Lirbi
's Collections
AI Math: 3DGauss
updated
EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesis
Paper
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2410.01804
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Published
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5
DreamCinema: Cinematic Transfer with Free Camera and 3D Character
Paper
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2408.12601
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Published
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29
Build-A-Scene: Interactive 3D Layout Control for Diffusion-Based Image
Generation
Paper
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2408.14819
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Published
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21
DressRecon: Freeform 4D Human Reconstruction from Monocular Video
Paper
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2409.20563
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Published
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8
Depth Pro: Sharp Monocular Metric Depth in Less Than a Second
Paper
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2410.02073
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Published
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41
MVGS: Multi-view-regulated Gaussian Splatting for Novel View Synthesis
Paper
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2410.02103
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Published
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8
MotionGS: Exploring Explicit Motion Guidance for Deformable 3D Gaussian
Splatting
Paper
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2410.07707
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Published
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3
GS^3: Efficient Relighting with Triple Gaussian Splatting
Paper
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2410.11419
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Published
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11
Dynamic 3D Gaussian Tracking for Graph-Based Neural Dynamics Modeling
Paper
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2410.18912
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Published
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6
LVSM: A Large View Synthesis Model with Minimal 3D Inductive Bias
Paper
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2410.17242
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Published
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3
SpectroMotion: Dynamic 3D Reconstruction of Specular Scenes
Paper
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2410.17249
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Published
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41
3DGS-Enhancer: Enhancing Unbounded 3D Gaussian Splatting with
View-consistent 2D Diffusion Priors
Paper
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2410.16266
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Published
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4
VeGaS: Video Gaussian Splatting
Paper
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2411.11024
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Published
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6
SplatFlow: Multi-View Rectified Flow Model for 3D Gaussian Splatting
Synthesis
Paper
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2411.16443
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Published
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9
3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes
Paper
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2411.14974
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Published
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17
2DGS-Room: Seed-Guided 2D Gaussian Splatting with Geometric Constrains
for High-Fidelity Indoor Scene Reconstruction
Paper
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2412.03428
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Published
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10