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The |
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Tiny |
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Book |
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of |
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Rules |
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Tiny Drupal Books #1 |
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CreaTive Commons LiCense |
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The Tiny Book |
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of Rules |
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This is Rules |
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Rules is a module usually used to automate |
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actions on your Drupal site. Rules can react |
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on events occurring on your site – such as a |
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user logging in or a node being created – and |
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perform customized follow-up actions such as |
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redirecting to a certain page or setting field |
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values. Optionally, Rules can evaluate condi- |
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tions before executing any actions. |
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Rules is also a framework to use by other |
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modules, allowing them to evaluate user-con- |
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figured Rules components, such as action and |
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condition sets, or expose data about variables |
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and entities to other parts of Drupal. |
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3 |
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This book was written by Johan Falk (Itangalo) |
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with the help of Wolfgang Ziegler (fago), |
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and layout by Leander Lindahl (leanderl). |
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It is available under Creative Commons license at |
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http://www.archive.org/details/TheTinydrupalBookOfRules |
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Feel free to use, study, share and improve. |
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Published in March 2012 |
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Rules in site building |
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Using actions |
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Rules actions are reactions that Rules may |
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perform. Some actions return new data that |
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Rules can work with – such as loading the most |
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recent comment written by a user – but most |
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actions only deal with the data already avail- |
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able to Rules. |
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Some common actions are: |
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• Add a variable: This adds a new variable into |
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your configuration, which then can be ma- |
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nipulated and used. |
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• Calculate a value: This allows you to perform |
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basic arithmetics with numbers. |
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• Create a new entity: This asks for required |
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data for an entity, and then creates it. |
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• Fetch entity by id: This allows for fetching |
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nodes and other entities by id. |
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• Fetch entity by property: This allows for fetch- |
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ing all entities matching selected criteria, for |
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example a selected field value. |
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5 |
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• Show a message on the site: This displays an |
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on-site message. |
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• Publish/unpublish content. |
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• Create or delete any URL alias. |
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• Send an e-mail. |
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• Set a data value (described below). |
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Actions can be combined in chains, which al- |
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lows for rules loading new objects and then |
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acting on them. Contributed modules may pro- |
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vide more actions to Rules. |
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Data in Rules |
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Actions, and other plugins in Rules, act on |
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specified data types. These data can be simple, |
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such as text, integers and dates; or complex |
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like nodes – which in turn have properties rep- |
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resented by data, such as node id (integer), title |
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(text), or creation date (date). Complex data |
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types may have properties which are complex, |
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too – each node has, for example, an author |
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represented by a user account (which in turn |
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has a number of properties). |
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Some properties are writable, which means |
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that you can alter these with Rules actions. The |
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action Set a data value is particularly useful, |
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and can be used to set any writable data. |
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For most action parameters, it is possible to |
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switch between direct input, meaning manu- |
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ally written input, and data selection, a tool |
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for drilling down into the nested properties of |
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complex data types. |
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The data object site is always available in Rules, |
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containing global site data such as the account |
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for the acting user, the site name, and some |
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other information. |
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6 |
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7 |
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Finally, it should be noted that field values are |
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read- and writable only if Rules can be certain |
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that the relevant entity has that field. If work- |
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ing with a node, for example, a field will only |
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appear if conditions have been set that limits |
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the rule to selected content types. (See using |
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conditions for more information.) If the entity |
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doesn’t have separate bundles – such as users – |
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Rules can access the fields right away. |
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Using events |
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Rules provides a number of events – places in |
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a Drupal page load that can be used to fire off |
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actions. Rules that trigger on events are called |
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reaction rules (in contrast to stand-alone rule |
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components that must be triggered by other |
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means – see the section about components). |
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Each event may provide some associated vari- |
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ables, which can be used in the rule configura- |
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tion. For example, the event After saving new |
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content provides the saved content as a node |
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variable while After updating existing content |
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provides both the updated and original content |
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as variables – thereby allowing comparison be- |
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tween the two. |
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A reaction rule may have more than one trig- |
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gering event. If they provide different vari- |
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ables, only the variables provided by all events |
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may be used in the configuration, assuring that |
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the rule may be evaluated properly regardless |
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of which of the events is acting as trigger. |
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Using conditions |
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When a reaction rule is fired, or in other oc- |
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casions where rules are used, you have the |
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options to check a number of conditions and |
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abort any actions if the conditions aren’t met. |
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Conditions can be pretty specific, such as Con- |
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tent is promoted to front page, Data value is |
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empty or the comparison between two text |
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strings – but the most used condition is called |
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Data comparison. This one is used to compare |
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two variables available to Rules, or to compare |
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a data variable to a manually entered value |
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– for example to check if a field has a certain |
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value or if the node author is the same as the |
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acting user. |
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Conditions can be logically grouped to create |
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and and or groups. These groups may in turn |
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contain other logical groups. |
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8 |
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9 |
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There are two conditions that are particularly |
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important when working with fields: Content is |
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of type and Entity has field. These conditions al- |
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lows Rules to know that an entity has a particu- |
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lar field, and subsequently makes the field data |
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available in configuration. The condition Entity |
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is of type has a similar role to provide entity- |
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specific data, but is used much less frequently. |
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(You can also use the Data comparison condi- |
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tion to check the entity bundle.) |
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Lists and loops |
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Each data type declared to Rules automati- |
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cally gets a sibling data type, being a list of this |
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particular data. Thus, Rules cannot only handle |
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nodes, text strings and dates, but also lists of |
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nodes, strings and dates. This is very useful |
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when working with multiple-value fields, but |
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also for a few multiple-value entity properties, |
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such as the roles of a user. |
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Rules provides a few actions and conditions |
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that are handy when working with lists: List con- |
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tains item, Add a value to a list and Remove a |
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value from a list. The latter two can for example |
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be used to add/remove a user from a multiplev- |
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alue user reference field. |
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The most useful thing with lists, though, is the |
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ability to loop through them. By adding a loop |
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to your set of actions, you have each action |
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inside the loop being evaluated once for every |
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item in the list you select. This can for example |
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be used to send an e-mail to all users in a multi- |
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ple-value user reference field. |
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It is possible to use loops within loops, though |
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you should be aware that evaluation may be- |
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come performance heavy if there are many |
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items to loop over |
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Components |
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Reaction rules are the simplest and usually |
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most common Rules configurations. But you |
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can also create Rules components – re-usable |
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condition sets, action sets, single rules or sets |
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of rules. These components can then be called |
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by reaction rules, saving you the work of re- |
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peating the same conditions in three different |
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reaction rules. |
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Apart from avoiding repetitive work, compo- |
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nents may also be invoked by other modules. |
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Views Bulk Operations, for example, can make |
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use of Rules components as actions; Rules |
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10 |
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11 |
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Scheduler can schedule the evaluation of any |
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component for a future point in time; and with |
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the help of Rules Bonus Pack, CTools can use |
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condition components as access plugins in |
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modules like Page manager and Panels. |
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Components are mainly created and edited like |
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reaction rules – but they have no triggers. They |
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also have configurable variables that are either |
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parameters or provided (or both). Parameters |
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are required input data for the component |
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– variables that have to be specified when call- |
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ing the component. Provided variables are re- |
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turned to the caller after evaluation. |
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Components are very useful both in site build- |
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ing and coding. |
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Useful additional modules |
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There are a number of modules taking advan- |
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tage of Rules as a framework, or providing new |
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actions, conditions and plugins. The most no- |
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table are: |
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• Rules Scheduler. This module is included in |
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the Rules project, and allows scheduling com- |
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ponents to be evaluated at a future point in |
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time. The module can for example be used to |
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schedule content deletion, upgrading of user |
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accounts, or managing recurring e-mails. |
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• Views Bulk Operations (VBO). This module |
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extends Views and allows users to perform |
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actions on selected rows. Apart from some |
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base-level actions, Rules components may |
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be used as actions by VBO. An equally useful |
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feature of VBO is that it allows calling Views |
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from Rules configuration, to load a list of enti- |
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ties listed by Views. |
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• Rules Bonus Pack. This module serves as an |
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experimental lab for new Rules functional- |
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ity, and provides a number of new actions |
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and conditions. It also allows using condition |
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components as CTools access plugins, as well |
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as providing a new component type used for |
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validating and modifying arguments (contex- |
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tual filter values) in Views. |
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• Rules Link. This module can be used to attach |
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links to entities, and firing rule sets when |
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these links are clicked. Links can also be ren- |
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dered using Views, and link visibility can be |
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controlled by condition sets. |
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12 |
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13 |
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Debugging Rules configuration |
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Rules is to a great tool for automation config- |
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ured in a point-and-click web interface. Just as |
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when automating things with code, you will |
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be happy for a debugger every once in a while. |
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The Rules debugger is found at the Rules con- |
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figuration page – you will want to write out |
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the debug messages directly on the web pages |
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to easily follow what rules are executed, what |
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conditions are evaluated TRUE or FALSE, and |
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how long time each step takes. |
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If variables are not behaving as you expect, you |
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will find the Rules action Debug value useful |
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(provided by the Devel module). It prints out |
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a krumo dump of a variable that you choose, |
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making it available for inspection. |
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Coding for Rules |
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Normally, extensions of Rules are put into the |
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file mymodule.rules.inc. This way, the file is |
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only loaded when Rules is actually used on a |
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page load, which is good for performance. In |
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this section of the book, all code examples as- |
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sume that your module is called mymodule. |
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The following sections only contain the very |
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basics of extending Rules. More detailed |
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documentation can be found at the online |
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documentation (http://www.drupal.org/ |
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node/878720) and in rules.api.php included in |
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the Rules project. |
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Writing conditions |
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Conditions are the least complex Rules exten- |
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sion. To provide new conditions to Rules, you |
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need two things – a function returning TRUE or |
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FALSE, and an implementation of hook_rules_ |
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condition_info() to tell Rules about your condi- |
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tion. The info hook should return an array on |
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the following form: |
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14 |
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15 |
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$conditions = array( |
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‘mymodule_rules_condition_check_a_node_ |
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value’ => array( |
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‘group’ => t(‘My module’), |
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‘label’ => t(‘My condition’), |
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‘parameter’ => array( |
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‘var_1’ => array( |
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‘type’ => ‘node’, |
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‘label’ => t(‘Condition parameter 1 |
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(node)’), |
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), |
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‘var_2’ => array( |
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‘type’ => ‘text’, |
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‘label’ => t(‘Condition parameter 2 |
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(text)’), |
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), |
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), |
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), |
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); |
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return $conditions; |
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The outermost key in the array above is by de- |
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fault the name of the callback function for the |
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condition – more than one condition can be |
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declared by adding more keys. As usual, make |
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sure to prefix your functions with your module |
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name. Especially note the property parameter, |
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used for telling Rules which type of data the |
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condition uses as input. There can be any num- |
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ber of parameters – including none – for a con- |
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dition callback. These are used by the callback |
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function, which returns TRUE or FALSE: |
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function mymodule_rules_condition_check_a_ |
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node_value($var_1, $var_2) { |
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// Condition logic goes here... |
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return $result; |
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} |
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Writing actions |
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Conditions are very similar to conditions in |
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their structure: a function carrying out the |
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action, and an info hook implementation to |
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tell Rules about it – in this case hook_rules_ac- |
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tions_info(). An important difference is that |
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while conditions return TRUE or FALSE, actions |
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may return new data objects to Rules. See ex- |
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ample below. |
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$actions = array( |
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‘mymodule_rules_action_fetch_user_recent_ |
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content’ => array( |
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‘group’ => t(‘My module’), |
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‘label’ => t(‘My action’), |
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‘parameter’ => array( |
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‘var_1’ => array( |
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‘type’ => ‘user’, |
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16 |
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17 |
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‘label’ => t(‘Fetch latest content |
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from this user’), |
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‘save’ => TRUE, |
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), |
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), |
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‘provides’ => array( |
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‘var_2’ => array( |
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‘type’ => ‘node’, |
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‘label’ => t(‘Most recent content’), |
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), |
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), |
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), |
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); |
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return $actions; |
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Especially note the provides property, describ- |
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ing the variable(s) returned from the action. |
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When writing the action callback, make sure it |
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returns an array containing the variable(s) that |
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Rules expects. The keys for the return array |
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must match the keys in the info hook. The save |
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property for the var_1 parameter means that |
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Rules saves the passed variable if the action |
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was successfully executed. Rules will normally |
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wait with saving the changed entities and other |
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data until execution is finished, to avoid mul- |
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tiple saves. |
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function mymodule_rules_action_fetch_user_ |
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recent_content ($var_1) { |
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// Code to fetch a node object goes here... |
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18 |
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return array( |
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‘var_1’ => $account, |
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‘var_2’ => $node, |
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); |
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} |
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Declaring and invoking events |
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Events are declared with an info hook – hook_ |
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rules_event_info() – very similar to the previous |
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ones. An important difference is the key used |
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to declare event variables: |
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$events = array( |
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‘mymodule_rules_event_id’ => array( |
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‘group’ => t(‘My module’), |
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‘label’ => t(‘My event’), |
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‘variables’ => array( |
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‘var_1’ => array( |
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‘type’ => ‘node’, |
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‘label’ => t(‘Node provided by the |
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event’), |
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), |
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), |
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), |
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); |
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return $events; |
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Events are not invoked by their own callbacks. |
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19 |
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Rather, they are invoked by adding the rules_in- |
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voke_event() function somewhere in the execu- |
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tion cycle. The first parameter used with this |
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function is the name of the event to call, and |
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any subsequent parameters are being passed |
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as variables to the Rules event: |
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// Placed in your custom module to react in |
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the execution cycle |
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rules_invoke_event(‘mymodule_rules_event_id’, |
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$node); |
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An alternative to rules_invoke_event is the |
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rules_invoke_event_by _args() function. It takes |
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two parameters only, the first being the name |
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of the event and the second being an array of |
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variables to pass to the event. |
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Invoking components |
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programmatically |
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Rules components are handy tools for allow- |
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ing site builders to customize their own actions |
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and conditions. If you are writing a module that |
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allows site builders to set custom conditions |
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(or actions), you can let them set these up as |
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Rules components and then evaluate selected |
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components programmatically. This works in |
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a way analogous to invoking events, by using |
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rules_invoke_component(). |
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The first argument is the (machine) name of |
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the component, and any subsequent argu- |
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ments are variables sent to the component. |
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// Included somewhere in your custom module. |
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$component_name = $settings[‘rules_compo- |
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nent_name’]; |
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// Any variables provided from the component |
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are returned from its evaluation. |
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$result = rules_invoke_component($component_ |
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name, $var_1, $var_2); |
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20 |
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21 |
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ample shows how a site-wide list of blacklisted |
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words can be added to the site variable, to be |
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used in Rules configuration. |
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function mymodule_entity_property_info_ |
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alter(&$info) { |
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$info[‘site’][‘properties’][‘mymodule_black- |
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listed’] = array( |
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‘type’ => ‘list<text>’, |
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‘label’ => t(‘Blacklisted words’), |
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‘description’ => t(‘Disallowed words on |
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the site’), |
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‘getter callback’ => ‘mymodule_get_black- |
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listed_words’, |
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); |
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} |
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function mymodule_get_blacklisted_words() { |
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return variable_get(‘mymodule_blacklisted’, |
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array()); |
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} |
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Extending and altering |
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data types |
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Rules relies on information from the Entity API |
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module to declare data types for each entity |
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on your site. These are complemented by a |
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number of other data types, which are (with |
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machine names in parenthesis): date, decimal |
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number (decimal), duration, formatted text |
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(text_formatted), integer, text (text), text to- |
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ken (token), truth value (boolean), URI (uri) and |
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watchdog log entry (log_entry). As previously |
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mentioned, all data types and known entity |
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types are also represented by lists being arrays |
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of the data values. |
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The formatted text, watchdog log entry and all |
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entities are complex data types, having a num- |
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ber of properties – each property being one |
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of the declared data types. These properties |
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can be altered and extended by modifying the |
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properties array for the data type with help of |
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hook_entity _property _info_alter() and hook_ |
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rules_data_info_alter(). |
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It should be noted that the globally available |
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data is made available under the key site found |
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in hook_entity _property(). The following ex- |
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22 |
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23 |
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Providing new entities and |
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data types |
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Just as existing data types can be altered, new |
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ones can be added. This is done by implement- |
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ing hook_rules_data_info(). An example of this |
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is displayed below, where views are being intro- |
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duced as a data type in Rules. |
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Function mymodule_rules_data_info() { |
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$data_types = array( |
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‘mymodule_view’ => array( |
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‘label’ => t(‘view object’), |
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‘wrap’ => TRUE, |
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‘property info’ => array( |
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‘machine_name’ => array( |
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‘type’ => ‘text’, |
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‘label’ => t(‘Machine name’), |
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), |
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‘args’ => array( |
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‘type’ => ‘list<text>’, |
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‘label’ => t(‘Arguments’), |
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‘setter callback’ => ‘entity_prop- |
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erty_verbatim_set’ |
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), |
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), |
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), |
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); |
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} |
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24 |
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Especially note the wrap property, which |
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makes Rules wrap the passed object and make |
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it available for data selection. It is required for |
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any complex data type. Two properties are |
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declared in the property info array, which will |
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make it possible to read these properties in |
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Rules. Also, the args property has a setter call- |
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back – meaning that Rules cannot only read but |
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also write the arguments of the view object. |
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It so happens that the properties’ machine |
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names correspond directly to properties in |
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the view object. If this wasn’t the case, a get- |
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ter callback would have been required to tell |
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Rules how to read the property, just as it works |
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for entity properties. Now the default callback |
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entity _property _verbatim_get() is used, which |
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like its setter sibling simply writes to the data |
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object using the declared machine name as |
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property name. |
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New entity types are declared using hook_en- |
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tity_info. Its usage is not documented here, |
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but if your entities are declared properly for |
|
the Entity API modules, Rules will know about |
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them too. |
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25 |
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The Tiny Book of Rules is tiny and it’s |
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about the Rules module for Drupal. |
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Rules is a module usually used to auto- |
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mate actions on your Drupal site. Rules |
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can react on events occurring on your site |
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– such as a user logging in or a node being |
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created – and perform customized follow- |
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up actions such as redirecting to a certain |
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page or setting field values. Optionally, |
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Rules can evaluate conditions before |
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executing any actions. |
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Rules is also a framework to use by other |
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modules, allowing them to evaluate user- |
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configured Rules components, such as |
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action and condition sets, or expose data |
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about variables and entities to other parts |
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of Drupal. |
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Tiny Drupal Books #1 |
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CreaTive Commons LiCense |
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28 |
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