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README.md
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<img src="https://huggingface.co/mdmachine/FLUX.Model.Merge-Detail.Enhancement.and.Acceleration/resolve/main/images/banners/ComfyUI_2024-11-30_0153.jpg" alt="I Love DP" style="max-width:
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Detail enhancement and acceleration techniques have been applied, particularly on NVIDIA 4XXX cards (maybe 3XXX too). The goal is efficient acceleration with lower overhead. Distilled models can be used with CFG as a convenient bonus.
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Baked-in accelerators are reliable, except maybe Turbo – it's still finding its footing. As for updates, they might arrive in a flurry or after a long hiatus – nobody can predict the workflow whims of fate.
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NOTE: These are by-products from workflow optimizations. Things can change at any given time for no apparent reason. Shit can appear and vanish, particular file types, may or may not be listed, etc..
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<td style="vertical-align: middle; width: 35%; padding-right: 20px; text-align: center;">
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<img src="https://huggingface.co/mdmachine/FLUX.Model.Merge-Detail.Enhancement.and.Acceleration/resolve/main/images/banners/ComfyUI_2024-11-30_0153.jpg" alt="I Love DP" style="max-width: 55%; height: auto; margin: 0 auto;">
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<td style="vertical-align: middle; width: calc(100% - 40px); padding-left: 0; text-align: left;">
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Detail enhancement and acceleration techniques have been applied, particularly on NVIDIA 4XXX cards (maybe 3XXX too). The goal is efficient acceleration with lower overhead. Distilled models can be used with CFG as a convenient bonus.
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Baked-in accelerators are reliable, except maybe Turbo – it's still finding its footing. As for updates, they might arrive in a flurry or after a long hiatus – nobody can predict the workflow whims of fate.
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NOTE: These are by-products from workflow optimizations. Things can change at any given time for no apparent reason. Shit can appear and vanish, particular file types, may or may not be listed, etc..
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