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  1. README.md +99 -0
  2. config.yaml +123 -0
  3. old_horror_paintings-nocaption.safetensors +3 -0
  4. old_horror_paintings-nocaption_000001500.safetensors +3 -0
  5. old_horror_paintings-nocaption_000002000.safetensors +3 -0
  6. old_horror_paintings-nocaption_000002500.safetensors +3 -0
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README.md ADDED
@@ -0,0 +1,99 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ ---
2
+ tags:
3
+ - diffusers
4
+ - text-to-image
5
+ - template:sd-lora
6
+ - base_model:black-forest-labs/FLUX.1-dev
7
+ - base_model:finetune:black-forest-labs/FLUX.1-dev
8
+ - license:other
9
+ - region:us
10
+ - flux
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+ - lora
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+ widget:
13
+ - output:
14
+ url: samples/1731798544172__000003000_0.jpg
15
+ text: Profile portrait, closeup. A faceless humanoid figure with a large horn
16
+ protruding from its head and curving back towards the body is featured prominently.
17
+ The horn appears thick and robust. The creature's skin showcases a mottled
18
+ texture, similar to that of decayed flesh with dark spots and patches throughout.
19
+ The surface of the skin is punctuated by numerous holes, some of which contain
20
+ bright orange staples crisscrossing over them, seemingly holding torn areas
21
+ together. The figure is seen from the side. The hand's index finger is extended
22
+ upwards, in a gesture that is commonly associated with sign of silence. Across
23
+ the skin are what seem to be linear engravings or brandings that form a series
24
+ of straight lines connected at right angles, resembling an abstract or symbolic
25
+ design. In the background, there is a vague impression of a desolate landscape,
26
+ with what might be interpreted as shapes resembling tombstones or monuments
27
+ appearing at the upper right corner. The humanoid is eyeless, noseless and
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+ earless.
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+ - output:
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+ url: samples/1731798567835__000003000_1.jpg
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+ text: The eerie artwork presents a surreal and haunting vision, centering on a
32
+ peculiar creature that dominates the foreground. This entity possesses a head,
33
+ which is wrapped in bandages, with the exception of two eye-like spots where
34
+ the bandages are stained red, possibly indicating vision or injury. Its physique
35
+ is gaunt and shadowy, with elongated limbs that seem almost spider-like, emphasizing
36
+ a sense of uncanny distortion. Throughout the scene, a disconcerting ambiance
37
+ emanates from the ominous use of color and lighting. The piece is bathed in
38
+ an unsettling reddish glow, which emanates from an unseen source casting an
39
+ eerie light over the desolate landscape. The atmosphere is thick with an otherworldly
40
+ haze, which also partially obscures a troubling backdrop. The background,
41
+ though shrouded in dimness and distance, contains the vague impressions of
42
+ industrial structures that loom ominously. The ground is barren and littered
43
+ with detritus, and the air appears to be filled with a mist, contributing
44
+ to the sense that this is a place devoid of life and hope. Both the creature
45
+ and the environment contribute to a tableau that suggests desolation, alienation,
46
+ and the remnants of a bygone or dystopian era. The artwork's style combines
47
+ elements of darkness and emotional impact, which may provoke a visceral response
48
+ in the viewer.
49
+ - output:
50
+ url: samples/1731798591463__000003000_2.jpg
51
+ text: "A towering structure that gives the impression of being grand and ancient.\
52
+ \ Dominated by dark tones, the edifice's exterior reveals intricately textured\
53
+ \ surfaces that evoke the image of a weathered fa\xE7ade, carved by time itself.\
54
+ \ Gothic architectural elements such as pointed arches and ribbed details\
55
+ \ suggest that this is no ordinary building, but rather one steeped in history,\
56
+ \ possibly emanating from the medieval period. Shadows appear to cling to\
57
+ \ the deep recesses, further defining the stone's rough contours and adding\
58
+ \ to the overall somber aura. In the foreground, a series of vertical elements\
59
+ \ stand, reminiscent of posts or perhaps the ruins of a long-lost fence, adding\
60
+ \ a sense of desolation and emphasizing the solitary nature of the construction.\
61
+ \ The ambiance is completed by the brooding sky, blending into the murky background\
62
+ \ through a gradient, from a lighter and somewhat ominous greenish hue at\
63
+ \ the top, slowly transitioning into the darker, more mysterious depths around\
64
+ \ the edifice. This subtle play of light suggests not only the massiveness\
65
+ \ of the structure but also its quiet dominance over the landscape, as if\
66
+ \ it has both succumbed to and resisted the ravages of time. Overall, the\
67
+ \ image conveys a haunting, almost otherworldly atmosphere, where history\
68
+ \ and the supernatural could easily intertwine."
69
+ - output:
70
+ url: samples/1731798615124__000003000_3.jpg
71
+ text: A desolate wasteland, shrouded in an aura of foreboding. The background
72
+ dominates the composition, a sweltering expanse of pale-yellow-grayish soil
73
+ that stretches as far as the eye can see. The palette is muted, with no vibrant
74
+ colors to alleviate the sense of desolation, and the overall tone is eerie
75
+ and unsettling. The skies above are veiled in a toxic haze, imbuing the scene
76
+ with an otherworldly quality. The contours of distant hills are barely discernible,
77
+ fading into the sickly yellow-gray mist that chokes the atmosphere. In the
78
+ far horizon, what appears to be the tall skeletal remains of long-abandoned
79
+ structures linger, their rusted silhouettes a grim testament to some long-forgotten
80
+ cataclysm.
81
+ base_model: black-forest-labs/FLUX.1-dev
82
+
83
+
84
+ license: other
85
+ license_name: flux-1-dev-non-commercial-license
86
+ license_link: https://huggingface.co/black-forest-labs/FLUX.1-dev/blob/main/LICENSE.md
87
+ ---
88
+ # old_horror_paintings-nocaption
89
+ Model trained with [AI Toolkit by Ostris](https://github.com/ostris/ai-toolkit) under the [Glif Loradex program](https://huggingface.co/glif-loradex-trainer) by [Glif](https://glif.app) user `001`.
90
+ <Gallery />
91
+ ## Trigger words
92
+ No trigger words defined.
93
+ ## Download model
94
+ Weights for this model are available in Safetensors format.
95
+ [Download](/glif-loradex-trainer/001_old_horror_paintings-nocaption/tree/main) them in the Files & versions tab.
96
+
97
+ ## License
98
+ This model is licensed under the [flux-1-dev-non-commercial-license](https://huggingface.co/black-forest-labs/FLUX.1-dev/blob/main/LICENSE.md).
99
+
config.yaml ADDED
@@ -0,0 +1,123 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ config:
2
+ name: old_horror_paintings-nocaption
3
+ process:
4
+ - datasets:
5
+ - cache_latents_to_disk: true
6
+ caption_dropout_rate: 0.2
7
+ caption_ext: txt
8
+ folder_path: /root/lorahub/old_horror_paintings-nocaption/dataset
9
+ resolution:
10
+ - 1024
11
+ shuffle_tokens: false
12
+ token_dropout_rate: 0.01
13
+ device: cuda:0
14
+ model:
15
+ is_flux: true
16
+ name_or_path: black-forest-labs/FLUX.1-dev
17
+ quantize: true
18
+ text_encoder_bits: 8
19
+ network:
20
+ linear: 64
21
+ linear_alpha: 64
22
+ transformer_only: true
23
+ type: lora
24
+ performance_log_every: 500
25
+ sample:
26
+ guidance_scale: 3.5
27
+ height: 1024
28
+ neg: ''
29
+ prompts:
30
+ - Profile portrait, closeup. A faceless humanoid figure with a large horn protruding
31
+ from its head and curving back towards the body is featured prominently. The
32
+ horn appears thick and robust. The creature's skin showcases a mottled texture,
33
+ similar to that of decayed flesh with dark spots and patches throughout. The
34
+ surface of the skin is punctuated by numerous holes, some of which contain
35
+ bright orange staples crisscrossing over them, seemingly holding torn areas
36
+ together. The figure is seen from the side. The hand's index finger is extended
37
+ upwards, in a gesture that is commonly associated with sign of silence. Across
38
+ the skin are what seem to be linear engravings or brandings that form a series
39
+ of straight lines connected at right angles, resembling an abstract or symbolic
40
+ design. In the background, there is a vague impression of a desolate landscape,
41
+ with what might be interpreted as shapes resembling tombstones or monuments
42
+ appearing at the upper right corner. The humanoid is eyeless, noseless and
43
+ earless.
44
+ - The eerie artwork presents a surreal and haunting vision, centering on a peculiar
45
+ creature that dominates the foreground. This entity possesses a head, which
46
+ is wrapped in bandages, with the exception of two eye-like spots where the
47
+ bandages are stained red, possibly indicating vision or injury. Its physique
48
+ is gaunt and shadowy, with elongated limbs that seem almost spider-like, emphasizing
49
+ a sense of uncanny distortion. Throughout the scene, a disconcerting ambiance
50
+ emanates from the ominous use of color and lighting. The piece is bathed in
51
+ an unsettling reddish glow, which emanates from an unseen source casting an
52
+ eerie light over the desolate landscape. The atmosphere is thick with an otherworldly
53
+ haze, which also partially obscures a troubling backdrop. The background,
54
+ though shrouded in dimness and distance, contains the vague impressions of
55
+ industrial structures that loom ominously. The ground is barren and littered
56
+ with detritus, and the air appears to be filled with a mist, contributing
57
+ to the sense that this is a place devoid of life and hope. Both the creature
58
+ and the environment contribute to a tableau that suggests desolation, alienation,
59
+ and the remnants of a bygone or dystopian era. The artwork's style combines
60
+ elements of darkness and emotional impact, which may provoke a visceral response
61
+ in the viewer.
62
+ - "A towering structure that gives the impression of being grand and ancient.\
63
+ \ Dominated by dark tones, the edifice's exterior reveals intricately textured\
64
+ \ surfaces that evoke the image of a weathered fa\xE7ade, carved by time itself.\
65
+ \ Gothic architectural elements such as pointed arches and ribbed details\
66
+ \ suggest that this is no ordinary building, but rather one steeped in history,\
67
+ \ possibly emanating from the medieval period. Shadows appear to cling to\
68
+ \ the deep recesses, further defining the stone's rough contours and adding\
69
+ \ to the overall somber aura. In the foreground, a series of vertical elements\
70
+ \ stand, reminiscent of posts or perhaps the ruins of a long-lost fence, adding\
71
+ \ a sense of desolation and emphasizing the solitary nature of the construction.\
72
+ \ The ambiance is completed by the brooding sky, blending into the murky background\
73
+ \ through a gradient, from a lighter and somewhat ominous greenish hue at\
74
+ \ the top, slowly transitioning into the darker, more mysterious depths around\
75
+ \ the edifice. This subtle play of light suggests not only the massiveness\
76
+ \ of the structure but also its quiet dominance over the landscape, as if\
77
+ \ it has both succumbed to and resisted the ravages of time. Overall, the\
78
+ \ image conveys a haunting, almost otherworldly atmosphere, where history\
79
+ \ and the supernatural could easily intertwine."
80
+ - A desolate wasteland, shrouded in an aura of foreboding. The background dominates
81
+ the composition, a sweltering expanse of pale-yellow-grayish soil that stretches
82
+ as far as the eye can see. The palette is muted, with no vibrant colors to
83
+ alleviate the sense of desolation, and the overall tone is eerie and unsettling.
84
+ The skies above are veiled in a toxic haze, imbuing the scene with an otherworldly
85
+ quality. The contours of distant hills are barely discernible, fading into
86
+ the sickly yellow-gray mist that chokes the atmosphere. In the far horizon,
87
+ what appears to be the tall skeletal remains of long-abandoned structures
88
+ linger, their rusted silhouettes a grim testament to some long-forgotten cataclysm.
89
+ sample_every: 500
90
+ sample_steps: 25
91
+ sampler: flowmatch
92
+ seed: 111
93
+ walk_seed: true
94
+ width: 1024
95
+ save:
96
+ dtype: float16
97
+ max_step_saves_to_keep: 3
98
+ save_every: 500
99
+ save_format: diffusers
100
+ train:
101
+ batch_size: 2
102
+ dtype: bf16
103
+ ema_config:
104
+ ema_decay: 0.99
105
+ use_ema: true
106
+ gradient_accumulation_steps: 1
107
+ gradient_checkpointing: true
108
+ linear_timesteps: true
109
+ loss_type: mse
110
+ lr: 0.0003
111
+ noise_scheduler: flowmatch
112
+ optimizer: adamw8bit
113
+ reg_weight: 1.0
114
+ steps: 3000
115
+ target_noise_multiplier: 1.0
116
+ train_text_encoder: false
117
+ train_unet: true
118
+ training_folder: /root/lorahub
119
+ trigger_word: ''
120
+ type: sd_trainer
121
+ job: extension
122
+ meta:
123
+ description: v1 nocaption test
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