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import Factory from './gameobjects/shape/cover/Factory.js';
import Creator from './gameobjects/shape/cover/Creator.js';
import Cover from './gameobjects/shape/cover/Cover.js';
import SetValue from './utils/object/SetValue.js';
class CoverPlugin extends Phaser.Plugins.BasePlugin {
constructor(pluginManager) {
super(pluginManager);
// Register our new Game Object type
pluginManager.registerGameObject('rexCover', Factory, Creator);
}
start() {
var eventEmitter = this.game.events;
eventEmitter.on('destroy', this.destroy, this);
}
}
SetValue(window, 'RexPlugins.GameObjects.Cover', Cover);
export default CoverPlugin; |