Spaces:
Sleeping
Sleeping
import numpy as np | |
import random | |
from PIL import Image, ImageDraw | |
def get_video_masks_by_moving_random_stroke( | |
video_len, imageWidth=320, imageHeight=180, nStroke=5, | |
nVertexBound=[10, 30], maxHeadSpeed=15, maxHeadAcceleration=(15, 0.5), | |
brushWidthBound=(5, 20), boarderGap=None, nMovePointRatio=0.5, maxPiontMove=10, | |
maxLineAcceleration=5, maxInitSpeed=5 | |
): | |
''' | |
Get video masks by random strokes which move randomly between each | |
frame, including the whole stroke and its control points | |
Parameters | |
---------- | |
imageWidth: Image width | |
imageHeight: Image height | |
nStroke: Number of drawed lines | |
nVertexBound: Lower/upper bound of number of control points for each line | |
maxHeadSpeed: Max head speed when creating control points | |
maxHeadAcceleration: Max acceleration applying on the current head point ( | |
a head point and its velosity decides the next point) | |
brushWidthBound (min, max): Bound of width for each stroke | |
boarderGap: The minimum gap between image boarder and drawed lines | |
nMovePointRatio: The ratio of control points to move for next frames | |
maxPiontMove: The magnitude of movement for control points for next frames | |
maxLineAcceleration: The magnitude of acceleration for the whole line | |
Examples | |
---------- | |
object_like_setting = { | |
"nVertexBound": [5, 20], | |
"maxHeadSpeed": 15, | |
"maxHeadAcceleration": (15, 3.14), | |
"brushWidthBound": (30, 50), | |
"nMovePointRatio": 0.5, | |
"maxPiontMove": 10, | |
"maxLineAcceleration": (5, 0.5), | |
"boarderGap": 20, | |
"maxInitSpeed": 10, | |
} | |
rand_curve_setting = { | |
"nVertexBound": [10, 30], | |
"maxHeadSpeed": 20, | |
"maxHeadAcceleration": (15, 0.5), | |
"brushWidthBound": (3, 10), | |
"nMovePointRatio": 0.5, | |
"maxPiontMove": 3, | |
"maxLineAcceleration": (5, 0.5), | |
"boarderGap": 20, | |
"maxInitSpeed": 6 | |
} | |
get_video_masks_by_moving_random_stroke(video_len=5, nStroke=3, **object_like_setting) | |
''' | |
assert(video_len >= 1) | |
# Initilize a set of control points to draw the first mask | |
mask = Image.new(mode='1', size=(imageWidth, imageHeight), color=1) | |
control_points_set = [] | |
for i in range(nStroke): | |
brushWidth = np.random.randint(brushWidthBound[0], brushWidthBound[1]) | |
Xs, Ys, velocity = get_random_stroke_control_points( | |
imageWidth=imageWidth, imageHeight=imageHeight, | |
nVertexBound=nVertexBound, maxHeadSpeed=maxHeadSpeed, | |
maxHeadAcceleration=maxHeadAcceleration, boarderGap=boarderGap, | |
maxInitSpeed=maxInitSpeed | |
) | |
control_points_set.append((Xs, Ys, velocity, brushWidth)) | |
draw_mask_by_control_points(mask, Xs, Ys, brushWidth, fill=0) | |
# Generate the following masks by randomly move strokes and their control points | |
masks = [mask] | |
for i in range(video_len - 1): | |
mask = Image.new(mode='1', size=(imageWidth, imageHeight), color=1) | |
for j in range(len(control_points_set)): | |
Xs, Ys, velocity, brushWidth = control_points_set[j] | |
new_Xs, new_Ys = random_move_control_points( | |
Xs, Ys, velocity, nMovePointRatio, maxPiontMove, | |
maxLineAcceleration, boarderGap | |
) | |
control_points_set[j] = (new_Xs, new_Ys, velocity, brushWidth) | |
for Xs, Ys, velocity, brushWidth in control_points_set: | |
draw_mask_by_control_points(mask, Xs, Ys, brushWidth, fill=0) | |
masks.append(mask) | |
return masks | |
def random_accelerate(velocity, maxAcceleration, dist='uniform'): | |
speed, angle = velocity | |
d_speed, d_angle = maxAcceleration | |
if dist == 'uniform': | |
speed += np.random.uniform(-d_speed, d_speed) | |
angle += np.random.uniform(-d_angle, d_angle) | |
elif dist == 'guassian': | |
speed += np.random.normal(0, d_speed / 2) | |
angle += np.random.normal(0, d_angle / 2) | |
else: | |
raise NotImplementedError(f'Distribution type {dist} is not supported.') | |
return (speed, angle) | |
def random_move_control_points(Xs, Ys, lineVelocity, nMovePointRatio, maxPiontMove, maxLineAcceleration, boarderGap=15): | |
new_Xs = Xs.copy() | |
new_Ys = Ys.copy() | |
# move the whole line and accelerate | |
speed, angle = lineVelocity | |
new_Xs += int(speed * np.cos(angle)) | |
new_Ys += int(speed * np.sin(angle)) | |
lineVelocity = random_accelerate(lineVelocity, maxLineAcceleration, dist='guassian') | |
# choose points to move | |
chosen = np.arange(len(Xs)) | |
np.random.shuffle(chosen) | |
chosen = chosen[:int(len(Xs) * nMovePointRatio)] | |
for i in chosen: | |
new_Xs[i] += np.random.randint(-maxPiontMove, maxPiontMove) | |
new_Ys[i] += np.random.randint(-maxPiontMove, maxPiontMove) | |
return new_Xs, new_Ys | |
def get_random_stroke_control_points( | |
imageWidth, imageHeight, | |
nVertexBound=(10, 30), maxHeadSpeed=10, maxHeadAcceleration=(5, 0.5), boarderGap=20, | |
maxInitSpeed=10 | |
): | |
''' | |
Implementation the free-form training masks generating algorithm | |
proposed by JIAHUI YU et al. in "Free-Form Image Inpainting with Gated Convolution" | |
''' | |
startX = np.random.randint(imageWidth) | |
startY = np.random.randint(imageHeight) | |
Xs = [startX] | |
Ys = [startY] | |
numVertex = np.random.randint(nVertexBound[0], nVertexBound[1]) | |
angle = np.random.uniform(0, 2 * np.pi) | |
speed = np.random.uniform(0, maxHeadSpeed) | |
for i in range(numVertex): | |
speed, angle = random_accelerate((speed, angle), maxHeadAcceleration) | |
speed = np.clip(speed, 0, maxHeadSpeed) | |
nextX = startX + speed * np.sin(angle) | |
nextY = startY + speed * np.cos(angle) | |
if boarderGap is not None: | |
nextX = np.clip(nextX, boarderGap, imageWidth - boarderGap) | |
nextY = np.clip(nextY, boarderGap, imageHeight - boarderGap) | |
startX, startY = nextX, nextY | |
Xs.append(nextX) | |
Ys.append(nextY) | |
velocity = get_random_velocity(maxInitSpeed, dist='guassian') | |
return np.array(Xs), np.array(Ys), velocity | |
def get_random_velocity(max_speed, dist='uniform'): | |
if dist == 'uniform': | |
speed = np.random.uniform(max_speed) | |
elif dist == 'guassian': | |
speed = np.abs(np.random.normal(0, max_speed / 2)) | |
else: | |
raise NotImplementedError(f'Distribution type {dist} is not supported.') | |
angle = np.random.uniform(0, 2 * np.pi) | |
return (speed, angle) | |
def draw_mask_by_control_points(mask, Xs, Ys, brushWidth, fill=255): | |
radius = brushWidth // 2 - 1 | |
for i in range(1, len(Xs)): | |
draw = ImageDraw.Draw(mask) | |
startX, startY = Xs[i - 1], Ys[i - 1] | |
nextX, nextY = Xs[i], Ys[i] | |
draw.line((startX, startY) + (nextX, nextY), fill=fill, width=brushWidth) | |
for x, y in zip(Xs, Ys): | |
draw.ellipse((x - radius, y - radius, x + radius, y + radius), fill=fill) | |
return mask | |
# modified from https://github.com/naoto0804/pytorch-inpainting-with-partial-conv/blob/master/generate_data.py | |
def get_random_walk_mask(imageWidth=320, imageHeight=180, length=None): | |
action_list = [[0, 1], [0, -1], [1, 0], [-1, 0]] | |
canvas = np.zeros((imageHeight, imageWidth)).astype("i") | |
if length is None: | |
length = imageWidth * imageHeight | |
x = random.randint(0, imageHeight - 1) | |
y = random.randint(0, imageWidth - 1) | |
x_list = [] | |
y_list = [] | |
for i in range(length): | |
r = random.randint(0, len(action_list) - 1) | |
x = np.clip(x + action_list[r][0], a_min=0, a_max=imageHeight - 1) | |
y = np.clip(y + action_list[r][1], a_min=0, a_max=imageWidth - 1) | |
x_list.append(x) | |
y_list.append(y) | |
canvas[np.array(x_list), np.array(y_list)] = 1 | |
return Image.fromarray(canvas * 255).convert('1') | |
def get_masked_ratio(mask): | |
""" | |
Calculate the masked ratio. | |
mask: Expected a binary PIL image, where 0 and 1 represent | |
masked(invalid) and valid pixel values. | |
""" | |
hist = mask.histogram() | |
return hist[0] / np.prod(mask.size) | |