moonloader / streetlights.lua
NMizu's picture
Upload 8 files
bce4c36 verified
raw
history blame contribute delete
693 Bytes
script_name('Spotlight Example')
local mad = require 'MoonAdditions'
function main()
while true do
wait(0)
if isPlayerPlaying(PLAYER_HANDLE) then
local x, y, z = getCharCoordinates(PLAYER_PED)
for _, object in ipairs(mad.get_all_objects(x, y, z, 300)) do
local model = getObjectModel(object)
if model == 1226 and getObjectHealth(object) > 0 then
local matrix = mad.get_object_matrix(object)
if matrix then
local objx, objy, objz = matrix:get_coords_with_offset(-1.3, 0.165, 3.69)
local ground_z = getGroundZFor3dCoord(objx, objy, objz)
mad.draw_spotlight(objx, objy, objz, objx, objy, ground_z, 0.065, 27)
end
end
end
end
end
end