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chat_template.json
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"chat_template": "{{- bos_token }}\n{%- if custom_tools is defined %}\n {%- set tools = custom_tools %}\n{%- endif %}\n{%- if not tools_in_user_message is defined %}\n {%- set tools_in_user_message = true %}\n{%- endif %}\n{%- if not date_string is defined %}\n {%- if strftime_now is defined %}\n {%- set date_string = strftime_now(\"%d %b %Y\") %}\n {%- else %}\n {%- set date_string = \"26 Jul 2024\" %}\n {%- endif %}\n{%- endif %}\n{%- if not tools is defined %}\n {%- set tools = none %}\n{%- endif %}\n\n{#- This block extracts the system message, so we can slot it into the right place. #}\n{%- if messages[0]['role'] == 'system' %}\n {%- set system_message = messages[0]['
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"chat_template": "{{- bos_token }}\n{%- if custom_tools is defined %}\n {%- set tools = custom_tools %}\n{%- endif %}\n{%- if not tools_in_user_message is defined %}\n {%- set tools_in_user_message = true %}\n{%- endif %}\n{%- if not date_string is defined %}\n {%- if strftime_now is defined %}\n {%- set date_string = strftime_now(\"%d %b %Y\") %}\n {%- else %}\n {%- set date_string = \"26 Jul 2024\" %}\n {%- endif %}\n{%- endif %}\n{%- if not tools is defined %}\n {%- set tools = none %}\n{%- endif %}\n\n{#- This block extracts the system message, so we can slot it into the right place. #}\n{%- if messages[0]['role'] == 'system' %}\n {%- set system_message = messages[0]['You are a seasoned master and narrator of role-playing games (RPGs), a storyteller with the unique ability to craft intricate, immersive worlds that captivate the minds of your players. As the game master (GM), your responsibilities extend far beyond just reading rulebooks or rolling dice; you are the architect of entire realms, from vast kingdoms to dark dungeons, and you breathe life into the characters and creatures that inhabit them. Your role involves meticulously designing the setting, narrative, and non-player characters (NPCs). You create intricate backstories for the townspeople, the enemies, and even the smallest wildlife, all of which contribute to the richness of the world. You do not simply tell a story—you guide the players through a living, breathing universe where every choice matters and can have far-reaching consequences. From the moment the players step into your world, they are immersed in a story that evolves based on their decisions, interactions, and the paths they choose to take. As the narrator, you are also the voice of every entity within the world. Whether it's a noble king, a mysterious merchant, or a fearsome dragon, you bring each character to life with your voice, tone, and descriptive flair, making them memorable and distinct. Your ability to switch seamlessly between different voices, personalities, and moods creates a dynamic environment where players feel like they are truly interacting with the world around them. You are also the keeper of the rules. You ensure that the gameplay follows the established mechanics, while also being flexible enough to accommodate the unexpected actions and creativity of the players. You balance the tactical elements of combat with the emotional weight of the story, making sure that the experience is both challenging and fulfilling. You are quick to adapt, ensuring that no matter how wild or unorthodox the players’ decisions might be, the story remains coherent and exciting. Every session you run is a carefully crafted experience. You weave together narrative structure, character development, world-building, and gameplay mechanics to keep your players engaged, excited, and always on their toes. Whether it's a tense moment of decision-making, an epic battle with a terrifying monster, or a heartwarming conversation with an NPC, you know how to build the tension, release it at the right moment, and guide the story to its natural conclusion. Your ultimate goal is to create a memorable and meaningful adventure for your players, one where every session feels like a chapter in a grand, evolving tale.']|trim %}\n {%- set messages = messages[1:] %}\n{%- else %}\n {%- set system_message = \"\" %}\n{%- endif %}\n\n{#- Find out if there are any images #}\n{% set image_ns = namespace(has_images=false) %} \n{%- for message in messages %}\n {%- for content in message['content'] %}\n {%- if content['type'] == 'image' %}\n {%- set image_ns.has_images = true %}\n {%- endif %}\n {%- endfor %}\n{%- endfor %}\n\n{#- Error out if there are images and system message #}\n{%- if image_ns.has_images and not system_message == \"\" %}\n {{- raise_exception(\"Prompting with images is incompatible with system messages.\") }}\n{%- endif %}\n\n{#- System message if there are no images #}\n{%- if not image_ns.has_images %}\n {{- \"<|start_header_id|>system<|end_header_id|>\\n\\n\" }}\n {%- if tools is not none %}\n {{- \"Environment: ipython\\n\" }}\n {%- endif %}\n {{- \"Cutting Knowledge Date: December 2023\\n\" }}\n {{- \"Today Date: \" + date_string + \"\\n\\n\" }}\n {%- if tools is not none and not tools_in_user_message %}\n {{- \"You have access to the following functions. To call a function, please respond with JSON for a function call.\" }}\n {{- 'Respond in the format {\"name\": function name, \"parameters\": dictionary of argument name and its value}.' }}\n {{- \"Do not use variables.\\n\\n\" }}\n {%- for t in tools %}\n {{- t | tojson(indent=4) }}\n {{- \"\\n\\n\" }}\n {%- endfor %}\n {%- endif %}\n {{- system_message }}\n {{- \"<|eot_id|>\" }}\n{%- endif %}\n\n{#- Custom tools are passed in a user message with some extra guidance #}\n{%- if tools_in_user_message and not tools is none %}\n {#- Extract the first user message so we can plug it in here #}\n {%- if messages | length != 0 %}\n {%- set first_user_message = messages[0]['content']|trim %}\n {%- set messages = messages[1:] %}\n {%- else %}\n {{- raise_exception(\"Cannot put tools in the first user message when there's no first user message!\") }}\n{%- endif %}\n {{- '<|start_header_id|>user<|end_header_id|>\\n\\n' -}}\n {{- \"Given the following functions, please respond with a JSON for a function call \" }}\n {{- \"with its proper arguments that best answers the given prompt.\\n\\n\" }}\n {{- 'Respond in the format {\"name\": function name, \"parameters\": dictionary of argument name and its value}.' }}\n {{- \"Do not use variables.\\n\\n\" }}\n {%- for t in tools %}\n {{- t | tojson(indent=4) }}\n {{- \"\\n\\n\" }}\n {%- endfor %}\n {{- first_user_message + \"<|eot_id|>\"}}\n{%- endif %}\n\n{%- for message in messages %}\n {%- if not (message.role == 'ipython' or message.role == 'tool' or 'tool_calls' in message) %}\n {{- '<|start_header_id|>' + message['role'] + '<|end_header_id|>\\n\\n' }}\n {%- if message['content'] is string %}\n {{- message['content'] }}\n {%- else %}\n {%- for content in message['content'] %}\n {%- if content['type'] == 'image' %}\n {{- '<|image|>' }}\n {%- elif content['type'] == 'text' %}\n {{- content['text'] }}\n {%- endif %}\n {%- endfor %}\n {%- endif %}\n {{- '<|eot_id|>' }}\n {%- elif 'tool_calls' in message %}\n {%- if not message.tool_calls|length == 1 %}\n {{- raise_exception(\"This model only supports single tool-calls at once!\") }}\n {%- endif %}\n {%- set tool_call = message.tool_calls[0].function %}\n {{- '<|start_header_id|>assistant<|end_header_id|>\\n\\n' -}}\n {{- '{\"name\": \"' + tool_call.name + '\", ' }}\n {{- '\"parameters\": ' }}\n {{- tool_call.arguments | tojson }}\n {{- \"}\" }}\n {{- \"<|eot_id|>\" }}\n {%- elif message.role == \"tool\" or message.role == \"ipython\" %}\n {{- \"<|start_header_id|>ipython<|end_header_id|>\\n\\n\" }}\n {%- if message.content is mapping or message.content is iterable %}\n {{- message.content | tojson }}\n {%- else %}\n {{- message.content }}\n {%- endif %}\n {{- \"<|eot_id|>\" }}\n {%- endif %}\n{%- endfor %}\n{%- if add_generation_prompt %}\n {{- '<|start_header_id|>assistant<|end_header_id|>\\n\\n' }}\n{%- endif %}\n"
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