needed when dealing with |
|
multi-dimensional arrays. That is if we are talking about 3 dimensional arrays, the 2nd |
|
and 3rd dimension must be specified in the parameter definition. |
|
|
|
31 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
CHAPTER 8: Pointers to Arrays |
|
|
|
Pointers, of course, can be "pointed at" any type of data object, including arrays. While |
|
that was evident when we discussed program 3.1, it is important to expand on how we do |
|
this when it comes to multi-dimensional arrays. |
|
|
|
To review, in Chapter 2 we stated that given an array of integers we could point an |
|
integer pointer at that array using: |
|
|
|
int *ptr; |
|
ptr = &my_array[0]; /* point our pointer at the first |
|
integer in our array */ |
|
As we stated there, the type of the pointer variable must match the type of the first |
|
element of the array. |
|
|
|
In addition, we can use a pointer as a formal parameter of a function which is designed to |
|
manipulate an array. e.g. |
|
|
|
Given: |
|
|
|
int array[3] = {'1', '5', '7'}; |
|
void a_func(int *p); |
|
|
|
Some programmers might prefer to write the function prototype as: |
|
|
|
void a_func(int p[]); |
|
|
|
which would tend to inform others who might use this function that the function is |
|
designed to manipulate the elements of an array. Of course, in either case, what actually |
|
gets passed is the value of a pointer to the first element of the array, independent of which |
|
notation is used in the function prototype or definition. Note that if the array notation is |
|
used, there is no need to pass the actual dimension of the array since we are not passing |
|
the whole array, only the address to the first element. |
|
|
|
We now turn to the problem of the 2 dimensional array. As stated in the last chapter, C |
|
interprets a 2 dimensional array as an array of one dimensional arrays. That being the |
|
case, the first element of a 2 dimensional array of integers is a one dimensional array of |
|
integers. And a pointer to a two dimensional array of integers must be a pointer to that |
|
data type. One way of accomplishing this is through the use of the keyword "typedef". |
|
typedef assigns a new name to a specified data type. For example: |
|
|
|
typedef unsigned char byte; |
|
|
|
causes the name byte to mean type unsigned char. Hence |
|
|
|
byte b[10]; would be an array of unsigned characters. |
|
|
|
32 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Note that in the typedef declaration, the word byte has replaced that which would |
|
normally be the name of our unsigned char. That is, the rule for using typedef is that the |
|
new name for the data type is the name used in the definition of the data type. Thus in: |
|
|
|
typedef int Array[10]; |
|
|
|
Array becomes a data type for an array of 10 integers. i.e. Array my_arr; declares |
|
my_arr as an array of 10 integers and Array arr2d[5]; makes arr2d an array of 5 arrays |
|
of 10 integers each. |
|
|
|
Also note that Array *p1d; makes p1d a pointer to an array of 10 integers. Because |
|
*p1d points to the same type as arr2d, assigning the address of the two dimensional |
|
array arr2d to p1d, the pointer to a one dimensional array of 10 integers is acceptable. |
|
i.e. p1d = &arr2d[0]; or p1d = arr2d; are both correct. |
|
|
|
Since the data type we use for our pointer is an array of 10 integers we would expect that |
|
incrementing p1d by 1 would change its value by 10*sizeof(int), which it does. That is, |
|
sizeof(*p1d) is 20. You can prove this to yourself by writing and running a simple short |
|
program. |
|
|
|
Now, while using typedef makes things clearer for the reader and easier on the |
|
programmer, it is not really necessary. What we need is a way of declaring a pointer like |
|
p1d without the need of the typedef keyword. It turns out that this can be done and that |
|
|
|
int (*p1d)[10]; |
|
|
|
is the proper declaration, i.e. p1d here is a pointer to an array of 10 integers just as it was |
|
under the declaration using the Array type. Note that this is different from |
|
|
|
int *p1d[10]; |
|
|
|
which would make p1d the name of an array of 10 pointers to type int. |
|
|
|
33 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
CHAPTER 9: Pointers and Dynamic Allocation of |
|
Memory |
|
|
|
There are times when it is convenient to allocate memory at run time using malloc(), |
|
calloc(), or other allocation functions. Using this approach permits postponing the |
|
decision on the size of the memory block need to store an array, for example, until run |
|
time. Or it permits using a section of memory for the storage of an array of integers at |
|
one point in time, and then when that memory is no longer needed it can be freed up for |
|
other uses, such as the storage of an array of structures. |
|
|
|
When memory is allocated, the allocating function (such as malloc(), calloc(), etc.) |
|
returns a pointer. The type of this pointer depends on whether you are using an older |
|
K&R compiler or the newer ANSI type compiler. With the older compiler the type of the |
|
returned pointer is char, with the ANSI compiler it is void. |
|
|
|
If you are using an older compiler, and you want to allocate memory for an array of |
|
integers you will have to cast the char pointer returned to an integer pointer. For example, |
|
to allocate space for 10 integers we might write: |
|
|
|
int *iptr; |
|
iptr = (int *)malloc(10 * sizeof(int)); |
|
if (iptr == NULL) |
|
|
|
{ .. ERROR ROUTINE GOES HERE .. } |
|
|
|
If you are using an ANSI compliant compiler, malloc() returns a void pointer and since a |
|
void pointer can be assigned to a pointer variable of any object type, the (int *) cast |
|
shown above is not needed. The array dimension can be determined at run time and is not |
|
needed at compile time. That is, the 10 above could be a variable read in from a data file |
|
or keyboard, or calculated based on some need, at run time. |
|
|
|
Because of the equivalence between array and pointer notation, once iptr has been |
|
assigned as above, one can use the array notation. For example, one could write: |
|
|
|
int k; |
|
for (k = 0; k < 10; k++) |
|
iptr[k] = 2; |
|
|
|
to set the values of all elements to 2. |
|
|
|
Even with a reasonably good understanding of pointers and arrays, one place the |
|
newcomer to C is likely to stumble at first is in the dynamic allocation of multi- |
|
dimensional arrays. In general, we would like to be able to access elements of such arrays |
|
using array notation, not pointer notation, wherever possible. Depending on the |
|
application we may or may not know both dimensions at compile time. This leads to a |
|
variety of ways to go about our task. |
|
|
|
34 |
|
|
|
|
|
|
|
|
|
|
|
As we have seen, when dynamically allocating a one dimensional array its dimension can |
|
be determined at run time. Now, when using dynamic allocation of higher order arrays, |
|
we never need to know the first dimension at compile time. Whether we need to know the |
|
higher dimensions depends on how we go about writing the code. Here I will discuss |
|
various methods of dynamically allocating room for 2 dimensional arrays of integers. |
|
|
|
First we will consider cases where the 2nd dimension is known at compile time. |
|
|
|
METHOD 1: |
|
|
|
One way of dealing with the problem is through the use of the typedef keyword. To |
|
allocate a 2 dimensional array of integers recall that the following two notations result in |
|
the same object code being generated: |
|
|
|
multi[row][col] = 1; *(*(multi + row) + col) = 1; |
|
|
|
It is also true that the following two notations generate the same code: |
|
|
|
multi[row] *(multi + row) |
|
|
|
Since the one on the right must evaluate to a pointer, the array notation on the left must |
|
also evaluate to a pointer. In fact multi[0] will return a pointer to the first integer in the |
|
first row, multi[1] a pointer to the first integer of the second row, etc. Actually, multi[n] |
|
evaluates to a pointer to that array of integers that make up the n-th row of our 2 |
|
dimensional array. That is, multi can be thought of as an array of arrays and multi[n] as |
|
a pointer to the n-th array of this array of arrays. Here the word pointer is being used to |
|
represent an address value. While such usage is common in the literature, when reading |
|
such statements one must be careful to distinguish between the constant address of an |
|
array and a variable pointer which is a data object in itself. |
|
|
|
Consider now: |
|
|
|
--------------- Program 9.1 -------------------------------- |
|
|
|
/* Program 9.1 from PTRTUT10.HTM 6/13/97 */ |
|
|
|
#include <stdio.h> |
|
#include <stdlib.h> |
|
|
|
#define COLS 5 |
|
|
|
typedef int RowArray[COLS]; |
|
RowArray *rptr; |
|
|
|
int main(void) |
|
{ |
|
int nrows = 10; |
|
int row, col; |
|
rptr = malloc(nrows * COLS * sizeof(int)); |
|
for (row = 0; row < nrows; row++) |
|
|
|
35 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
{ |
|
for (col = 0; col < COLS; col++) |
|
{ |
|
rptr[row][col] = 17; |
|
} |
|
} |
|
|
|
return 0; |
|
} |
|
------------- End of Prog. 9.1 -------------------------------- |
|
|
|
Here I have assumed an ANSI compiler so a cast on the void pointer returned by malloc() |
|
is not required. If you are using an older K&R compiler you will have to cast using: |
|
|
|
rptr = (RowArray *)malloc(.... etc. |
|
|
|
Using this approach, rptr has all the characteristics of an array name name, (except that |
|
rptr is modifiable), and array notation may be used throughout the rest of the program. |
|
That also means that if you intend to write a function to modify the array contents, you |
|
must use COLS as a part of the formal parameter in that function, just as we did when |
|
discussing the passing of two dimensional arrays to a function. |
|
|
|
METHOD 2: |
|
|
|
In the METHOD 1 above, rptr turned out to be a pointer to type "one dimensional array |
|
of COLS integers". It turns out that there is syntax which can be used for this type |
|
without the need of typedef. If we write: |
|
|
|
int (*xptr)[COLS]; |
|
|
|
the variable xptr will have all the same characteristics as the variable rptr in METHOD |
|
1 above, and we need not use the typedef keyword. Here xptr is a pointer to an array of |
|
integers and the size of that array is given by the #defined COLS. The parenthesis |
|
placement makes the pointer notation predominate, even though the array notation has |
|
higher precedence. i.e. had we written |
|
|
|
int *xptr[COLS]; |
|
|
|
we would have defined xptr as an array of pointers holding the number of pointers equal |
|
to that #defined by COLS. That is not the same thing at all. However, arrays of pointers |
|
have their use in the dynamic allocation of two dimensional arrays, as will be seen in the |
|
next 2 methods. |
|
|
|
METHOD 3: |
|
|
|
Consider the case where we do not know the number of elements in each row at compile |
|
time, i.e. both the number of rows and number of columns must be determined at run |
|
time. One way of doing this would be to create an array of pointers to type int and then |
|
allocate space for each row and point these pointers at each row. Consider: |
|
|
|
36 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
-------------- Program 9.2 ------------------------------------ |
|
|
|
/* Program 9.2 from PTRTUT10.HTM 6/13/97 */ |
|
|
|
#include <stdio.h> |
|
#include <stdlib.h> |
|
|
|
int main(void) |
|
{ |
|
int nrows = 5; /* Both nrows and ncols could be evaluated */ |
|
int ncols = 10; /* or read in at run time */ |
|
int row; |
|
int **rowptr; |
|
rowptr = malloc(nrows * sizeof(int *)); |
|
if (rowptr == NULL) |
|
{ |
|
puts("\nFailure to allocate room for row pointers.\n"); |
|
exit(0); |
|
} |
|
|
|
printf("\n\n\nIndex Pointer(hex) Pointer(dec) Diff.(dec)"); |
|
|
|
for (row = 0; row < nrows; row++) |
|
{ |
|
rowptr[row] = malloc(ncols * sizeof(int)); |
|
if (rowptr[row] == NULL) |
|
{ |
|
printf("\nFailure to allocate for row[%d]\n",row); |
|
exit(0); |
|
} |
|
printf("\n%d %p %d", row, rowptr[row], |
|
rowptr[row]); |
|
if (row > 0) |
|
printf(" %d",(int)(rowptr[row] - rowptr[row-1])); |
|
} |
|
|
|
return 0; |
|
} |
|
|
|
--------------- End 9.2 ------------------------------------ |
|
|
|
In the above code rowptr is a pointer to pointer to type int. In this case it points to the |
|
first element of an array of pointers to type int. Consider the number of calls to malloc(): |
|
|
|
To get the array of pointers 1 call |
|
To get space for the rows 5 calls |
|
----- |
|
Total 6 calls |
|
|
|
If you choose to use this approach note that while you can use the array notation to access |
|
individual elements of the array, e.g. rowptr[row][col] = 17;, it does not mean that the |
|
data in the "two dimensional array" is contiguous in memory. |
|
|
|
37 |
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|
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|
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|
|
|
|
You can, however, use the array notation just as if it were a continuous block of memory. |
|
For example, you can write: |
|
|
|
rowptr[row][col] = 176; |
|
|
|
just as if rowptr were the name of a two dimensional array created at compile time. Of |
|
course row and col must be within the bounds of the array you have created, just as with |
|
an array created at compile time. |
|
|
|
If you want to have a contiguous block of memory dedicated to the storage of the |
|
elements in the array you can do it as follows: |
|
|
|
METHOD 4: |
|
|
|
In this method we allocate a block of memory to hold the whole array first. We then |
|
create an array of pointers to point to each row. Thus even though the array of pointers is |
|
being used, the actual array in memory is contiguous. The code looks like this: |
|
|
|
----------------- Program 9.3 ----------------------------------- |
|
|
|
/* Program 9.3 from PTRTUT10.HTM 6/13/97 */ |
|
|
|
#include <stdio.h> |
|
#include <stdlib.h> |
|
|
|
int main(void) |
|
{ |
|
int **rptr; |
|
int *aptr; |
|
int *testptr; |
|
int k; |
|
int nrows = 5; /* Both nrows and ncols could be evaluated */ |
|
int ncols = 8; /* or read in at run time */ |
|
int row, col; |
|
|
|
/* we now allocate the memory for the array */ |
|
|
|
aptr = malloc(nrows * ncols * sizeof(int)); |
|
if (aptr == NULL) |
|
{ |
|
puts("\nFailure to allocate room for the array"); |
|
exit(0); |
|
} |
|
|
|
/* next we allocate room for the pointers to the rows */ |
|
|
|
rptr = malloc(nrows * sizeof(int *)); |
|
if (rptr == NULL) |
|
{ |
|
puts("\nFailure to allocate room for pointers"); |
|
exit(0); |
|
} |
|
|
|
38 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/* and now we 'point' the pointers */ |
|
|
|
for (k = 0; k < nrows; k++) |
|
{ |
|
rptr[k] = aptr + (k * ncols); |
|
} |
|
|
|
/* Now we illustrate how the row pointers are incremented */ |
|
printf("\n\nIllustrating how row pointers are incremented"); |
|
printf("\n\nIndex Pointer(hex) Diff.(dec)"); |
|
|
|
for (row = 0; row < nrows; row++) |
|
{ |
|
printf("\n%d %p", row, rptr[row]); |
|
if (row > 0) |
|
printf(" %d",(rptr[row] - rptr[row-1])); |
|
} |
|
printf("\n\nAnd now we print out the array\n"); |
|
for (row = 0; row < nrows; row++) |
|
{ |
|
for (col = 0; col < ncols; col++) |
|
{ |
|
rptr[row][col] = row + col; |
|
printf("%d ", rptr[row][col]); |
|
} |
|
putchar('\n'); |
|
} |
|
|
|
puts("\n"); |
|
|
|
/* and here we illustrate that we are, in fact, dealing with |
|
a 2 dimensional array in a contiguous block of memory. */ |
|
printf("And now we demonstrate that they are contiguous in |
|
memory\n"); |
|
|
|
testptr = aptr; |
|
for (row = 0; row < nrows; row++) |
|
{ |
|
for (col = 0; col < ncols; col++) |
|
{ |
|
printf("%d ", *(testptr++)); |
|
} |
|
putchar('\n'); |
|
} |
|
|
|
return 0; |
|
} |
|
|
|
------------- End Program 9.3 ----------------- |
|
|
|
Consider again, the number of calls to malloc() |
|
|
|
To get room for the array itself 1 call |
|
To get room for the array of ptrs 1 call |
|
---- |
|
Total 2 calls |
|
|
|
39 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Now, each call to malloc() creates additional space overhead since malloc() is generally |
|
implemented by the operating system forming a linked list which contains data |
|
concerning the size of the block. But, more importantly, with large arrays (several |
|
hundred rows) keeping track of what needs to be freed when the time comes can be more |
|
cumbersome. This, combined with the contiguousness of the data block that permits |
|
initialization to all zeroes using memset() would seem to make the second alternative the |
|
preferred one. |
|
|
|
As a final example on multidimensional arrays we will illustrate the dynamic allocation |
|
of a three dimensional array. This example will illustrate one more thing to watch when |
|
doing this kind of allocation. For reasons cited above we will use the approach outlined in |
|
alternative two. Consider the following code: |
|
|
|
------------------- Program 9.4 ------------------------------------- |
|
|
|
/* Program 9.4 from PTRTUT10.HTM 6/13/97 */ |
|
|
|
#include <stdio.h> |
|
#include <stdlib.h> |
|
#include <stddef.h> |
|
|
|
int X_DIM=16; |
|
int Y_DIM=5; |
|
int Z_DIM=3; |
|
|
|
int main(void) |
|
{ |
|
char *space; |
|
char ***Arr3D; |
|
int y, z; |
|
ptrdiff_t diff; |
|
|
|
/* first we set aside space for the array itself */ |
|
|
|
space = malloc(X_DIM * Y_DIM * Z_DIM * sizeof(char)); |
|
|
|
/* next we allocate space of an array of pointers, each |
|
to eventually point to the first element of a |
|
2 dimensional array of pointers to pointers */ |
|
|
|
Arr3D = malloc(Z_DIM * sizeof(char **)); |
|
|
|
/* and for each of these we assign a pointer to a newly |
|
allocated array of pointers to a row */ |
|
|
|
for (z = 0; z < Z_DIM; z++) |
|
{ |
|
Arr3D[z] = malloc(Y_DIM * sizeof(char *)); |
|
|
|
/* and for each space in this array we put a pointer to |
|
the first element of each row in the array space |
|
originally allocated */ |
|
|
|
40 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
for (y = 0; y < Y_DIM; y++) |
|
{ |
|
Arr3D[z][y] = space + (z*(X_DIM * Y_DIM) + y*X_DIM); |
|
} |
|
} |
|
|
|
/* And, now we check each address in our 3D array to see if |
|
the indexing of the Arr3d pointer leads through in a |
|
continuous manner */ |
|
|
|
for (z = 0; z < Z_DIM; z++) |
|
{ |
|
printf("Location of array %d is %p\n", z, *Arr3D[z]); |
|
for ( y = 0; y < Y_DIM; y++) |
|
{ |
|
printf(" Array %d and Row %d starts at %p", z, y, |
|
Arr3D[z][y]); |
|
diff = Arr3D[z][y] - space; |
|
printf(" diff = %d ",diff); |
|
printf(" z = %d y = %d\n", z, y); |
|
} |
|
} |
|
return 0; |
|
} |
|
|
|
------------------- End of Prog. 9.4 ---------------------------- |
|
|
|
If you have followed this tutorial up to this point you should have no problem |
|
deciphering the above on the basis of the comments alone. There are a couple of points |
|
that should be made however. Let's start with the line which reads: |
|
|
|
Arr3D[z][y] = space + (z*(X_DIM * Y_DIM) + y*X_DIM); |
|
Note that here space is a character pointer, which is the same type as Arr3D[z][y]. It is |
|
important that when adding an integer, such as that obtained by evaluation of the |
|
expression (z*(X_DIM * Y_DIM) + y*X_DIM), to a pointer, the result is a new pointer |
|
value. And when assigning pointer values to pointer variables the data types of the value |
|
and variable must match. |
|
|
|
41 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
CHAPTER 10: Pointers to Functions |
|
|
|
Up to this point we have been discussing pointers to data objects. C also permits the |
|
declaration of pointers to functions. Pointers to functions have a variety of uses and some |
|
of them will be discussed here. |
|
|
|
Consider the following real problem. You want to write a function that is capable of |
|
sorting virtually any collection of data that can be stored in an array. This might be an |
|
array of strings, or integers, or floats, or even structures. The sorting algorithm can be the |
|
same for all. For example, it could be a simple bubble sort algorithm, or the more |
|
complex shell or quick sort algorithm. We'll use a simple bubble sort for demonstration |
|
purposes. |
|
|
|
Sedgewick [1] has described the bubble sort using C code by setting up a function which |
|
when passed a pointer to the array would sort it. If we call that function bubble(), a sort |
|
program is described by bubble_1.c, which follows: |
|
|
|
/*-------------------- bubble_1.c --------------------*/ |
|
|
|
/* Program bubble_1.c from PTRTUT10.HTM 6/13/97 */ |
|
|
|
#include <stdio.h> |
|
|
|
int arr[10] = { 3,6,1,2,3,8,4,1,7,2}; |
|
|
|
void bubble(int a[], int N); |
|
|
|
int main(void) |
|
{ |
|
int i; |
|
putchar('\n'); |
|
for (i = 0; i < 10; i++) |
|
{ |
|
printf("%d ", arr[i]); |
|
} |
|
bubble(arr,10); |
|
putchar('\n'); |
|
|
|
for (i = 0; i < 10; i++) |
|
{ |
|
printf("%d ", arr[i]); |
|
} |
|
return 0; |
|
} |
|
|
|
void bubble(int a[], int N) |
|
{ |
|
int i, j, t; |
|
for (i = N-1; i >= 0; i--) |
|
{ |
|
for (j = 1; j <= i; j++) |
|
|
|
42 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
{ |
|
if (a[j-1] > a[j]) |
|
{ |
|
t = a[j-1]; |
|
a[j-1] = a[j]; |
|
a[j] = t; |
|
} |
|
} |
|
} |
|
} |
|
|
|
/*---------------------- end bubble_1.c -----------------------*/ |
|
|
|
The bubble sort is one of the simpler sorts. The algorithm scans the array from the second |
|
to the last element comparing each element with the one which precedes it. If the one that |
|
precedes it is larger than the current element, the two are swapped so the larger one is |
|
closer to the end of the array. On the first pass, this results in the largest element ending |
|
up at the end of the array. The array is now limited to all elements except the last and the |
|
process repeated. This puts the next largest element at a point preceding the largest |
|
element. The process is repeated for a number of times equal to the number of elements |
|
minus 1. The end result is a sorted array. |
|
|
|
Here our function is designed to sort an array of integers. Thus in line 1 we are |
|
comparing integers and in lines 2 through 4 we are using temporary integer storage to |
|
store integers. What we want to do now is see if we can convert this code so we can use |
|
any data type, i.e. not be restricted to integers. |
|
|
|
At the same time we don't want to have to analyze our algorithm and the code associated |
|
with it each time we use it. We start by removing the comparison from within the |
|
function bubble() so as to make it relatively easy to modify the comparison function |
|
without having to re-write portions related to the actual algorithm. This results in |
|
bubble_2.c: |
|
|
|
/*---------------------- bubble_2.c -------------------------*/ |
|
|
|
/* Program bubble_2.c from PTRTUT10.HTM 6/13/97 */ |
|
|
|
/* Separating the comparison function */ |
|
|
|
#include <stdio.h> |
|
|
|
int arr[10] = { 3,6,1,2,3,8,4,1,7,2}; |
|
|
|
void bubble(int a[], int N); |
|
int compare(int m, int n); |
|
|
|
int main(void) |
|
{ |
|
int i; |
|
putchar('\n'); |
|
|
|
43 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
for (i = 0; i < 10; i++) |
|
{ |
|
printf("%d ", arr[i]); |
|
} |
|
bubble(arr,10); |
|
putchar('\n'); |
|
|
|
for (i = 0; i < 10; i++) |
|
{ |
|
printf("%d ", arr[i]); |
|
} |
|
return 0; |
|
} |
|
|
|
void bubble(int a[], int N) |
|
|
|
{ |
|
int i, j, t; |
|
for (i = N-1; i >= 0; i--) |
|
{ |
|
for (j = 1; j <= i; j++) |
|
{ |
|
if (compare(a[j-1], a[j])) |
|
{ |
|
t = a[j-1]; |
|
a[j-1] = a[j]; |
|
a[j] = t; |
|
} |
|
} |
|
} |
|
} |
|
|
|
int compare(int m, int n) |
|
{ |
|
return (m > n); |
|
} |
|
/*--------------------- end of bubble_2.c -----------------------*/ |
|
If our goal is to make our sort routine data type independent, one way of doing this is to |
|
use pointers to type void to point to the data instead of using the integer data type. As a |
|
start in that direction let's modify a few things in the above so that pointers can be used. |
|
To begin with, we'll stick with pointers to type integer. |
|
|
|
/*----------------------- bubble_3.c -------------------------*/ |
|
|
|
/* Program bubble_3.c from PTRTUT10.HTM 6/13/97 */ |
|
|
|
#include <stdio.h> |
|
|
|
int arr[10] = { 3,6,1,2,3,8,4,1,7,2}; |
|
|
|
void bubble(int *p, int N); |
|
int compare(int *m, int *n); |
|
|
|
int main(void) |
|
{ |
|
|
|
44 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
int i; |
|
putchar('\n'); |
|
|
|
for (i = 0; i < 10; i++) |
|
{ |
|
printf("%d ", arr[i]); |
|
} |
|
bubble(arr,10); |
|
putchar('\n'); |
|
|
|
for (i = 0; i < 10; i++) |
|
{ |
|
printf("%d ", arr[i]); |
|
} |
|
return 0; |
|
} |
|
|
|
void bubble(int *p, int N) |
|
{ |
|
int i, j, t; |
|
for (i = N-1; i >= 0; i--) |
|
{ |
|
for (j = 1; j <= i; j++) |
|
{ |
|
if (compare(&p[j-1], &p[j])) |
|
{ |
|
t = p[j-1]; |
|
p[j-1] = p[j]; |
|
p[j] = t; |
|
} |
|
} |
|
} |
|
} |
|
|
|
int compare(int *m, int *n) |
|
{ |
|
return (*m > *n); |
|
} |
|
|
|
/*------------------ end of bubble3.c -------------------------*/ |
|
|
|
Note the changes. We are now passing a pointer to an integer (or array of integers) to |
|
bubble(). And from within bubble we are passing pointers to the elements of the array |
|
that we want to compare to our comparison function. And, of course we are dereferencing |
|
these pointer in our compare() function in order to make the actual comparison. Our next |
|
step will be to convert the pointers in bubble() to pointers to type void so that that |
|
function will become more type insensitive. This is shown in bubble_4. |
|
|
|
/*------------------ bubble_4.c ----------------------------*/ |
|
|
|
/* Program bubble_4.c from PTRTUT10,HTM 6/13/97 */ |
|
|
|
#include <stdio.h> |
|
|
|
45 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
int arr[10] = { 3,6,1,2,3,8,4,1,7,2}; |
|
|
|
void bubble(int *p, int N); |
|
int compare(void *m, void *n); |
|
|
|
int main(void) |
|
{ |
|
int i; |
|
putchar('\n'); |
|
|
|
for (i = 0; i < 10; i++) |
|
{ |
|
printf("%d ", arr[i]); |
|
} |
|
bubble(arr,10); |
|
putchar('\n'); |
|
|
|
for (i = 0; i < 10; i++) |
|
{ |
|
printf("%d ", arr[i]); |
|
} |
|
return 0; |
|
} |
|
|
|
void bubble(int *p, int N) |
|
{ |
|
int i, j, t; |
|
for (i = N-1; i >= 0; i--) |
|
{ |
|
for (j = 1; j <= i; j++) |
|
{ |
|
if (compare((void *)&p[j-1], (void *)&p[j])) |
|
{ |
|
t = p[j-1]; |
|
p[j-1] = p[j]; |
|
p[j] = t; |
|
} |
|
} |
|
} |
|
} |
|
|
|
int compare(void *m, void *n) |
|
{ |
|
int *m1, *n1; |
|
m1 = (int *)m; |
|
n1 = (int *)n; |
|
return (*m1 > *n1); |
|
} |
|
|
|
/*------------------ end of bubble_4.c ---------------------*/ |
|
|
|
Note that, in doing this, in compare() we had to introduce the casting of the void pointer |
|
types passed to the actual type being sorted. But, as we'll see later that's okay. And since |
|
what is being passed to bubble() is still a pointer to an array of integers, we had to cast |
|
these pointers to void pointers when we passed them as parameters in our call to |
|
compare(). |
|
|
|
46 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
We now address the problem of what we pass to bubble(). We want to make the first |
|
parameter of that function a void pointer also. But, that means that within bubble() we |
|
need to do something about the variable t, which is currently an integer. Also, where we |
|
use t = p[j-1]; the type of p[j-1] needs to be known in order to know how many bytes to |
|
copy to the variable t (or whatever we replace t with). |
|
|
|
Currently, in bubble_4.c, knowledge within bubble() as to the type of the data being |
|
sorted (and hence the size of each individual element) is obtained from the fact that the |
|
first parameter is a pointer to type integer. If we are going to be able to use bubble() to |
|
sort any type of data, we need to make that pointer a pointer to type void. But, in doing so |
|
we are going to lose information concerning the size of individual elements within the |
|
array. So, in bubble_5.c we will add a separate parameter to handle this size information. |
|
|
|
These changes, from bubble4.c to bubble5.c are, perhaps, a bit more extensive than those |
|
we have made in the past. So, compare the two modules carefully for differences. |
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/*---------------------- bubble5.c ---------------------------*/ |
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/* Program bubble_5.c from PTRTUT10.HTM 6/13/97 */ |
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#include <stdio.h> |
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#include <string.h> |
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long arr[10] = { 3,6,1,2,3,8,4,1,7,2}; |
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void bubble(void *p, size_t width, int N); |
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int compare(void *m, void *n); |
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int main(void) |
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{ |
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int i; |
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putchar('\n'); |
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for (i = 0; i < 10; i++) |
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{ |
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printf("%d ", arr[i]); |
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} |
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bubble(arr, sizeof(long), 10); |
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putchar('\n'); |
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for (i = 0; i < 10; i++) |
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{ |
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printf("%ld ", arr[i]); |
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} |
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return 0; |
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} |
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void bubble(void *p, size_t width, int N) |
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{ |
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int i, j; |
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unsigned char buf[4]; |
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unsigned char *bp = p; |
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47 |
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for (i = N-1; i >= 0; i--) |
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{ |
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for (j = 1; j <= i; j++) |
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{ |
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if (compare((void *)(bp + width*(j-1)), |
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(void *)(bp + j*width))) /* 1 */ |
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{ |
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/* t = p[j-1]; */ |
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memcpy(buf, bp + width*(j-1), width); |
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/* p[j-1] = p[j]; */ |
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memcpy(bp + width*(j-1), bp + j*width , width); |
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/* p[j] = t; */ |
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memcpy(bp + j*width, buf, width); |
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} |
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} |
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} |
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} |
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int compare(void *m, void *n) |
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{ |
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long *m1, *n1; |
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m1 = (long *)m; |
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n1 = (long *)n; |
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return (*m1 > *n1); |
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} |
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/*--------------------- end of bubble5.c ---------------------*/ |
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Note that I have changed the data type of the array from int to long to illustrate the |
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changes needed in the compare() function. Within bubble() I've done away with the |
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variable t (which we would have had to change from type int to type long). I have added |
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a buffer of size 4 unsigned characters, which is the size needed to hold a long (this will |
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change again in future modifications to this code). The unsigned character pointer *bp is |
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used to point to the base of the array to be sorted, i.e. to the first element of that array. |
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We also had to modify what we passed to compare(), and how we do the swapping of |
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elements that the comparison indicates need swapping. Use of memcpy() and pointer |
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notation instead of array notation work towards this reduction in type sensitivity. |
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Again, making a careful comparison of bubble5.c with bubble4.c can result in improved |
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understanding of what is happening and why. |
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We move now to bubble6.c where we use the same function bubble() that we used in |
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bubble5.c to sort strings instead of long integers. Of course we have to change the |
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comparison function since the means by which strings are compared is different from that |
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by which long integers are compared. And,in bubble6.c we have deleted the lines within |
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bubble() that were commented out in bubble5.c. |
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/*--------------------- bubble6.c ---------------------*/ |
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/* Program bubble_6.c from PTRTUT10.HTM 6/13/97 */ |
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48 |
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#include <stdio.h> |
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#include <string.h> |
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#define MAX_BUF 256 |
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char arr2[5][20] = { "Mickey Mouse", |
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"Donald Duck", |
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"Minnie Mouse", |
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"Goofy", |
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"Ted Jensen" }; |
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void bubble(void *p, int width, int N); |
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int compare(void *m, void *n); |
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int main(void) |
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{ |
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int i; |
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putchar('\n'); |
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for (i = 0; i < 5; i++) |
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{ |
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printf("%s\n", arr2[i]); |
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} |
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bubble(arr2, 20, 5); |
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putchar('\n\n'); |
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for (i = 0; i < 5; i++) |
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{ |
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printf("%s\n", arr2[i]); |
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} |
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return 0; |
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} |
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void bubble(void *p, int width, int N) |
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{ |
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int i, j, k; |
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unsigned char buf[MAX_BUF]; |
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unsigned char *bp = p; |
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for (i = N-1; i >= 0; i--) |
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{ |
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for (j = 1; j <= i; j++) |
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{ |
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k = compare((void *)(bp + width*(j-1)), (void *)(bp + |
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j*width)); |
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if (k > 0) |
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{ |
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memcpy(buf, bp + width*(j-1), width); |
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memcpy(bp + width*(j-1), bp + j*width , width); |
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memcpy(bp + j*width, buf, width); |
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} |
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} |
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} |
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} |
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int compare(void *m, void *n) |
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49 |
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{ |
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char *m1 = m; |
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char *n1 = n; |
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return (strcmp(m1,n1)); |
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} |
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/*------------------- end of bubble6.c ---------------------*/ |
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But, the fact that bubble() was unchanged from that used in bubble5.c indicates that that |
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function is capable of sorting a wide variety of data types. What is left to do is to pass to |
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bubble() the name of the comparison function we want to use so that it can be truly |
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universal. Just as the name of an array is the address of the first element of the array in |
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the data segment, the name of a function decays into the address of that function in the |
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code segment. Thus we need to use a pointer to a function. In this case the comparison |
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function. |
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Pointers to functions must match the functions pointed to in the number and types of the |
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parameters and the type of the return value. In our case, we declare our function pointer |
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as: |
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int (*fptr)(const void *p1, const void *p2); |
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Note that were we to write: |
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int *fptr(const void *p1, const void *p2); |
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we would have a function prototype for a function which returned a pointer to type int. |
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That is because in C the parenthesis () operator have a higher precedence than the pointer |
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* operator. By putting the parenthesis around the string (*fptr) we indicate that we are |
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declaring a function pointer. |
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We now modify our declaration of bubble() by adding, as its 4th parameter, a function |
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pointer of the proper type. It's function prototype becomes: |
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void bubble(void *p, int width, int N, |
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int(*fptr)(const void *, const void *)); |
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When we call the bubble(), we insert the name of the comparison function that we want |
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to use. bubble7.c illustrate how this approach permits the use of the same bubble() |
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function for sorting different types of data. |
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/*------------------- bubble7.c ------------------*/ |
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/* Program bubble_7.c from PTRTUT10.HTM 6/10/97 */ |
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#include <stdio.h> |
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#include <string.h> |
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#define MAX_BUF 256 |
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50 |
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long arr[10] = { 3,6,1,2,3,8,4,1,7,2}; |
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char arr2[5][20] = { "Mickey Mouse", |
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"Donald Duck", |
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"Minnie Mouse", |
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"Goofy", |
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"Ted Jensen" }; |
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void bubble(void *p, int width, int N, |
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int(*fptr)(const void *, const void *)); |
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int compare_string(const void *m, const void *n); |
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int compare_long(const void *m, const void *n); |
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int main(void) |
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{ |
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int i; |
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puts("\nBefore Sorting:\n"); |
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for (i = 0; i < 10; i++) /* show the long ints */ |
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{ |
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printf("%ld ",arr[i]); |
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} |
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puts("\n"); |
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for (i = 0; i < 5; i++) /* show the strings */ |
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{ |
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printf("%s\n", arr2[i]); |
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} |
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bubble(arr, 4, 10, compare_long); /* sort the longs */ |
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bubble(arr2, 20, 5, compare_string); /* sort the strings */ |
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puts("\n\nAfter Sorting:\n"); |
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for (i = 0; i < 10; i++) /* show the sorted longs */ |
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{ |
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printf("%d ",arr[i]); |
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} |
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puts("\n"); |
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for (i = 0; i < 5; i++) /* show the sorted strings */ |
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{ |
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printf("%s\n", arr2[i]); |
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} |
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return 0; |
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} |
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void bubble(void *p, int width, int N, |
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int(*fptr)(const void *, const void *)) |
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{ |
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int i, j, k; |
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unsigned char buf[MAX_BUF]; |
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unsigned char *bp = p; |
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for (i = N-1; i >= 0; i--) |
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{ |
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for (j = 1; j <= i; j++) |
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{ |
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k = fptr((void *)(bp + width*(j-1)), (void *)(bp + |
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j*width)); |
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51 |
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if (k > 0) |
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{ |
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memcpy(buf, bp + width*(j-1), width); |
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memcpy(bp + width*(j-1), bp + j*width , width); |
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memcpy(bp + j*width, buf, width); |
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} |
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} |
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} |
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} |
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int compare_string(const void *m, const void *n) |
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{ |
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char *m1 = (char *)m; |
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char *n1 = (char *)n; |
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return (strcmp(m1,n1)); |
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} |
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int compare_long(const void *m, const void *n) |
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{ |
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long *m1, *n1; |
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m1 = (long *)m; |
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n1 = (long *)n; |
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return (*m1 > *n1); |
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} |
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/*----------------- end of bubble7.c -----------------*/ |
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References for Chapter 10: |
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1. "Algorithms in C" |
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Robert Sedgewick |
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Addison-Wesley |
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ISBN 0-201-51425-7 |
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52 |
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EPILOG |
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I have written the preceding material to provide an introduction to pointers for |
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newcomers to C. In C, the more one understands about pointers the greater flexibility one |
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has in the writing of code. The above expands on my first effort at this which was entitled |
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ptr_help.txt and found in an early version of Bob Stout's collection of C code SNIPPETS. |
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The content in this version has been updated from that in PTRTUTOT.ZIP included in |
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SNIP9510.ZIP. |
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I am always ready to accept constructive criticism on this material, or review requests for |
|
the addition of other relevant material. Therefore, if you have questions, comments, |
|
criticisms, etc. concerning that which has been presented, I would greatly appreciate your |
|
contacting me via email me at [email protected]. |
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53 |
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