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import cv2
import cvzone
import numpy as np
import os
import gradio as gr
import mediapipe as mp
from datetime import datetime
# Load the YuNet model
model_path = 'face_detection_yunet_2023mar.onnx'
face_detector = cv2.FaceDetectorYN.create(model_path, "", (320, 320))
# Initialize MediaPipe Face Mesh
mp_face_mesh = mp.solutions.face_mesh
face_mesh = mp_face_mesh.FaceMesh(static_image_mode=False, max_num_faces=1, min_detection_confidence=0.5)
# Initialize the glass number
num = 1
overlay_bgr = cv2.imread(f'glasses/glass{num}.png', cv2.IMREAD_UNCHANGED)
# Split the channels
b, g, r, a = cv2.split(overlay_bgr)
# Merge back in RGB order
overlay_rgb = cv2.merge((r, g, b, a))
# Use overlay_rgb in your process_frame function
overlay = overlay_rgb
# Count glasses files
def count_files_in_directory(directory):
file_count = 0
for root, dirs, files in os.walk(directory):
file_count += len(files)
return file_count
# Determine face shape
def determine_face_shape_3d(landmarks):
# Calculate 3D distances
jaw_width = np.linalg.norm(landmarks[0] - landmarks[16])
face_height = np.linalg.norm(landmarks[8] - landmarks[27])
# Determine face shape based on 3D proportions
if jaw_width / face_height > 1.5:
return "Round"
elif jaw_width / face_height < 1.2:
return "Oval"
else:
return "Square"
# Recommend glass shape based on face shape
def recommend_glass_shape(face_shape):
if face_shape == "Round":
return "Square"
elif face_shape == "Oval":
return "Round"
else:
return "Square"
directory_path = 'glasses'
total_glass_num = count_files_in_directory(directory_path)
# Change glasses
def change_glasses():
global num, overlay
num += 1
if num > total_glass_num:
num = 1
overlay_bgr = cv2.imread(f'glasses/glass{num}.png', cv2.IMREAD_UNCHANGED)
b, g, r, a = cv2.split(overlay_bgr)
overlay_rgb = cv2.merge((r, g, b, a))
overlay = overlay_rgb
return overlay
def change_lip_color(frame, color_name='none'):
# Define a mapping from color names to BGR values
color_map = {
'classic_red': (255, 0, 0), # Classic red
'deep_red': (139, 0, 0), # Deep red
'cherry_red': (205, 0, 0), # Cherry red
'rose_red': (204, 102, 0), # Rose red
'wine_red': (128, 0, 0), # Wine red
'brick_red': (128, 64, 0), # Brick red
'coral_red': (255, 128, 0), # Coral red
'berry_red': (153, 0, 0), # Berry red
'ruby_red': (255, 17, 0), # Ruby red
'crimson_red': (220, 20, 60), # Crimson red
}
# Get the BGR color from the color name
color = color_map.get(color_name, None)
# If 'none' is selected, return the original frame
if color is None:
return frame
# Convert to RGB for processing
frame_rgb = cv2.cvtColor(frame, cv2.COLOR_BGR2RGB)
results = face_mesh.process(frame_rgb)
if results.multi_face_landmarks:
for face_landmarks in results.multi_face_landmarks:
# Define the region for the upper lip using landmark indices
upper_lip_region = np.array([
(face_landmarks.landmark[61].x * frame.shape[1], face_landmarks.landmark[61].y * frame.shape[0]),
(face_landmarks.landmark[185].x * frame.shape[1], face_landmarks.landmark[185].y * frame.shape[0]),
(face_landmarks.landmark[40].x * frame.shape[1], face_landmarks.landmark[40].y * frame.shape[0]),
(face_landmarks.landmark[39].x * frame.shape[1], face_landmarks.landmark[39].y * frame.shape[0]),
(face_landmarks.landmark[37].x * frame.shape[1], face_landmarks.landmark[37].y * frame.shape[0]),
(face_landmarks.landmark[0].x * frame.shape[1], face_landmarks.landmark[0].y * frame.shape[0]),
(face_landmarks.landmark[267].x * frame.shape[1], face_landmarks.landmark[267].y * frame.shape[0]),
(face_landmarks.landmark[269].x * frame.shape[1], face_landmarks.landmark[269].y * frame.shape[0]),
(face_landmarks.landmark[270].x * frame.shape[1], face_landmarks.landmark[270].y * frame.shape[0]),
(face_landmarks.landmark[409].x * frame.shape[1], face_landmarks.landmark[409].y * frame.shape[0]),
(face_landmarks.landmark[291].x * frame.shape[1], face_landmarks.landmark[291].y * frame.shape[0]),
(face_landmarks.landmark[61].x * frame.shape[1], face_landmarks.landmark[61].y * frame.shape[0])
], np.int32)
# Define the region for the lower lip using landmark indices
lower_lip_region = np.array([
(face_landmarks.landmark[61].x * frame.shape[1], face_landmarks.landmark[61].y * frame.shape[0]),
(face_landmarks.landmark[146].x * frame.shape[1], face_landmarks.landmark[146].y * frame.shape[0]),
(face_landmarks.landmark[91].x * frame.shape[1], face_landmarks.landmark[91].y * frame.shape[0]),
(face_landmarks.landmark[181].x * frame.shape[1], face_landmarks.landmark[181].y * frame.shape[0]),
(face_landmarks.landmark[84].x * frame.shape[1], face_landmarks.landmark[84].y * frame.shape[0]),
(face_landmarks.landmark[17].x * frame.shape[1], face_landmarks.landmark[17].y * frame.shape[0]),
(face_landmarks.landmark[314].x * frame.shape[1], face_landmarks.landmark[314].y * frame.shape[0]),
(face_landmarks.landmark[405].x * frame.shape[1], face_landmarks.landmark[405].y * frame.shape[0]),
(face_landmarks.landmark[321].x * frame.shape[1], face_landmarks.landmark[321].y * frame.shape[0]),
(face_landmarks.landmark[375].x * frame.shape[1], face_landmarks.landmark[375].y * frame.shape[0]),
(face_landmarks.landmark[291].x * frame.shape[1], face_landmarks.landmark[291].y * frame.shape[0]),
(face_landmarks.landmark[61].x * frame.shape[1], face_landmarks.landmark[61].y * frame.shape[0])
], np.int32)
lip_region = np.concatenate((upper_lip_region, lower_lip_region), axis=0)
# Define the region for the teeth using landmark indices
teeth_region = np.array([
(face_landmarks.landmark[78].x * frame.shape[1], face_landmarks.landmark[78].y * frame.shape[0]),
(face_landmarks.landmark[95].x * frame.shape[1], face_landmarks.landmark[95].y * frame.shape[0]),
(face_landmarks.landmark[88].x * frame.shape[1], face_landmarks.landmark[88].y * frame.shape[0]),
(face_landmarks.landmark[178].x * frame.shape[1], face_landmarks.landmark[178].y * frame.shape[0]),
(face_landmarks.landmark[87].x * frame.shape[1], face_landmarks.landmark[87].y * frame.shape[0]),
(face_landmarks.landmark[14].x * frame.shape[1], face_landmarks.landmark[14].y * frame.shape[0]),
(face_landmarks.landmark[317].x * frame.shape[1], face_landmarks.landmark[317].y * frame.shape[0]),
(face_landmarks.landmark[402].x * frame.shape[1], face_landmarks.landmark[402].y * frame.shape[0]),
(face_landmarks.landmark[318].x * frame.shape[1], face_landmarks.landmark[318].y * frame.shape[0]),
(face_landmarks.landmark[324].x * frame.shape[1], face_landmarks.landmark[324].y * frame.shape[0]),
(face_landmarks.landmark[308].x * frame.shape[1], face_landmarks.landmark[308].y * frame.shape[0]),
(face_landmarks.landmark[78].x * frame.shape[1], face_landmarks.landmark[78].y * frame.shape[0])
], np.int32)
# Create a mask for the lip region
lip_mask = np.zeros(frame.shape[:2], dtype=np.uint8)
cv2.fillPoly(lip_mask, [lip_region], 255)
# Create a mask for the teeth region
teeth_mask = np.zeros(frame.shape[:2], dtype=np.uint8)
cv2.fillPoly(teeth_mask, [teeth_region], 255)
# Subtract the teeth mask from the lip mask
final_mask = cv2.subtract(lip_mask, teeth_mask)
# Create a colored lip image
colored_lips = np.zeros_like(frame)
colored_lips[:] = color
# Apply the colored lips only to the lip region
lips_colored = cv2.bitwise_and(colored_lips, colored_lips, mask=final_mask)
# Combine the original frame with the colored lips
frame = cv2.bitwise_and(frame, frame, mask=cv2.bitwise_not(final_mask))
frame = cv2.add(frame, lips_colored)
return frame
# Process frame for overlay and face shape detection
def process_frame_3d(frame):
global overlay
frame = np.array(frame, copy=True)
height, width = frame.shape[:2]
face_detector.setInputSize((width, height))
_, faces = face_detector.detect(frame)
frame_rgb = cv2.cvtColor(frame, cv2.COLOR_BGR2RGB)
results = face_mesh.process(frame_rgb)
face_shape = "Unknown"
glass_shape = "Unknown"
if faces is not None and results.multi_face_landmarks:
for face in faces:
x, y, w, h = face[:4].astype(int)
face_landmarks = face[4:14].reshape(5, 2).astype(int)
left_eye_x, left_eye_y = face_landmarks[0].astype(int)
right_eye_x, right_eye_y = face_landmarks[1].astype(int)
eye_center_x = (left_eye_x + right_eye_x) // 2
eye_center_y = (left_eye_y + right_eye_y) // 2
delta_x = right_eye_x - left_eye_x
delta_y = right_eye_y - left_eye_y
angle = np.degrees(np.arctan2(delta_y, delta_x))
angle = -angle
overlay_resize = cv2.resize(overlay, (int(w * 1.15), int(h * 0.8)))
overlay_center = (overlay_resize.shape[1] // 2, overlay_resize.shape[0] // 2)
rotation_matrix = cv2.getRotationMatrix2D(overlay_center, angle, 1.0)
overlay_rotated = cv2.warpAffine(
overlay_resize, rotation_matrix,
(overlay_resize.shape[1], overlay_resize.shape[0]),
flags=cv2.INTER_LINEAR, borderMode=cv2.BORDER_CONSTANT, borderValue=(0, 0, 0, 0)
)
overlay_x = eye_center_x - overlay_rotated.shape[1] // 2
overlay_y = eye_center_y - overlay_rotated.shape[0] // 2
try:
frame = cvzone.overlayPNG(frame, overlay_rotated, [overlay_x, overlay_y])
except Exception as e:
print(f"Error overlaying glasses: {e}")
for face_landmarks_mp in results.multi_face_landmarks:
# Convert landmarks to 3D coordinates
landmarks = np.array([(lm.x * frame.shape[1], lm.y * frame.shape[0], lm.z * frame.shape[1]) for lm in face_landmarks_mp.landmark])
face_shape = determine_face_shape_3d(landmarks)
glass_shape = recommend_glass_shape(face_shape)
return frame, face_shape, glass_shape
# Transform function
def transform_cv2(frame, transform):
if transform == "cartoon":
# prepare color
img_color = cv2.pyrDown(cv2.pyrDown(frame)) # Reduce the resolution
for _ in range(6):
img_color = cv2.bilateralFilter(img_color, 9, 9, 7) # Smoothen the image while preserving the edges
img_color = cv2.pyrUp(cv2.pyrUp(img_color)) # Scale back to the original resolution
# prepare edges
img_edges = cv2.cvtColor(frame, cv2.COLOR_RGB2GRAY) # Convert to grayscale
img_edges = cv2.adaptiveThreshold(
cv2.medianBlur(img_edges, 7),
255,
cv2.ADAPTIVE_THRESH_MEAN_C,
cv2.THRESH_BINARY,
9,
2,
) # Apply adaptive thresholding to get the edges
img_edges = cv2.cvtColor(img_edges, cv2.COLOR_GRAY2RGB) # Convert back to color
# combine color and edges
img = cv2.bitwise_and(img_color, img_edges)
return img # Combine the color and edges
elif transform == "edges":
# perform edge detection
img = cv2.cvtColor(cv2.Canny(frame, 100, 200), cv2.COLOR_GRAY2BGR)
return img
elif transform == "sepia":
# apply sepia effect
kernel = np.array([[0.272, 0.534, 0.131],
[0.349, 0.686, 0.168],
[0.393, 0.769, 0.189]])
img = cv2.transform(frame, kernel)
img = np.clip(img, 0, 255) # ensure values are within byte range
img_rgb = cv2.cvtColor(img, cv2.COLOR_BGR2RGB)
return img_rgb
elif transform == "negative":
# apply negative effect
img = cv2.bitwise_not(frame)
return img
elif transform == "sketch":
# apply sketch effect
gray = cv2.cvtColor(frame, cv2.COLOR_BGR2GRAY)
inv_gray = cv2.bitwise_not(gray)
blur = cv2.GaussianBlur(inv_gray, (21, 21), 0)
inv_blur = cv2.bitwise_not(blur)
img = cv2.divide(gray, inv_blur, scale=256.0)
img = cv2.cvtColor(img, cv2.COLOR_GRAY2BGR)
return img
elif transform == "blur":
# apply blur effect
img = cv2.GaussianBlur(frame, (15, 15), 0)
return img
else:
return frame
def refresh_interface():
# Reset the image to an empty state or a default image
input_img.update(value=None)
# Return a message indicating the interface has been refreshed
return "Interface refreshed!"
def save_frame(frame):
# Convert frame to RGB
frame = cv2.cvtColor(frame, cv2.COLOR_BGR2RGB)
# Create a unique filename using the current timestamp
filename = f"saved_frame_{datetime.now().strftime('%Y%m%d_%H%M%S')}.png"
# Save the frame to a temporary file
cv2.imwrite(filename, frame)
# # Refresh the interface
# refresh_interface()
return filename
def webcam_input(frame, transform, lip_color):
frame, face_shape, glass_shape = process_frame_3d(frame)
if transform != "none" and lip_color == "none":
frame = transform_cv2(frame, transform)
elif lip_color != "none" and transform == "none":
frame = change_lip_color(frame, lip_color)
return frame, face_shape, glass_shape
# Gradio interface
with gr.Blocks(theme=gr.themes.Soft(primary_hue="purple", secondary_hue="blue")) as demo:
gr.Markdown("<h1 style='text-align: center; font-weight: bold;'>🤓 Glasses Virtual Try-On 🕶️👓</h1>")
with gr.Column(elem_classes=["my-column"]):
with gr.Group(elem_classes=["my-group"]):
gr.Markdown("<p style='text-align: left; color: purple;'>🟣You can only apply one filter at a time, either the transform filter or the lip color filter.</p>")
# Two filters: transform and lip color
with gr.Row():
transform = gr.Dropdown(
choices=["cartoon", "edges", "sepia", "negative", "sketch", "blur", "none"],
value="none", label="Select Filter"
)
lip_color = gr.Dropdown(
choices=["classic_red", "deep_red", "cherry_red", "rose_red", "wine_red", "brick_red", "coral_red", "berry_red", "ruby_red", "crimson_red", "none"],
value="none", label="Select Lip Color"
)
gr.Markdown("<p style='text-align: left; font-weight: bold; color: purple;'>🟣Click the Webcam icon to start the camera, and then press the record button to start the virtual try-on. If the glasses overlay isn’t showing, try moving further away from the camera.</p>")
input_img = gr.Image(sources=["webcam"], type="numpy", streaming=True)
next_button = gr.Button("Next Glasses➡️")
gr.Markdown("<p style='text-align: left; color: purple;'>🟣Face Shape and Recommended Glass Shape</p>")
# Face shape and recommended glass shape
with gr.Row():
face_shape_output = gr.Textbox(label="Detected Face Shape")
glass_shape_output = gr.Textbox(label="Recommended Glass Shape")
save_button = gr.Button("Save as a Picture📌")
gr.Markdown("<p style='text-align: left; color: red;'>‼️Warning: Refresh the page after saving the picture to use the virtual try-on again.</p>")
download_link = gr.File(label="Download Saved Picture")
input_img.stream(webcam_input, [input_img, transform, lip_color], [input_img, face_shape_output, glass_shape_output], stream_every=0.1)
with gr.Row():
next_button.click(change_glasses, [], [])
with gr.Row():
save_button.click(save_frame, [input_img], [download_link])
gr.Markdown("**Reminder:** All glasses images are screenshots from Goodr, segmented using glass_segmentation_helper.py, and then manually saved to the “glasses” folder for the try-on feature.")
if __name__ == "__main__":
demo.launch(share=True) |