HuggingChess / index.html
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Update index.html
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Chess Game</title>
<style>
:root {
--board-size: min(80vh, 600px);
--square-size: calc(var(--board-size) / 8);
--primary-dark: #2c3e50;
--primary-light: #34495e;
--highlight: #f1c40f;
}
* {
margin: 0;
padding: 0;
box-sizing: border-box;
}
body {
font-family: Arial, sans-serif;
background: var(--primary-dark);
color: #ecf0f1;
display: flex;
justify-content: center;
align-items: center;
min-height: 100vh;
}
.container {
display: grid;
grid-template-columns: var(--board-size) 300px;
gap: 2rem;
background: var(--primary-light);
padding: 2rem;
border-radius: 1rem;
box-shadow: 0 10px 20px rgba(0,0,0,0.2);
}
.chessboard {
width: var(--board-size);
height: var(--board-size);
display: grid;
grid-template-columns: repeat(8, 1fr);
grid-template-rows: repeat(8, 1fr);
}
.square {
display: flex;
align-items: center;
justify-content: center;
font-size: calc(var(--square-size) * 0.7);
}
.white { background: #f0d9b5; }
.black { background: #b58863; }
.selected { background: var(--highlight); }
.piece {
font-size: calc(var(--square-size) * 0.7);
user-select: none;
}
.piece.white { color: #fff; }
.piece.black { color: #000; }
</style>
</head>
<body>
<div class="container">
<div class="chessboard" id="board"></div>
<div>
<h3>Position Analysis</h3>
<p id="status">White to move</p>
<button onclick="resetBoard()">Reset Board</button>
</div>
</div>
<script>
class ChessGame {
constructor() {
this.board = this.createInitialBoard();
this.currentPlayer = 'white';
this.selectedPiece = null;
this.initializeBoard();
}
createInitialBoard() {
return [
['β™œ', 'β™ž', '♝', 'β™›', 'β™š', '♝', 'β™ž', 'β™œ'],
['β™Ÿ', 'β™Ÿ', 'β™Ÿ', 'β™Ÿ', 'β™Ÿ', 'β™Ÿ', 'β™Ÿ', 'β™Ÿ'],
[null, null, null, null, null, null, null, null],
[null, null, null, null, null, null, null, null],
[null, null, null, null, null, null, null, null],
[null, null, null, null, null, null, null, null],
['β™™', 'β™™', 'β™™', 'β™™', 'β™™', 'β™™', 'β™™', 'β™™'],
['β™–', 'β™˜', 'β™—', 'β™•', 'β™”', 'β™—', 'β™˜', 'β™–']
];
}
initializeBoard() {
const boardElement = document.getElementById('board');
boardElement.innerHTML = '';
for (let row = 0; row < 8; row++) {
for (let col = 0; col < 8; col++) {
const square = document.createElement('div');
square.className = `square ${(row + col) % 2 === 0 ? 'white' : 'black'}`;
square.dataset.row = row;
square.dataset.col = col;
square.onclick = () => this.handleSquareClick(row, col);
const piece = this.board[row][col];
if (piece) {
const pieceElement = document.createElement('div');
pieceElement.className = `piece ${row < 2 ? 'black' : 'white'}`;
pieceElement.textContent = piece;
square.appendChild(pieceElement);
}
boardElement.appendChild(square);
}
}
}
handleSquareClick(row, col) {
const square = document.querySelector(`[data-row="${row}"][data-col="${col}"]`);
const piece = this.board[row][col];
const pieceColor = row < 2 ? 'black' : row > 5 ? 'white' : null;
if (this.selectedPiece) {
this.tryMove(this.selectedPiece.row, this.selectedPiece.col, row, col);
this.selectedPiece = null;
document.querySelectorAll('.square').forEach(sq => sq.classList.remove('selected'));
} else if (piece && pieceColor === this.currentPlayer) {
this.selectedPiece = { row, col };
document.querySelectorAll('.square').forEach(sq => sq.classList.remove('selected'));
square.classList.add('selected');
}
}
tryMove(fromRow, fromCol, toRow, toCol) {
const targetPiece = this.board[toRow][toCol];
const targetColor = toRow < 2 ? 'black' : toRow > 5 ? 'white' : null;
if (targetColor !== this.currentPlayer) {
this.movePiece(fromRow, fromCol, toRow, toCol);
}
}
movePiece(fromRow, fromCol, toRow, toCol) {
this.board[toRow][toCol] = this.board[fromRow][fromCol];
this.board[fromRow][fromCol] = null;
this.currentPlayer = this.currentPlayer === 'white' ? 'black' : 'white';
document.getElementById('status').textContent =
`${this.currentPlayer.charAt(0).toUpperCase() + this.currentPlayer.slice(1)} to move`;
this.initializeBoard();
}
}
const game = new ChessGame();
function resetBoard() {
game.board = game.createInitialBoard();
game.currentPlayer = 'white';
game.initializeBoard();
document.getElementById('status').textContent = 'White to move';
}
</script>
</body>
</html>