Spaces:
Running
Running
update
Browse files- README.md +4 -3
- app.py +57 -39
- requirements.txt +0 -1
README.md
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---
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title: CLIP GamePhysics
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emoji:
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colorFrom:
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colorTo:
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sdk: gradio
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app_file: app.py
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pinned: false
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---
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---
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title: CLIP GamePhysics
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emoji: 🚚
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colorFrom: red
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colorTo: blue
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sdk: gradio
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sdk_version: 3.0.5
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app_file: app.py
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pinned: false
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---
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app.py
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import os
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import pickle
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from collections import Counter
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from glob import glob
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@@ -13,30 +16,35 @@ from tqdm import tqdm
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from SimSearch import FaissCosineNeighbors
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# DOWNLOAD THE DATASET and Files
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gdown.
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"https://static.taesiri.com/gamephysics/GTAV-Videos.zip",
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quiet=False,
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)
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quiet=False,
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)
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# EXTRACT
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torchvision.datasets.utils.extract_archive(
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from_path="GTAV-Videos.zip", to_path="Videos/", remove_finished=False
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)
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# EXTRACT
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torchvision.datasets.utils.extract_archive(
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from_path="GTA-V-Embeddings.zip",
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to_path="Embeddings/VIT32/",
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remove_finished=False,
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)
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# Initialize CLIP model
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clip.available_models()
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@@ -147,46 +155,44 @@ def gradio_search(query, game_name, selected_model, aggregator, pool_size, k=6):
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for v in relevant_videos:
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results.append(v)
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sid = v.split("/")[-1].split(".")[0]
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results.append(
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return results
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def main():
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list_of_games = ["Grand Theft Auto V"]
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title = "CLIP + GamePhysics - Searching dataset of Gameplay bugs"
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description = "Enter your query and select the game you want to search. The results will be displayed in the console."
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article = """
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This demo shows how to use the CLIP model to search for gameplay bugs in a video game.
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"""
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# GRADIO APP
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fn=gradio_search,
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inputs=[
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gr.
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lines=1,
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placeholder="Search Query",
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label=
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),
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gr.
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gr.
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gr.
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gr.
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],
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outputs=[
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gr.
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gr.
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gr.
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gr.
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gr.
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gr.
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gr.
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gr.
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gr.
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gr.
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gr.
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],
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examples=[
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["A red car", list_of_games[0], "ViT-B/32", "Top-K", 1000],
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["A car stuck in a rock", list_of_games[0], "ViT-B/32", "Majority", 1000],
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["A car stuck in a tree", list_of_games[0], "ViT-B/32", "Majority", 1000],
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],
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title=title,
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description=description,
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article=article,
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enable_queue=True,
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)
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if __name__ == "__main__":
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import csv
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import os
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import random
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import sys
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import pickle
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from collections import Counter
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from glob import glob
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from SimSearch import FaissCosineNeighbors
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csv.field_size_limit(sys.maxsize)
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# DOWNLOAD THE DATASET and Files
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gdown.cached_download(
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url="https://static.taesiri.com/gamephysics/GTAV-Videos.zip",
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path="./GTAV-Videos.zip",
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quiet=False,
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md5="e961093bc032f579de060ed65564b4c3",
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)
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gdown.cached_download(
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url="https://static.taesiri.com/gamephysics/mini-GTA-V-Embeddings.zip",
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path="./GTA-V-Embeddings.zip",
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quiet=False,
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md5="b1228503d5a89eef7e35e2cbf86b2fc0",
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)
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# EXTRACT
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torchvision.datasets.utils.extract_archive(
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from_path="GTAV-Videos.zip", to_path="Videos/", remove_finished=False
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)
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# EXTRACT
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torchvision.datasets.utils.extract_archive(
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from_path="GTA-V-Embeddings.zip",
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to_path="Embeddings/VIT32/",
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remove_finished=False,
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)
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# Initialize CLIP model
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clip.available_models()
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for v in relevant_videos:
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results.append(v)
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sid = v.split("/")[-1].split(".")[0]
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results.append(
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f'<a href="https://www.reddit.com/r/GamePhysics/comments/{sid}/" target="_blank">Link to the post</a>'
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)
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print(f"found {len(results)} results")
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return results
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def main():
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list_of_games = ["Grand Theft Auto V"]
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# GRADIO APP
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main = gr.Interface(
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fn=gradio_search,
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inputs=[
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gr.Textbox(
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lines=1,
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placeholder="Search Query",
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value="A person flying in the air",
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label="Query",
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),
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gr.Radio(list_of_games, label="Game To Search"),
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gr.Radio(["ViT-B/32"], label="MODEL"),
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gr.Radio(["Majority", "Top-K"], label="Aggregator"),
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gr.Slider(300, 2000, label="Pool Size", value=1000),
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],
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outputs=[
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gr.Textbox(type="auto", label="Search Params"),
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gr.Video(type="mp4", label="Result 1"),
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gr.Markdown(),
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gr.Video(type="mp4", label="Result 2"),
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gr.Markdown(),
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gr.Video(type="mp4", label="Result 3"),
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gr.Markdown(),
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gr.Video(type="mp4", label="Result 4"),
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gr.Markdown(),
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gr.Video(type="mp4", label="Result 5"),
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gr.Markdown(),
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],
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examples=[
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["A red car", list_of_games[0], "ViT-B/32", "Top-K", 1000],
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["A car stuck in a rock", list_of_games[0], "ViT-B/32", "Majority", 1000],
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["A car stuck in a tree", list_of_games[0], "ViT-B/32", "Majority", 1000],
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],
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)
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blocks = gr.Blocks()
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with blocks:
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gr.Markdown(
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"""
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# CLIP + GamePhysics - Searching dataset of Gameplay bugs
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Enter your query and select the game you want to search. The results will be displayed in the console.
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This demo shows how to use the CLIP model to search for gameplay bugs in a video game.
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"""
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)
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gr.TabbedInterface([main], ["GTA V Demo"])
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blocks.launch(
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debug=True,
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enable_queue=True,
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)
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if __name__ == "__main__":
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requirements.txt
CHANGED
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ftfy==6.0.3
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gitdb==4.0.9
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GitPython==3.1.26
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gradio==2.7.0
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idna==3.3
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imageio==2.13.5
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itsdangerous==2.0.1
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ftfy==6.0.3
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gitdb==4.0.9
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GitPython==3.1.26
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idna==3.3
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imageio==2.13.5
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itsdangerous==2.0.1
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