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local sampapi = require 'sampapi' |
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local shared = require 'sampapi.shared' |
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local ffi = shared.ffi |
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local netgame = sampapi.require('CNetGame', true) |
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sampapi.require('CPickupPool', true) |
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local function pickuppool() |
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return netgame.RefNetGame().m_pPools.m_pPickup |
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end |
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function sampGetPickupPoolPtr() |
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return shared.get_pointer(pickuppool()) |
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end |
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jit.off(sampGetPickupPoolPtr, true) |
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function sampGetPickupHandleBySampId(id) |
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return pickuppool().m_handle[id] |
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end |
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jit.off(sampGetPickupHandleBySampId, true) |
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function sampGetPickupSampIdByHandle(handle) |
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for i = 0, ffi.C.MAX_PICKUPS - 1 do |
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if sampGetPickupHandleBySampId(i) == handle then |
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return i |
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end |
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end |
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return -1 |
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end |