ANPR-V3 / node_modules /@grpc /grpc-js /src /load-balancer-pick-first.ts
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/*
* Copyright 2019 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
import {
LoadBalancer,
ChannelControlHelper,
LoadBalancingConfig,
registerDefaultLoadBalancerType,
registerLoadBalancerType,
} from './load-balancer';
import { ConnectivityState } from './connectivity-state';
import {
QueuePicker,
Picker,
PickArgs,
CompletePickResult,
PickResultType,
UnavailablePicker,
} from './picker';
import { SubchannelAddress } from './subchannel-address';
import * as logging from './logging';
import { LogVerbosity } from './constants';
import {
SubchannelInterface,
ConnectivityStateListener,
} from './subchannel-interface';
const TRACER_NAME = 'pick_first';
function trace(text: string): void {
logging.trace(LogVerbosity.DEBUG, TRACER_NAME, text);
}
const TYPE_NAME = 'pick_first';
/**
* Delay after starting a connection on a subchannel before starting a
* connection on the next subchannel in the list, for Happy Eyeballs algorithm.
*/
const CONNECTION_DELAY_INTERVAL_MS = 250;
export class PickFirstLoadBalancingConfig implements LoadBalancingConfig {
constructor(private readonly shuffleAddressList: boolean) {}
getLoadBalancerName(): string {
return TYPE_NAME;
}
toJsonObject(): object {
return {
[TYPE_NAME]: {
shuffleAddressList: this.shuffleAddressList,
},
};
}
getShuffleAddressList() {
return this.shuffleAddressList;
}
// eslint-disable-next-line @typescript-eslint/no-explicit-any
static createFromJson(obj: any) {
if (
'shuffleAddressList' in obj &&
!(typeof obj.shuffleAddressList === 'boolean')
) {
throw new Error(
'pick_first config field shuffleAddressList must be a boolean if provided'
);
}
return new PickFirstLoadBalancingConfig(obj.shuffleAddressList === true);
}
}
/**
* Picker for a `PickFirstLoadBalancer` in the READY state. Always returns the
* picked subchannel.
*/
class PickFirstPicker implements Picker {
constructor(private subchannel: SubchannelInterface) {}
pick(pickArgs: PickArgs): CompletePickResult {
return {
pickResultType: PickResultType.COMPLETE,
subchannel: this.subchannel,
status: null,
onCallStarted: null,
onCallEnded: null,
};
}
}
interface SubchannelChild {
subchannel: SubchannelInterface;
hasReportedTransientFailure: boolean;
}
/**
* Return a new array with the elements of the input array in a random order
* @param list The input array
* @returns A shuffled array of the elements of list
*/
export function shuffled<T>(list: T[]): T[] {
const result = list.slice();
for (let i = result.length - 1; i > 1; i--) {
const j = Math.floor(Math.random() * (i + 1));
const temp = result[i];
result[i] = result[j];
result[j] = temp;
}
return result;
}
export class PickFirstLoadBalancer implements LoadBalancer {
/**
* The list of subchannels this load balancer is currently attempting to
* connect to.
*/
private children: SubchannelChild[] = [];
/**
* The current connectivity state of the load balancer.
*/
private currentState: ConnectivityState = ConnectivityState.IDLE;
/**
* The index within the `subchannels` array of the subchannel with the most
* recently started connection attempt.
*/
private currentSubchannelIndex = 0;
/**
* The currently picked subchannel used for making calls. Populated if
* and only if the load balancer's current state is READY. In that case,
* the subchannel's current state is also READY.
*/
private currentPick: SubchannelInterface | null = null;
/**
* Listener callback attached to each subchannel in the `subchannels` list
* while establishing a connection.
*/
private subchannelStateListener: ConnectivityStateListener = (
subchannel,
previousState,
newState,
keepaliveTime,
errorMessage
) => {
this.onSubchannelStateUpdate(subchannel, previousState, newState, errorMessage);
};
/**
* Timer reference for the timer tracking when to start
*/
private connectionDelayTimeout: NodeJS.Timeout;
private triedAllSubchannels = false;
/**
* The LB policy enters sticky TRANSIENT_FAILURE mode when all
* subchannels have failed to connect at least once, and it stays in that
* mode until a connection attempt is successful. While in sticky TF mode,
* the LB policy continuously attempts to connect to all of its subchannels.
*/
private stickyTransientFailureMode = false;
/**
* Indicates whether we called channelControlHelper.requestReresolution since
* the last call to updateAddressList
*/
private requestedResolutionSinceLastUpdate = false;
/**
* The most recent error reported by any subchannel as it transitioned to
* TRANSIENT_FAILURE.
*/
private lastError: string | null = null;
private latestAddressList: SubchannelAddress[] | null = null;
/**
* Load balancer that attempts to connect to each backend in the address list
* in order, and picks the first one that connects, using it for every
* request.
* @param channelControlHelper `ChannelControlHelper` instance provided by
* this load balancer's owner.
*/
constructor(private readonly channelControlHelper: ChannelControlHelper) {
this.connectionDelayTimeout = setTimeout(() => {}, 0);
clearTimeout(this.connectionDelayTimeout);
}
private allChildrenHaveReportedTF(): boolean {
return this.children.every(child => child.hasReportedTransientFailure);
}
private calculateAndReportNewState() {
if (this.currentPick) {
this.updateState(
ConnectivityState.READY,
new PickFirstPicker(this.currentPick)
);
} else if (this.children.length === 0) {
this.updateState(ConnectivityState.IDLE, new QueuePicker(this));
} else {
if (this.stickyTransientFailureMode) {
this.updateState(
ConnectivityState.TRANSIENT_FAILURE,
new UnavailablePicker({details: `No connection established. Last error: ${this.lastError}`})
);
} else {
this.updateState(ConnectivityState.CONNECTING, new QueuePicker(this));
}
}
}
private requestReresolution() {
this.requestedResolutionSinceLastUpdate = true;
this.channelControlHelper.requestReresolution();
}
private maybeEnterStickyTransientFailureMode() {
if (!this.allChildrenHaveReportedTF()) {
return;
}
if (!this.requestedResolutionSinceLastUpdate) {
/* Each time we get an update we reset each subchannel's
* hasReportedTransientFailure flag, so the next time we get to this
* point after that, each subchannel has reported TRANSIENT_FAILURE
* at least once since then. That is the trigger for requesting
* reresolution, whether or not the LB policy is already in sticky TF
* mode. */
this.requestReresolution();
}
if (this.stickyTransientFailureMode) {
return;
}
this.stickyTransientFailureMode = true;
for (const { subchannel } of this.children) {
subchannel.startConnecting();
}
this.calculateAndReportNewState();
}
private removeCurrentPick() {
if (this.currentPick !== null) {
/* Unref can cause a state change, which can cause a change in the value
* of this.currentPick, so we hold a local reference to make sure that
* does not impact this function. */
const currentPick = this.currentPick;
this.currentPick = null;
currentPick.unref();
currentPick.removeConnectivityStateListener(this.subchannelStateListener);
this.channelControlHelper.removeChannelzChild(
currentPick.getChannelzRef()
);
}
}
private onSubchannelStateUpdate(
subchannel: SubchannelInterface,
previousState: ConnectivityState,
newState: ConnectivityState,
errorMessage?: string
) {
if (this.currentPick?.realSubchannelEquals(subchannel)) {
if (newState !== ConnectivityState.READY) {
this.removeCurrentPick();
this.calculateAndReportNewState();
this.requestReresolution();
}
return;
}
for (const [index, child] of this.children.entries()) {
if (subchannel.realSubchannelEquals(child.subchannel)) {
if (newState === ConnectivityState.READY) {
this.pickSubchannel(child.subchannel);
}
if (newState === ConnectivityState.TRANSIENT_FAILURE) {
child.hasReportedTransientFailure = true;
if (errorMessage) {
this.lastError = errorMessage;
}
this.maybeEnterStickyTransientFailureMode();
if (index === this.currentSubchannelIndex) {
this.startNextSubchannelConnecting(index + 1);
}
}
child.subchannel.startConnecting();
return;
}
}
}
private startNextSubchannelConnecting(startIndex: number) {
clearTimeout(this.connectionDelayTimeout);
if (this.triedAllSubchannels) {
return;
}
for (const [index, child] of this.children.entries()) {
if (index >= startIndex) {
const subchannelState = child.subchannel.getConnectivityState();
if (
subchannelState === ConnectivityState.IDLE ||
subchannelState === ConnectivityState.CONNECTING
) {
this.startConnecting(index);
return;
}
}
}
this.triedAllSubchannels = true;
this.maybeEnterStickyTransientFailureMode();
}
/**
* Have a single subchannel in the `subchannels` list start connecting.
* @param subchannelIndex The index into the `subchannels` list.
*/
private startConnecting(subchannelIndex: number) {
clearTimeout(this.connectionDelayTimeout);
this.currentSubchannelIndex = subchannelIndex;
if (
this.children[subchannelIndex].subchannel.getConnectivityState() ===
ConnectivityState.IDLE
) {
trace(
'Start connecting to subchannel with address ' +
this.children[subchannelIndex].subchannel.getAddress()
);
process.nextTick(() => {
this.children[subchannelIndex]?.subchannel.startConnecting();
});
}
this.connectionDelayTimeout = setTimeout(() => {
this.startNextSubchannelConnecting(subchannelIndex + 1);
}, CONNECTION_DELAY_INTERVAL_MS).unref?.();
}
private pickSubchannel(subchannel: SubchannelInterface) {
if (this.currentPick && subchannel.realSubchannelEquals(this.currentPick)) {
return;
}
trace('Pick subchannel with address ' + subchannel.getAddress());
this.stickyTransientFailureMode = false;
if (this.currentPick !== null) {
this.currentPick.unref();
this.channelControlHelper.removeChannelzChild(
this.currentPick.getChannelzRef()
);
this.currentPick.removeConnectivityStateListener(
this.subchannelStateListener
);
}
this.currentPick = subchannel;
subchannel.ref();
this.channelControlHelper.addChannelzChild(subchannel.getChannelzRef());
this.resetSubchannelList();
clearTimeout(this.connectionDelayTimeout);
this.calculateAndReportNewState();
}
private updateState(newState: ConnectivityState, picker: Picker) {
trace(
ConnectivityState[this.currentState] +
' -> ' +
ConnectivityState[newState]
);
this.currentState = newState;
this.channelControlHelper.updateState(newState, picker);
}
private resetSubchannelList() {
for (const child of this.children) {
if (!(this.currentPick && child.subchannel.realSubchannelEquals(this.currentPick))) {
/* The connectivity state listener is the same whether the subchannel
* is in the list of children or it is the currentPick, so if it is in
* both, removing it here would cause problems. In particular, that
* always happens immediately after the subchannel is picked. */
child.subchannel.removeConnectivityStateListener(
this.subchannelStateListener
);
}
/* Refs are counted independently for the children list and the
* currentPick, so we call unref whether or not the child is the
* currentPick. Channelz child references are also refcounted, so
* removeChannelzChild can be handled the same way. */
child.subchannel.unref();
this.channelControlHelper.removeChannelzChild(
child.subchannel.getChannelzRef()
);
}
this.currentSubchannelIndex = 0;
this.children = [];
this.triedAllSubchannels = false;
this.requestedResolutionSinceLastUpdate = false;
}
private connectToAddressList(addressList: SubchannelAddress[]) {
const newChildrenList = addressList.map(address => ({
subchannel: this.channelControlHelper.createSubchannel(address, {}),
hasReportedTransientFailure: false,
}));
/* Ref each subchannel before resetting the list, to ensure that
* subchannels shared between the list don't drop to 0 refs during the
* transition. */
for (const { subchannel } of newChildrenList) {
subchannel.ref();
this.channelControlHelper.addChannelzChild(subchannel.getChannelzRef());
}
this.resetSubchannelList();
this.children = newChildrenList;
for (const { subchannel } of this.children) {
subchannel.addConnectivityStateListener(this.subchannelStateListener);
if (subchannel.getConnectivityState() === ConnectivityState.READY) {
this.pickSubchannel(subchannel);
return;
}
}
for (const child of this.children) {
if (
child.subchannel.getConnectivityState() ===
ConnectivityState.TRANSIENT_FAILURE
) {
child.hasReportedTransientFailure = true;
}
}
this.startNextSubchannelConnecting(0);
this.calculateAndReportNewState();
}
updateAddressList(
addressList: SubchannelAddress[],
lbConfig: LoadBalancingConfig
): void {
if (!(lbConfig instanceof PickFirstLoadBalancingConfig)) {
return;
}
/* Previously, an update would be discarded if it was identical to the
* previous update, to minimize churn. Now the DNS resolver is
* rate-limited, so that is less of a concern. */
if (lbConfig.getShuffleAddressList()) {
addressList = shuffled(addressList);
}
this.latestAddressList = addressList;
this.connectToAddressList(addressList);
}
exitIdle() {
if (this.currentState === ConnectivityState.IDLE && this.latestAddressList) {
this.connectToAddressList(this.latestAddressList);
}
}
resetBackoff() {
/* The pick first load balancer does not have a connection backoff, so this
* does nothing */
}
destroy() {
this.resetSubchannelList();
this.removeCurrentPick();
}
getTypeName(): string {
return TYPE_NAME;
}
}
export function setup(): void {
registerLoadBalancerType(
TYPE_NAME,
PickFirstLoadBalancer,
PickFirstLoadBalancingConfig
);
registerDefaultLoadBalancerType(TYPE_NAME);
}