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from dataclasses import dataclass | |
import nerfacc | |
import torch | |
import torch.nn.functional as F | |
import threestudio | |
from threestudio.models.background.base import BaseBackground | |
from threestudio.models.geometry.base import BaseImplicitGeometry | |
from threestudio.models.materials.base import BaseMaterial | |
from threestudio.models.renderers.base import VolumeRenderer | |
from threestudio.utils.ops import chunk_batch, validate_empty_rays | |
from threestudio.utils.typing import * | |
class NeRFVolumeRenderer(VolumeRenderer): | |
class Config(VolumeRenderer.Config): | |
num_samples_per_ray: int = 512 | |
randomized: bool = True | |
eval_chunk_size: int = 160000 | |
grid_prune: bool = True | |
prune_alpha_threshold: bool = True | |
return_comp_normal: bool = False | |
return_normal_perturb: bool = False | |
cfg: Config | |
def configure( | |
self, | |
geometry: BaseImplicitGeometry, | |
material: BaseMaterial, | |
background: BaseBackground, | |
) -> None: | |
super().configure(geometry, material, background) | |
self.estimator = nerfacc.OccGridEstimator( | |
roi_aabb=self.bbox.view(-1), resolution=32, levels=1 | |
) | |
if not self.cfg.grid_prune: | |
self.estimator.occs.fill_(True) | |
self.estimator.binaries.fill_(True) | |
self.render_step_size = ( | |
1.732 * 2 * self.cfg.radius / self.cfg.num_samples_per_ray | |
) | |
self.randomized = self.cfg.randomized | |
def forward( | |
self, | |
rays_o: Float[Tensor, "B H W 3"], | |
rays_d: Float[Tensor, "B H W 3"], | |
light_positions: Float[Tensor, "B 3"], | |
bg_color: Optional[Tensor] = None, | |
**kwargs | |
) -> Dict[str, Float[Tensor, "..."]]: | |
batch_size, height, width = rays_o.shape[:3] | |
rays_o_flatten: Float[Tensor, "Nr 3"] = rays_o.reshape(-1, 3) | |
rays_d_flatten: Float[Tensor, "Nr 3"] = rays_d.reshape(-1, 3) | |
light_positions_flatten: Float[Tensor, "Nr 3"] = ( | |
light_positions.reshape(-1, 1, 1, 3) | |
.expand(-1, height, width, -1) | |
.reshape(-1, 3) | |
) | |
n_rays = rays_o_flatten.shape[0] | |
def sigma_fn(t_starts, t_ends, ray_indices): | |
t_starts, t_ends = t_starts[..., None], t_ends[..., None] | |
t_origins = rays_o_flatten[ray_indices] | |
t_positions = (t_starts + t_ends) / 2.0 | |
t_dirs = rays_d_flatten[ray_indices] | |
positions = t_origins + t_dirs * t_positions | |
if self.training: | |
sigma = self.geometry.forward_density(positions)[..., 0] | |
else: | |
sigma = chunk_batch( | |
self.geometry.forward_density, | |
self.cfg.eval_chunk_size, | |
positions, | |
)[..., 0] | |
return sigma | |
if not self.cfg.grid_prune: | |
with torch.no_grad(): | |
ray_indices, t_starts_, t_ends_ = self.estimator.sampling( | |
rays_o_flatten, | |
rays_d_flatten, | |
sigma_fn=None, | |
render_step_size=self.render_step_size, | |
alpha_thre=0.0, | |
stratified=self.randomized, | |
cone_angle=0.0, | |
early_stop_eps=0, | |
) | |
else: | |
with torch.no_grad(): | |
ray_indices, t_starts_, t_ends_ = self.estimator.sampling( | |
rays_o_flatten, | |
rays_d_flatten, | |
sigma_fn=sigma_fn if self.cfg.prune_alpha_threshold else None, | |
render_step_size=self.render_step_size, | |
alpha_thre=0.01 if self.cfg.prune_alpha_threshold else 0.0, | |
stratified=self.randomized, | |
cone_angle=0.0, | |
) | |
ray_indices, t_starts_, t_ends_ = validate_empty_rays( | |
ray_indices, t_starts_, t_ends_ | |
) | |
ray_indices = ray_indices.long() | |
t_starts, t_ends = t_starts_[..., None], t_ends_[..., None] | |
t_origins = rays_o_flatten[ray_indices] | |
t_dirs = rays_d_flatten[ray_indices] | |
t_light_positions = light_positions_flatten[ray_indices] | |
t_positions = (t_starts + t_ends) / 2.0 | |
positions = t_origins + t_dirs * t_positions | |
t_intervals = t_ends - t_starts | |
if self.training: | |
geo_out = self.geometry( | |
positions, output_normal=self.material.requires_normal | |
) | |
rgb_fg_all = self.material( | |
viewdirs=t_dirs, | |
positions=positions, | |
light_positions=t_light_positions, | |
**geo_out, | |
**kwargs | |
) | |
comp_rgb_bg = self.background(dirs=rays_d) | |
else: | |
geo_out = chunk_batch( | |
self.geometry, | |
self.cfg.eval_chunk_size, | |
positions, | |
output_normal=self.material.requires_normal, | |
) | |
rgb_fg_all = chunk_batch( | |
self.material, | |
self.cfg.eval_chunk_size, | |
viewdirs=t_dirs, | |
positions=positions, | |
light_positions=t_light_positions, | |
**geo_out | |
) | |
comp_rgb_bg = chunk_batch( | |
self.background, self.cfg.eval_chunk_size, dirs=rays_d | |
) | |
weights: Float[Tensor, "Nr 1"] | |
weights_, _, _ = nerfacc.render_weight_from_density( | |
t_starts[..., 0], | |
t_ends[..., 0], | |
geo_out["density"][..., 0], | |
ray_indices=ray_indices, | |
n_rays=n_rays, | |
) | |
weights = weights_[..., None] | |
opacity: Float[Tensor, "Nr 1"] = nerfacc.accumulate_along_rays( | |
weights[..., 0], values=None, ray_indices=ray_indices, n_rays=n_rays | |
) | |
depth: Float[Tensor, "Nr 1"] = nerfacc.accumulate_along_rays( | |
weights[..., 0], values=t_positions, ray_indices=ray_indices, n_rays=n_rays | |
) | |
comp_rgb_fg: Float[Tensor, "Nr Nc"] = nerfacc.accumulate_along_rays( | |
weights[..., 0], values=rgb_fg_all, ray_indices=ray_indices, n_rays=n_rays | |
) | |
# populate depth and opacity to each point | |
t_depth = depth[ray_indices] | |
z_variance = nerfacc.accumulate_along_rays( | |
weights[..., 0], | |
values=(t_positions - t_depth) ** 2, | |
ray_indices=ray_indices, | |
n_rays=n_rays, | |
) | |
if bg_color is None: | |
bg_color = comp_rgb_bg | |
else: | |
if bg_color.shape[:-1] == (batch_size,): | |
# e.g. constant random color used for Zero123 | |
# [bs,3] -> [bs, 1, 1, 3]): | |
bg_color = bg_color.unsqueeze(1).unsqueeze(1) | |
# -> [bs, height, width, 3]): | |
bg_color = bg_color.expand(-1, height, width, -1) | |
if bg_color.shape[:-1] == (batch_size, height, width): | |
bg_color = bg_color.reshape(batch_size * height * width, -1) | |
comp_rgb = comp_rgb_fg + bg_color * (1.0 - opacity) | |
out = { | |
"comp_rgb": comp_rgb.view(batch_size, height, width, -1), | |
"comp_rgb_fg": comp_rgb_fg.view(batch_size, height, width, -1), | |
"comp_rgb_bg": comp_rgb_bg.view(batch_size, height, width, -1), | |
"opacity": opacity.view(batch_size, height, width, 1), | |
"depth": depth.view(batch_size, height, width, 1), | |
"z_variance": z_variance.view(batch_size, height, width, 1), | |
} | |
if self.training: | |
out.update( | |
{ | |
"weights": weights, | |
"t_points": t_positions, | |
"t_intervals": t_intervals, | |
"t_dirs": t_dirs, | |
"ray_indices": ray_indices, | |
"points": positions, | |
**geo_out, | |
} | |
) | |
if "normal" in geo_out: | |
if self.cfg.return_comp_normal: | |
comp_normal: Float[Tensor, "Nr 3"] = nerfacc.accumulate_along_rays( | |
weights[..., 0], | |
values=geo_out["normal"], | |
ray_indices=ray_indices, | |
n_rays=n_rays, | |
) | |
comp_normal = F.normalize(comp_normal, dim=-1) | |
comp_normal = ( | |
(comp_normal + 1.0) / 2.0 * opacity | |
) # for visualization | |
out.update( | |
{ | |
"comp_normal": comp_normal.view( | |
batch_size, height, width, 3 | |
), | |
} | |
) | |
if self.cfg.return_normal_perturb: | |
normal_perturb = self.geometry( | |
positions + torch.randn_like(positions) * 1e-2, | |
output_normal=self.material.requires_normal, | |
)["normal"] | |
out.update({"normal_perturb": normal_perturb}) | |
else: | |
if "normal" in geo_out: | |
comp_normal = nerfacc.accumulate_along_rays( | |
weights[..., 0], | |
values=geo_out["normal"], | |
ray_indices=ray_indices, | |
n_rays=n_rays, | |
) | |
comp_normal = F.normalize(comp_normal, dim=-1) | |
comp_normal = (comp_normal + 1.0) / 2.0 * opacity # for visualization | |
out.update( | |
{ | |
"comp_normal": comp_normal.view(batch_size, height, width, 3), | |
} | |
) | |
return out | |
def update_step( | |
self, epoch: int, global_step: int, on_load_weights: bool = False | |
) -> None: | |
if self.cfg.grid_prune: | |
def occ_eval_fn(x): | |
density = self.geometry.forward_density(x) | |
# approximate for 1 - torch.exp(-density * self.render_step_size) based on taylor series | |
return density * self.render_step_size | |
if self.training and not on_load_weights: | |
self.estimator.update_every_n_steps( | |
step=global_step, occ_eval_fn=occ_eval_fn | |
) | |
def train(self, mode=True): | |
self.randomized = mode and self.cfg.randomized | |
return super().train(mode=mode) | |
def eval(self): | |
self.randomized = False | |
return super().eval() | |